Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3741982941253191459 70 michalxdhe the Trooper (level 4, -2/37 HPs) Began as a Djinni Conjurer on Sept 26, 2024. Slain by a hobgoblin (3 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:05:49 (1356 turns). michalxdhe the Trooper (Djinni Conjurer) Turns: 1356, Time: 00:05:50 Health: -2/37 AC: 2 Str: 6 XL: 4 Next: 44% Gold: 208 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 208 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of fire Scrolls d - 3 scrolls of identify {unknown} g - a scroll of noise {unknown} Potions b - a potion of heal wounds {unknown} c - a potion of degeneration {unknown} e - a potion of haste {unknown} Skills: * Level 3.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Soul Splinter Necr 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [*[* Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the goblin! * * * LOW HITPOINT WARNING * * * There are monsters nearby! A goblin comes into view. It is wielding a +0 club. Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The hobgoblin misses you. You hit the goblin but do no damage. The goblin misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin no longer looks unusually strong. The goblin closely misses you. The hobgoblin barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are too injured to fight recklessly! Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 55% to hit and 46% to hit with your off-hand punch) You hit the goblin. You kill the goblin! The hobgoblin no longer looks unusually strong. The hobgoblin hits you. You die... ##..##..##..## ####....##..### .####..##..##.. ...###..).##..# .#...##†.##.)... ## ..####..##.....# ..# ...##..##......## ..### ...##....[.....)####...... ...#..........gg@gg#...# .....#.........g##gg...# .....#...........#.....# ...............g♣..~♣..... ..##.#.........#~g.♣..~### .###.##.##.....~g~.~♣~... ####.#.).......♣~~~~...### #.....####.....≈~~~~~≈.. ........# #.###.~.#.~♣.... You could see Robin, 4 hobgoblins and 3 goblins. Vanquished Creatures A gnoll (D:1) 2 adders 5 dart slugs 4 ball pythons An endoplasm (D:1) 5 goblins (D:2) 3 hobgoblins 6 kobolds A quokka (D:2) 3 bats A frilled lizard (D:1) A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | michalxdhe the Djinni Conjurer began the quest for the Orb. 0 | D:1 | michalxdhe set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached skill level 1 in Fighting 121 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 178 | D:1 | Found Ruptuv's Antique Armour Boutique. 296 | D:1 | Found Vohetec's Assorted Antiques. 352 | D:1 | Found Aruurphau's Armour Shoppe. 421 | D:1 | Reached XP level 3. HP: 9/29 MP: 0/0 421 | D:1 | Learned a level 1 spell: Soul Splinter 732 | D:1 | Found a faded altar of an unknown god. 795 | D:1 | Found Ziucsor's General Store. 1029 | D:2 | Reached XP level 4. HP: 27/35 MP: 0/0 1328 | D:2 | Noticed Robin 1355 | D:2 | HP: 1/37 [goblin/+0 dagger[Robin] (2)] 1356 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, shapermc_ecumenical_altar_pompeii, serial_shops, shop_coins, nicolae_shop_window_shopping, shop, shop D:2: minmay_alternating_diamond, layout_rooms, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, eino_tiny_chamber, grunt_ministairs_7, wander_ebering_terrifying_dragon_lair, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.7 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 59 | 32 || 91 Soul Splinter | | 3 || 3 Armour: Robe | 15 | 18 || 33 Dodge: Dodged | 15 | 11 || 26