mif Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, 0, D:1) a +0 club (18, 14, D:1) a +0 robe (24, -9, D:1) a +0 club (31, 1, D:1) a +0 dagger (32, -6, D:1) a +0 robe (33, 13, D:1) a +0 sling (35, 15, D:1) a +0 animal skin (35, 28, D:1) a +0 robe (38, 4, D:1) a +0 club (42, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +0 short sword (3, -8, D:2) a +0 whip (41, 19, D:2) a +0 scale mail (42, -9, D:2) a +0 club (48, 17, D:2) a +0 scale mail (54, 1, D:2) a +0 whip Level 3 of the Dungeon (1, -2, D:3) a +0 dagger (1, 4, D:3) a +0 dagger (10, -5, D:3) a +0 club a +0 leather armour (10, -4, D:3) a +0 club (11, -4, D:3) a +0 flail (16, -37, D:3) a +0 club a +0 short sword (18, -15, D:3) a +0 club (19, 3, D:3) a +0 ring mail (23, -5, D:3) a +0 short sword (27, -39, D:3) a +0 whip (30, -25, D:3) a book of Air (31, -40, D:3) a +0 mace a +0 chain mail (31, -39, D:3) a +0 dagger a +0 leather armour a +0 falchion (31, -34, D:3) a +0 sling (32, -40, D:3) a +0 short sword (36, -30, D:3) a staff of earth (39, -42, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Reeser's Antique Weapon Emporium the +6 quarterstaff of the Illusory Friars {vorpal, Str+5} (1284 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). a +0 club (24 gold) a +0 vampiric war axe (300 gold) a +0 trident (84 gold) a +0 club (24 gold) a +6 sling (804 gold) a +0 whip (60 gold) a +0 falchion of electrocution (228 gold) (0, 0, D:4) a +0 spear (2, 9, D:4) a +0 dagger (5, -9, D:4) a +2 dagger of holy wrath (6, 17, D:4) a book of Burglary (6, 33, D:4) a +0 lajatang (13, 9, D:4) a +0 robe (18, 30, D:4) a +0 dagger (19, -13, D:4) a +0 quarterstaff (28, -1, D:4) a +0 dagger (39, -14, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +1 flail of holy wrath a +0 leather armour (29, -12, D:5) a +0 leather armour a +0 dagger (33, -16, D:5) a +0 leather armour (34, -3, D:5) a +0 ring mail a +0 dagger (41, -34, D:5) a +4 quarterstaff of chaos a +0 cloak (41, -26, D:5) a +1 rapier of protection (42, -31, D:5) a +0 hammer (44, -20, D:5) a +0 dagger (44, -19, D:5) a +0 robe a +4 dagger (48, -45, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (1, 10, D:6) a +0 short sword (3, 2, D:6) a +0 club a +0 whip a +0 robe a +0 club a +0 spear (4, 2, D:6) a +0 club (5, 23, D:6) a +0 leather armour (7, 13, D:6) a +0 scimitar a +0 robe a +0 short sword a +0 robe a +0 robe (7, 14, D:6) a +0 robe a +5 battleaxe a +0 robe (7, 19, D:6) a +0 club (10, -11, D:6) the Catalogue of Rime and Direction Spells Type Level a - Teleport Other Translocation 3 b - Hailstorm Conjuration/Ice 4 c - Ice Form Ice/Transmutation 4 d - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (22, -8, D:6) a +0 hand axe a +0 chain mail (27, -13, D:6) a +0 chain mail (29, -16, D:6) a +0 club (31, -11, D:6) a +0 hand axe (41, 0, D:6) a +0 mace (41, 2, D:6) a +0 dagger a +0 robe a +1 vorpal mace a +0 short sword a +0 ring mail a +2 dagger of holy wrath a +0 robe (44, -18, D:6) a +1 glaive of venom a +0 robe Level 7 of the Dungeon [Shop] Awadom's General Store an amulet of the acrobat (450 gold) the +1 hand axe of the Protecting Blowfly {vorpal, rF+ rN+ Str+2 Int+4} (604 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Int: It affects your intelligence (+4). rF: It protects you from fire. rN: It protects you from negative energy. a wand of mindburst (23) (483 gold) 2 stones (3 gold) a wand of paralysis (2) (72 gold) 5 boomerangs (37 gold) a scroll of amnesia (60 gold) (0, 0, D:7) a +0 spear (1, 0, D:7) a +0 flail a +0 spear a +0 ring mail (2, 1, D:7) a +0 whip a +0 flail (14, -4, D:7) a +0 dagger a +0 robe a +0 halberd a +0 robe (15, -4, D:7) a +0 halberd a +0 robe (16, -4, D:7) a +0 war axe a +0 robe a +0 spear a +2 mace a +0 robe a +0 spear a +0 ring mail a +0 kite shield (17, -4, D:7) a +0 spear (17, 14, D:7) a +0 leather armour (18, -4, D:7) a +0 whip a +0 whip (18, 14, D:7) a +0 long sword (21, 10, D:7) a +2 shortbow of flaming (21, 19, D:7) a +0 flail (39, 31, D:7) a +0 flail (40, 9, D:7) a +0 club a +0 ring mail Level 8 of the Dungeon (8, 13, D:8) a +0 long sword (10, 22, D:8) a +3 hand axe a +0 robe (11, 2, D:8) a +0 club (11, 23, D:8) a +0 hand axe a +0 robe (13, 23, D:8) a +0 great sword of freezing a +0 robe (13, 39, D:8) a +0 short sword (14, 39, D:8) a +0 short sword (16, 3, D:8) a +0 leather armour (30, 51, D:8) a +0 leather armour (39, 43, D:8) a +0 pair of gloves (41, 37, D:8) a +0 whip a +0 robe (43, 26, D:8) a +0 trident (47, 12, D:8) a +0 shortbow (47, 21, D:8) a +0 halberd a +0 chain mail (48, 14, D:8) a +0 trident a boomerang (49, 11, D:8) a book of Geomancy (49, 14, D:8) a +0 war axe of flaming a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 23, Lair:1) a +0 long sword (1, -14, Lair:1) 2 stones (2, 12, Lair:1) a bullfrog corpse (4, -14, Lair:1) a +0 ring mail (4, 33, Lair:1) a +0 long sword (5, 20, Lair:1) a komodo dragon corpse (skeletalised by now) (16, -8, Lair:1) a +0 pair of gloves (32, 0, Lair:1) a +0 leather armour (35, 11, Lair:1) a scroll of fear (36, 10, Lair:1) a scroll of teleportation (36, 12, Lair:1) a potion of resistance (37, 21, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (0, 7, Lair:2) a +0 whip