mif Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 13, D:1) a bread ration (8, 15, D:1) 10 stones (11, 15, D:1) 28 bolts (19, -18, D:1) a +0 leather armour (21, 16, D:1) a +0 club (32, 17, D:1) a +0 animal skin (33, 19, D:1) a +0 hunting sling (37, -23, D:1) a +0 short sword (39, 2, D:1) 19 arrows (39, 13, D:1) a +1 mace of holy wrath Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, 15, D:2) an uncursed ring of loudness (10, -14, D:2) a +0 mace (11, 14, D:2) a +0 scale mail (17, -11, D:2) a +0 dagger (21, 12, D:2) a +0 dagger (31, -5, D:2) a +0 club (31, -4, D:2) a +0 short sword (32, -4, D:2) a +0 buckler (40, 4, D:2) a cursed +0 hunting sling (40, 5, D:2) a +0 dagger (40, 6, D:2) a +0 club a +0 dagger (40, 8, D:2) a +0 club a +0 animal skin a +0 helmet (41, 8, D:2) a +0 dagger a +0 hunting sling a +0 club a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -2 ring mail (5, -20, D:3) a cursed +0 leather armour a +0 club a +0 club a +0 leather armour a +0 dagger a +0 chain mail (12, -22, D:3) 22 arrows (13, -27, D:3) a tomahawk a +0 flail (13, -20, D:3) a tomahawk (14, -21, D:3) a +0 ring mail a +3 hand axe (15, -27, D:3) a tomahawk (16, -27, D:3) a +0 mace a +0 club a +0 ring mail a +0 ring mail a +0 leather armour (17, -27, D:3) a tomahawk a +0 club (17, -6, D:3) a +0 dagger (18, -27, D:3) a tomahawk (19, -27, D:3) a tomahawk (19, -26, D:3) 2 tomahawks (24, 10, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Qoom's Jewellery Emporium a cursed ring of teleportation (58 gold) the ring "Qaimiwou" {+Fly rC+ MR+} (482 gold) [ring of flight] It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. a +3 ring of dexterity (204 gold) a +4 ring of slaying (1014 gold) an uncursed ring of wizardry (390 gold) an uncursed ring of fire (325 gold) an uncursed ring of flight (227 gold) an uncursed ring of fire (325 gold) an uncursed ring of positive energy (260 gold) an uncursed amulet of regeneration (390 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of protection from fire (325 gold) (6, 20, D:4) a +0 flail (6, 23, D:4) a +0 spear (8, -16, D:4) a scroll of amnesia (11, -10, D:4) a +0 giant club (11, -1, D:4) a cursed -1 robe a +5 short sword of freezing (12, -9, D:4) a +0 giant club (26, 10, D:4) a +4 rapier of protection a +0 leather armour (28, 9, D:4) 24 sling bullets (32, -3, D:4) a +0 hand axe (43, 5, D:4) a +0 robe (45, 8, D:4) a +0 short sword (47, 13, D:4) a +0 leather armour (50, -4, D:4) a +0 rapier (50, 10, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Musuc's Weapon Shop a +0 mace (39 gold) 19 arrows (49 gold) 22 sling bullets (143 gold) the +2 hand axe of Bankruptcy {speed, rF- Str+4 SInv} (410 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It makes you vulnerable to fire. It lets you see invisible. the +8 glaive of Agiytuaq {venom, Int+4} (821 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). a +0 long sword (45 gold) a +0 glaive (84 gold) a +0 rapier (52 gold) a +0 short sword (39 gold) a +0 dire flail (52 gold) a +0 falchion (39 gold) the +7 dagger "Wineqoil" {antimagic, -Tele rPois rF+ MP+9} (696 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It protects you from poison. It affects your magic capacity (+9). It prevents most forms of teleportation. a +0 falchion (39 gold) the +7 hunting sling of Coycou {venom, Int+4} (678 gold) It poisons the ammo it fires. It affects your intelligence (+4). (0, 0, D:5) an uncursed amulet of harm (2, 7, D:5) 10 arrows (3, 13, D:5) a +0 robe (18, 31, D:5) a +2 quarterstaff of chaos (20, 26, D:5) a cursed +0 mace (23, -18, D:5) a +0 robe (30, -19, D:5) 23 bolts (37, 12, D:5) a +0 hand axe (40, -4, D:5) a +0 rapier (45, 37, D:5) a +0 robe (50, 14, D:5) a +0 ring mail (56, 1, D:5) a +0 falchion Level 6 of the Dungeon (4, 4, D:6) a +0 giant club (4, 5, D:6) a +0 trident (6, 8, D:6) a +0 robe a +0 dagger (16, 45, D:6) a +0 chain mail (17, 8, D:6) a +0 scale mail a +0 dagger (23, 16, D:6) a +0 chain mail (32, 55, D:6) a scroll of amnesia (33, 29, D:6) a +0 shortbow 14 arrows (33, 31, D:6) 2 arrows (37, 28, D:6) a +0 leather armour (38, 23, D:6) a +0 spear a +0 robe (38, 25, D:6) a +0 halberd a +0 robe (39, 25, D:6) a +2 long sword a +0 robe a +0 halberd a +0 robe (57, 40, D:6) a +0 hand axe a +0 chain mail (62, 16, D:6) a +0 dagger a cursed +0 robe (62, 26, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (7, 17, D:7) a +0 robe (9, 13, D:7) a +0 hand axe (14, 7, D:7) a scroll of random uselessness (14, 15, D:7) a +1 hand axe of venom a +0 mace a +0 leather armour a +0 dagger a +0 robe (14, 17, D:7) a +0 war axe a +0 chain mail (18, -8, D:7) a +0 flail (19, -9, D:7) a +0 falchion a +0 leather armour (20, -9, D:7) a +0 dagger a +0 robe a +0 flail (48, 18, D:7) a +0 hand axe a +0 leather armour a +0 dagger of venom a +0 dagger a +0 whip (48, 19, D:7) 6 curare-tipped needles 2 poisoned tomahawks (59, -4, D:7) the +10 great sword of Evil {freeze, rN++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. (64, 17, D:7) a +0 war axe (71, -9, D:7) 13 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (5, 0, D:8) a +0 robe a +2 dagger of chaos a potion of degeneration (6, 0, D:8) a +0 giant club (7, 9, D:8) a +0 chain mail a +0 dagger (7, 32, D:8) a +0 flail (12, 31, D:8) a +0 hand axe (13, 29, D:8) a +0 leather armour (15, -4, D:8) a +0 leather armour a +0 mace a +0 ring mail a +0 short sword a +0 leather armour a +0 hand axe a +0 club a +0 ring mail (15, 28, D:8) a +0 club (23, -13, D:8) a +0 hand axe a +0 ring mail a +0 club (31, 26, D:8) a +0 robe (33, 33, D:8) an uncursed amulet of inaccuracy (34, -4, D:8) a +0 hand axe (35, 5, D:8) a +0 flail a +0 chain mail a +0 dagger a +0 robe (36, 3, D:8) a +0 short sword a +0 ring mail 6 needles of confusion (36, 4, D:8) a +0 falchion a +0 scale mail (38, 2, D:8) a +0 giant club a cursed -2 club a +0 chain mail (40, 2, D:8) a +0 short sword a +0 leather armour (43, 14, D:8) 7 sling bullets (50, 6, D:8) a +0 short sword (54, 4, D:8) a potion of degeneration Level 9 of the Dungeon (0, 0, D:9) a +0 dire flail a +0 giant club (1, 2, D:9) a +0 ring mail (4, 32, D:9) 3 tomahawks (4, 33, D:9) 2 tomahawks (7, 22, D:9) a +0 hand axe a +0 flail a +0 leather armour (7, 48, D:9) a +0 war axe (8, 25, D:9) a +0 club (10, 25, D:9) a +0 dagger a +0 flail a +0 plate armour an orc corpse an orc corpse (11, 25, D:9) a +1 dagger of electrocution an orc corpse (12, 25, D:9) a stone (14, 26, D:9) a stone (14, 42, D:9) 3 inedible chunks of flesh (15, 27, D:9) a stone (18, 25, D:9) a book of Unlife (30, 19, D:9) a cursed +3 falchion a +0 robe (30, 20, D:9) a +0 battleaxe a +0 robe (30, 21, D:9) a +3 morningstar of freezing a cursed +0 robe (33, 22, D:9) a +0 robe a +0 dagger (33, 28, D:9) a +1 mace of holy wrath (39, 35, D:9) a cursed -3 quarterstaff the Ecumenical Temple