mif Level 1 of the Dungeon (0, 0, D:1) a +0 flail (1, -36, D:1) 13 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail a +0 animal skin (2, 24, D:2) a +0 hand axe a +0 scale mail (2, 25, D:2) a +0 whip (19, 27, D:2) a +0 ring mail (20, 8, D:2) a +0 robe (20, 15, D:2) a +0 club (34, 42, D:2) a +0 club (36, 23, D:2) a +0 robe (49, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -17, D:3) a cursed -2 whip (3, 8, D:3) a +0 club a +0 club a +0 club a +0 club (3, 12, D:3) a +0 club (4, 9, D:3) a +0 short sword (4, 11, D:3) a +0 short sword (7, 12, D:3) a +0 club (16, 12, D:3) a +0 club (18, -19, D:3) a -3 ring of intelligence (20, 7, D:3) a +0 club a +0 club (21, 7, D:3) a +0 club (21, 13, D:3) a +0 club (22, -14, D:3) a +0 club (23, -21, D:3) a +0 club (27, 13, D:3) a +0 robe (32, -17, D:3) a +0 mace (33, -21, D:3) a +4 quarterstaff of chaos a +0 cloak (34, 6, D:3) a +0 hunting sling (34, 10, D:3) a +0 club a cursed +0 club (35, -5, D:3) a +0 club a +0 club (38, 13, D:3) a +0 club (40, 10, D:3) a +0 club (41, -29, D:3) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (41, -26, D:3) a +0 falchion a +0 leather armour (42, -34, D:3) a +0 club (47, -23, D:3) 17 bolts (48, -5, D:3) a +0 club (48, 11, D:3) a +0 ring mail (49, -5, D:3) a +0 dagger (53, -16, D:3) 21 bolts (59, 7, D:3) a +0 club (59, 9, D:3) a +0 club a +0 spear a +2 dagger of venom (60, 8, D:3) a +0 club a +0 flail (60, 9, D:3) a +0 club (61, 6, D:3) a +0 spear of flaming (61, 7, D:3) a +0 club a +0 club (61, 15, D:3) 21 arrows (64, -1, D:3) a +0 whip a +0 leather armour (64, 0, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of holy wrath (4, -3, D:4) a +0 spear (6, -2, D:4) 16 poisoned needles (24, 6, D:4) a +0 ring mail (25, 4, D:4) 21 arrows (32, -14, D:4) a +0 trident (33, -2, D:4) a +0 shield (37, 0, D:4) 2 needles of confusion (41, -16, D:4) 21 bolts Level 5 of the Dungeon (0, 0, D:5) a cursed -3 dagger a +0 dagger a +0 leather armour a +2 whip of flaming (0, 1, D:5) a +0 dagger a +0 robe (17, 21, D:5) a scroll of enchant weapon (18, 21, D:5) 20 gold pieces (19, 21, D:5) 6 javelins of returning (20, 21, D:5) a bread ration (21, 21, D:5) 26 stones (26, 34, D:5) a +1 robe of cold resistance (28, 11, D:5) a cursed -2 mace (29, -14, D:5) a +0 chain mail (38, 5, D:5) 24 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 long sword of holy wrath (1, 32, D:6) 17 bolts (7, 2, D:6) a +0 leather armour (8, 29, D:6) a +0 giant spiked club (11, 30, D:6) a +2 mace of draining (16, 33, D:6) a +0 dagger a +0 robe (16, 57, D:6) 16 arrows (17, 27, D:6) a +0 short sword (17, 32, D:6) a +0 short sword (18, 31, D:6) a +0 glaive a +0 chain mail (23, 32, D:6) a +0 giant club (27, 21, D:6) 20 bolts (36, 10, D:6) an arrow (37, 9, D:6) a +0 shortbow 15 arrows (37, 47, D:6) a +0 robe (38, 9, D:6) an arrow (40, 16, D:6) a +0 giant club (56, 11, D:6) 13 arrows Level 7 of the Dungeon (11, -56, D:7) 2 large rocks (21, -12, D:7) a +0 plate armour (23, -52, D:7) 19 bolts (24, 3, D:7) 10 sling bullets (42, 0, D:7) a cursed -1 hand axe (45, -53, D:7) a +0 ring mail (47, -21, D:7) a +0 robe (57, -50, D:7) 21 sling bullets Level 8 of the Dungeon (0, 0, D:8) 18 poisoned needles (6, 25, D:8) a +1 pair of boots (6, 27, D:8) the +5 chain mail of the Wild Haggis {-Tele Str+8 Slay+5} It affects your strength (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It prevents most forms of teleportation. (13, 10, D:8) a +0 spear (14, 11, D:8) a +0 spear (17, 28, D:8) 14 sling bullets (24, 37, D:8) a +0 flail (30, 12, D:8) a +2 buckler (34, 23, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) 21 sling bullets (4, -6, D:9) an arrow (5, -7, D:9) a +0 shortbow 14 arrows (15, 3, D:9) a +0 dagger a +2 robe of cold resistance (17, 5, D:9) a +0 dagger a +0 robe (18, 6, D:9) a +0 mace a +0 giant spiked club (18, 7, D:9) a +0 club a cursed +0 leather armour (18, 8, D:9) a +0 leather armour a +0 giant spiked club (20, -7, D:9) a +0 ring mail (20, 16, D:9) a scroll of amnesia (23, -3, D:9) a +1 pair of gloves (29, -1, D:9) 14 sling bullets (33, 4, D:9) a +0 hand axe (37, -10, D:9) a +0 short sword a cursed +0 leather armour a +3 vampiric dagger a +0 robe a +0 giant club (38, -11, D:9) a +0 trident (45, 4, D:9) a scroll of amnesia (46, 5, D:9) 19 bolts (46, 9, D:9) the +0 ring mail "Werib" {*Contam rElec MP+9 Int+6} It affects your intelligence (+6). It insulates you from electricity. It affects your magic capacity (+9). It causes magical contamination when unequipped. Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 16 arrows (1, 0, D:10) an arrow (2, 0, D:10) an arrow (4, 35, D:10) a cursed +0 plate armour (5, 0, D:10) an arrow (9, 11, D:10) 12 sling bullets (9, 18, D:10) an arrow (9, 19, D:10) an arrow (10, -3, D:10) a +0 shortbow (10, 20, D:10) a +0 shortbow 12 arrows (11, -7, D:10) a +0 arbalest (14, -8, D:10) a +0 whip (14, 20, D:10) a +0 pair of boots (29, 7, D:10) 20 arrows (33, -7, D:10) a +0 giant spiked club a +0 giant spiked club (37, -3, D:10) 30 arrows (39, -3, D:10) a scroll of amnesia (40, 13, D:10) a +0 spear Level 11 of the Dungeon [Shop] Tihacal's Jewellery Shop the ring "Semue" {*Tele rElec MR+} (298 gold) [ring of teleportation] It may teleport you next to monsters. It insulates you from electricity. It affects your resistance to hostile enchantments. an uncursed ring of protection from cold (275 gold) a +2 ring of intelligence (82 gold) a +5 ring of protection (605 gold) a +6 ring of protection (858 gold) an uncursed ring of sustain attributes (192 gold) an uncursed ring of ice (275 gold) a +2 ring of intelligence (82 gold) an uncursed ring of magical power (220 gold) a cursed -3 ring of evasion (22 gold) a cursed amulet of inaccuracy (22 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of resist corrosion (220 gold) a cursed ring of teleportation (49 gold) (0, 0, D:11) a troll corpse (2, -5, D:11) a javelin of returning (2, -2, D:11) a stone (3, -5, D:11) 2 stones (4, 12, D:11) a +0 rapier a +0 hunting sling a +0 robe (7, 15, D:11) a large rock (15, 8, D:11) a +0 long sword (18, 8, D:11) a +0 trident (18, 9, D:11) a +0 trident (21, 8, D:11) a +0 giant club (22, 0, D:11) a +0 dagger a +0 robe a +0 dagger (22, 1, D:11) a +0 long sword a +0 chain mail (23, 2, D:11) a +0 club (30, 14, D:11) a +0 club (31, 12, D:11) a +0 giant club (32, 15, D:11) a hydra corpse (skeletalised by now) (47, 3, D:11) a javelin of returning (47, 6, D:11) a javelin of returning the Ecumenical Temple (12, 11, Temple) a potion of degeneration