mif Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (2, 15, D:1) a +0 club a +0 robe (4, -3, D:1) a +0 short sword 5 stones (10, -4, D:1) a +0 leather armour (11, 7, D:1) 4 stones (14, 26, D:1) a +0 robe (16, 24, D:1) a +0 club (18, 24, D:1) a +0 spear (21, 16, D:1) a +0 club (22, 15, D:1) a +0 short sword a +0 short sword 3 stones (22, 17, D:1) a +0 whip (23, -5, D:1) a +0 helmet (26, 3, D:1) 7 stones (27, -3, D:1) 2 javelins (27, 1, D:1) an amulet of guardian spirit (37, 15, D:1) a +0 ring mail (42, 4, D:1) 6 stones (42, 44, D:1) a +0 sling (42, 45, D:1) a +0 dagger Level 2 of the Dungeon (8, -28, D:2) a staff of conjuration (12, 0, D:2) a +0 club (25, -23, D:2) a +0 whip (28, -23, D:2) a +0 dagger (29, -22, D:2) a +0 flail (34, -35, D:2) a +0 robe (35, -31, D:2) a +0 leather armour (36, 13, D:2) a +2 pair of gloves (42, 11, D:2) an amulet of magic regeneration a +0 animal skin a +0 mace (46, 2, D:2) an amulet of guardian spirit (46, 26, D:2) a +0 chain mail (53, -23, D:2) a +2 whip of distortion a +0 animal skin a +0 helmet a +0 dagger a +0 dagger (55, -24, D:2) a +0 club (55, -23, D:2) a +0 dagger (55, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 17, D:3) a +0 dagger (13, 24, D:3) a +0 whip (14, 23, D:3) a +0 whip a +0 club (14, 24, D:3) a +0 club (17, -1, D:3) a +0 whip (20, -3, D:3) a +0 chain mail (23, -4, D:3) a +0 chain mail (35, 11, D:3) a +0 dagger (37, 12, D:3) a +0 dagger a +0 scale mail a +0 dagger (39, 13, D:3) a +0 club (40, 14, D:3) a +0 club (40, 25, D:3) a +2 dagger of venom a +0 sling (46, 1, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) the +3 leather armour of Vuihulot {Contam rPois Will+ Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (2, 3, D:4) a book of Spatial Translocations (4, -4, D:4) 3 large rocks (13, 20, D:4) a +0 dagger (15, -3, D:4) a +0 short sword (20, 7, D:4) a +0 leather armour (22, 12, D:4) a +0 whip a +0 flail (23, 13, D:4) a +0 dagger (24, 13, D:4) a +0 whip a +0 ring mail (30, -5, D:4) a +0 hand axe a +0 leather armour of cold resistance a +4 dagger (31, -6, D:4) a +0 dagger a +0 ring mail (31, -5, D:4) a +0 falchion a +0 hand axe (38, -12, D:4) a +0 dagger (42, 12, D:4) a +0 war axe a +0 leather armour (42, 14, D:4) a +0 mace (43, 12, D:4) a +0 flail (46, 12, D:4) an Inescapable Atlas Level 5 of the Dungeon (2, 41, D:5) a +0 chain mail (7, -3, D:5) a +0 club (16, 1, D:5) a +0 dagger (22, 13, D:5) a book of Chaos (23, 18, D:5) a +0 falchion (28, 19, D:5) a +0 club (28, 20, D:5) a +0 flail a +0 dagger a +0 leather armour (29, 20, D:5) a +0 dagger (31, 8, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, -4, D:6) a +0 robe (1, 0, D:6) a +0 hat (7, 30, D:6) a +0 hand axe (24, 32, D:6) a +0 ring mail (27, 48, D:6) a +0 mace a +0 leather armour (28, 46, D:6) a +0 falchion (28, 47, D:6) a +0 dagger (29, 45, D:6) a +2 whip of distortion (30, 45, D:6) a +0 spear (31, 45, D:6) a +0 flail (34, 1, D:6) a +0 short sword a +0 leather armour of poison resistance a +0 dagger a +0 robe (34, 2, D:6) a +0 mace a +0 leather armour a +0 giant spiked club (38, 28, D:6) a +0 scale mail (41, 15, D:6) a +0 robe (50, 6, D:6) a book of Chaos (51, 4, D:6) a book of Scorching (59, 9, D:6) a +0 short sword (59, 10, D:6) a +0 flail a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (0, 19, D:7) a tin of tremorstones (2/2) (0, 25, D:7) 3 poisoned darts (1, 24, D:7) a +0 rapier (6, 6, D:7) a staff of fire (6, 25, D:7) a +0 sling a +0 chain mail (7, 18, D:7) a ring of wizardry (7, 24, D:7) a book of Dreams (7, 25, D:7) a +0 rapier (10, 12, D:7) a +0 shortbow (14, -3, D:7) a +1 pair of boots (14, 35, D:7) the +1 pair of gloves of Springtime {Contam Harm Dex+2} Dex: It affects your dexterity (+2). Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (25, 26, D:7) a +0 halberd a +0 plate armour (25, 27, D:7) a +0 club a +0 leather armour (26, 26, D:7) a +0 flail a +0 falchion a +0 dagger of venom a +0 dagger a +0 club a +2 dagger of speed a +0 dagger 12 poisoned darts (27, 26, D:7) a +0 whip (35, -6, D:7) a scroll of brand weapon (38, -5, D:7) a potion of ambrosia (39, -10, D:7) a potion of ambrosia (40, -9, D:7) 21 gold pieces (40, -8, D:7) a +0 robe (40, -6, D:7) 22 gold pieces (40, -5, D:7) a scroll of identify (42, -11, D:7) a +0 dagger (42, -10, D:7) a +0 whip of venom a +0 dagger 2 poisoned darts (42, 27, D:7) a +0 short sword a +0 chain mail (43, -11, D:7) a +0 club (43, -10, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a book of Scorching (3, 7, D:8) a +0 dagger a +0 cloak (5, 3, D:8) a +0 flail a +0 ring mail (10, -5, D:8) a +0 shortbow (11, 5, D:8) a +0 dagger a +0 robe a +0 dagger 14 poisoned darts a +0 ring mail (11, 6, D:8) a +1 dagger of freezing a +0 short sword a +0 trident a +0 leather armour (11, 7, D:8) a +0 dagger a +0 robe (12, 4, D:8) a +0 short sword a +0 hand axe (12, 22, D:8) a +0 falchion of flaming a +0 flail (12, 23, D:8) a +0 falchion (13, 5, D:8) a +0 dagger (15, 12, D:8) a book of Frost (17, -1, D:8) a +0 halberd (18, -2, D:8) a +0 club (18, -1, D:8) a +0 club (19, -2, D:8) a +0 club (20, -1, D:8) a +0 club (20, 0, D:8) a +0 short sword a +0 ring mail (22, 0, D:8) a +0 dagger a +0 chain mail (22, 2, D:8) a +0 dagger a +0 robe (24, 4, D:8) a +0 whip 7 poisoned darts (29, 3, D:8) a +0 dagger of speed (33, -1, D:8) a +3 dagger a +0 robe (33, 0, D:8) a +0 dagger a +0 robe (34, 0, D:8) the +7 short sword of the Firefly {vorpal, rN+ Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rN: It protects you from negative energy. (34, 1, D:8) a +0 dagger a +0 robe (34, 5, D:8) a +2 robe of fire resistance a +4 dagger of chaos (39, 31, D:8) a staff of air (54, -2, D:8) a There-And-Back Book Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (4, -8, D:9) a +1 short sword of venom (5, -9, D:9) a +0 dagger a +0 whip a +0 dagger of venom a +0 dagger (6, -10, D:9) a +0 club (20, 23, D:9) a +0 flail (20, 26, D:9) a +0 short sword a +0 leather armour (21, 25, D:9) a +0 hand axe a +0 chain mail (21, 26, D:9) +0 steam dragon scales (22, 26, D:9) a +0 giant club a +0 giant club (24, 14, D:9) a +0 hand axe a +0 chain mail a +0 club a +0 ring mail (26, 8, D:9) the +2 long sword of Atsy {speed, rCorr} Attacks with this weapon are significantly faster. rCorr: It protects you from acid and corrosion. (31, 23, D:9) a +0 mace a +0 leather armour (35, -11, D:9) a +0 ring mail (36, -16, D:9) a +0 quarterstaff a +0 sling a +2 leather armour of cold resistance (37, 17, D:9) Ozocubu's Autobiography (40, 15, D:9) a +0 club (40, 17, D:9) a +1 spear of venom (41, 17, D:9) a +0 spear (42, 17, D:9) a +0 halberd (44, 17, D:9) a +1 spear of freezing a +0 scale mail (45, 17, D:9) a +0 spear (47, 8, D:9) a book of the Wilderness Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (13, -8, D:10) a +0 helmet (19, 13, D:10) a yak corpse a yak corpse (21, -6, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (25, 9, D:10) a +0 dagger (still there?) a curare-tipped dart (still there?) (25, 10, D:10) a +0 dagger a +0 robe a kobold corpse (26, 8, D:10) a +0 whip 4 stones (26, 9, D:10) a +0 club 4 poisoned darts (27, 6, D:10) a +0 dagger a +0 robe (28, -21, D:10) a +0 robe (32, -16, D:10) a +0 giant club a +0 giant club (44, -19, D:10) a +0 leather armour (45, 18, D:10) a book of Touch (54, -6, D:10) a +0 whip a +0 spear (55, -6, D:10) a +0 halberd (55, -4, D:10) a +0 whip (56, -5, D:10) a +0 trident a +0 ring mail (56, 16, D:10) a +0 trident (57, -6, D:10) the ring of Kysoeq {rF- rC+ Dex+3} [ring of protection from cold] Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. an amulet of magic regeneration 2 potions of degeneration 4 potions of attraction 3 potions of brilliance 2 potions of ambrosia (57, -4, D:10) a +0 whip the Ecumenical Temple