Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 17025319153434210884 0 michalxdhe the Shield-Bearer (level 1, 15/15 HPs) Began as a Djinni Wanderer on Oct 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (11 turns). michalxdhe the Shield-Bearer (Djinni Wanderer) Turns: 11, Time: 00:00:21 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 0% Gold: 7 EV: 9 Int: 14 God: SH: 7 Dex: 12 rFire + + . a - +0 dagger rCold x . . e - +2 buckler rNeg . . . d - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) e - a +2 buckler (worn) Wands b - a wand of flame (5) Scrolls c - a scroll of blinking Potions f - a potion of berserk rage {unknown} Skills: + Level 5.0 Shields + Level 1.2 Spellcasting + Level 1.2 Conjurations + Level 1.2 Hexes + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.2 Translocations + Level 1.2 Fire Magic + Level 1.2 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 1.2 Alchemy + Level 1.0 Invocations + Level 1.0 Evocations + Level 1.0 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Alch/Air 4% N/A 54% 3 b - Sting Conj/Alch 16% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, michalxdhe the Djinni Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a lumpy purple potion and 7 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a wand of flame (5), a scroll of blinking, a +0 robe, a +2 buckler; and the following spells memorised: Mephitic Cloud, Sting. You already know all available spells. Cast which spell? (? or * to list) Okay, then. Unknown command. f - a lumpy purple potion You now have 7 gold pieces. You reach down and open the door. A ball python comes into view. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣♣♣. .... S... ... ..# #.# #.# #@# #.## #..## #...## ##....## #####......## +.....<.....# #####......## ##....## You could see a ball python (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | michalxdhe the Djinni Wanderer began the quest for the Orb. 0 | D:1 | michalxdhe set off with the following items: a +0 dagger, a | wand of flame (5), a scroll of blinking, a +0 robe, a +2 | bucklerthe following spells memorised: Mephitic Cloud, | Sting. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 11 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, dreamdust_ecumenical_altar_drowned_temple, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_lined_3, infiniplex_forest_end_3, infiniplex_forest_straight_3, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_small, infiniplex_forest_clump_long