mickemicke Level 1 of the Dungeon (0, 0, D:1) 14 steel darts (11, 4, D:1) a potion of magic (-7, 12, D:1) a +0,+2 dagger of venom (2, 17, D:1) 5 darts of dispersal (16, 19, D:1) a potion of curing (12, 23, D:1) a +0,+0 short sword (-3, 30, D:1) a potion of heal wounds (16, 46, D:1) a +0 robe (14, 50, D:1) a +0,+0 spear (20, 50, D:1) a +0,+0 mace Level 2 of the Dungeon (33, 4, D:2) a cursed -2,-1 whip (38, 6, D:2) a meat ration (-23, 10, D:2) a +0,+0 club (-22, 10, D:2) 2 potions of might (24, 12, D:2) 20 stones (17, 13, D:2) a +2 leather armour (-18, 14, D:2) a +0,+0 sling (25, 24, D:2) a potion of restore abilities (-2, 25, D:2) a potion of curing (22, 36, D:2) a +2,+1 mace of protection (-5, 37, D:2) a +0,+0 dagger (-3, 37, D:2) a +0,+0 club (29, 37, D:2) a +0,+0 dagger (34, 39, D:2) a potion of restore abilities (23, 40, D:2) a +0,+0 club (2, 45, D:2) a +0,+0 short sword a goblin corpse (skeletalised by now) (-7, 47, D:2) a +0,+0 dagger (13, 47, D:2) a +0,+0 hand axe (-3, 60, D:2) a potion of poison Level 3 of the Dungeon (0, 0, D:3) 29 darts (-13, 5, D:3) a +0,+0 club a kobold corpse (skeletalised by now) (-6, 8, D:3) a goblin corpse (skeletalised by now) a +0,+0 dagger (-8, 13, D:3) a potion of curing (-10, 14, D:3) a +0,+0 sling (-12, 15, D:3) a pear (-3, 15, D:3) a rotting bat corpse (-22, 19, D:3) 12 bolts (-28, 22, D:3) a +0,+0 club (-26, 24, D:3) a scroll of identify (-4, 25, D:3) a meat ration (-19, 33, D:3) 12 stones (23, 33, D:3) a ball python corpse (6, 37, D:3) a giant gecko corpse (rotten by now) (23, 41, D:3) a potion of curing