michalxdhe Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 2, D:1) a jackal corpse (skeletalised by now) (9, 37, D:1) a +0 whip of venom 4 stones (11, 8, D:1) a rat skeleton (11, 40, D:1) a +0 dagger (12, 46, D:1) a +0 robe (14, 32, D:1) a +0 scale mail (14, 37, D:1) a rat skeleton (15, 31, D:1) a There-And-Back Book (18, 46, D:1) 6 stones (19, 37, D:1) a +0 scale mail (46, 38, D:1) a rat skeleton (62, 20, D:1) a +0 dagger (63, 13, D:1) 4 stones Level 2 of the Dungeon [Shop] Jej Pag's Jewellery Emporium a ring of poison resistance (200 gold) a ring of flight (175 gold) a ring of magical power (200 gold) an amulet of faith (400 gold) the ring "Rauwk" {Fire rElec rPois} (432 gold) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a flux talisman (250 gold) a beast talisman (200 gold) (0, 0, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (4, 20, D:2) a +0 whip (5, 29, D:2) a +0 dagger (8, 17, D:2) a jackal skeleton (9, 17, D:2) a +0 sling a +0 dagger a +0 club a kobold skeleton (10, -1, D:2) a rat corpse (skeletalised by now) (12, -1, D:2) a rat corpse (skeletalised by now) (14, 7, D:2) 2 poisoned darts (14, 11, D:2) a book of Battle (15, -6, D:2) a +0 short sword (16, 3, D:2) 2 stones (17, 33, D:2) a +0 sling a +0 short sword (18, 9, D:2) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (18, 11, D:2) a +0 club (21, -7, D:2) a rat corpse (skeletalised by now) (21, 11, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (24, -6, D:2) 6 stones (28, 19, D:2) an adder skeleton (31, 18, D:2) 6 stones (33, 14, D:2) 5 poisoned darts (33, 15, D:2) a +0 club (36, 35, D:2) a +0 club a kobold corpse (skeletalised by now) (37, 11, D:2) a quokka skeleton (43, 0, D:2) a +0 club Level 3 of the Dungeon [Shop] Upnodgh's Antique Weapon Shop a +2 dagger of speed (342 gold) a +0 war axe (66 gold) a +2 shortbow of freezing (330 gold) a +0 long sword (66 gold) a +0 trident (66 gold) the +7 shortbow "Meraim" {freeze, ^Drain rElec Int+4 Dex+3} (1206 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. a +0 quarterstaff (76 gold) a +0 whip (47 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (2, -5, D:3) a ball python corpse (skeletalised by now) (2, -4, D:3) a ball python corpse (skeletalised by now) (2, -1, D:3) a +0 mace (2, 4, D:3) 9 stones (11, 5, D:3) 5 stones (15, -5, D:3) a +0 short sword (20, -13, D:3) a stone (26, 5, D:3) a +0 robe (28, -8, D:3) a rat corpse (29, 33, D:3) a giant cockroach corpse (30, -11, D:3) a bat corpse (32, 12, D:3) a -2 sling (32, 14, D:3) a -1 hand axe (33, -12, D:3) 6 stones (34, 12, D:3) a -3 club (34, 14, D:3) a -1 hand axe (41, 16, D:3) a +0 club (47, 2, D:3) 15 gold pieces