mif Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, -6, D:1) a +0 leather armour (5, -4, D:1) a +0 club (6, -2, D:1) a +0 short sword (12, 11, D:1) a +0 dagger (13, 5, D:1) a +0 whip (15, -7, D:1) a +0 leather armour of fire resistance (20, 12, D:1) a +0 dagger (31, 14, D:1) a +0 animal skin (33, 12, D:1) a +0 dagger (33, 14, D:1) a +0 dagger (34, 13, D:1) a +0 dagger (38, -2, D:1) a +0 club a +0 dagger (38, -1, D:1) a +0 short sword (42, -5, D:1) a +0 dagger (49, 11, D:1) a +0 club (50, 4, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 barding (3, -11, D:2) a +0 mace (13, 4, D:2) a +0 spear a +0 scale mail (32, -27, D:2) a +0 leather armour (33, -29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (16, 3, D:3) a +0 dagger a +0 short sword (30, 33, D:3) a +0 club (35, 1, D:3) a +0 mace (35, 2, D:3) a +0 mace (47, 23, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 19, D:4) a +0 club (7, 20, D:4) a +0 short sword (7, 21, D:4) a +0 giant spiked club (10, 6, D:4) a +0 short sword (13, -5, D:4) a +0 club a +0 sling (23, 7, D:4) the +9 spear of the Sea {antimagic, rC+ Str+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). rC: It protects you from cold. Stlth: It makes you more stealthy. (40, 9, D:4) a +0 dagger of venom (53, 20, D:4) a +1 cloak (54, 23, D:4) a +0 mace a +0 leather armour (54, 40, D:4) a +0 ring mail (55, 21, D:4) a +0 club (56, 10, D:4) a +0 whip (56, 20, D:4) a +0 hand axe (57, 19, D:4) a +0 mace a +0 ring mail (62, 15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (6, 16, D:5) a +0 rapier (6, 27, D:5) a +0 spear (13, 28, D:5) a +0 whip (15, -1, D:5) a +0 spear (15, 0, D:5) a +2 ring mail of positive energy a +6 spear of freezing (15, 1, D:5) a +0 spear (16, -1, D:5) a +0 scale mail a +1 flail of protection (17, 1, D:5) a +0 whip (17, 23, D:5) a +0 sling (21, 15, D:5) a +0 leather armour a +0 club a +0 ring mail a +0 dagger (21, 16, D:5) a +0 robe a +0 dagger (21, 17, D:5) a +0 leather armour a +0 flail (22, 15, D:5) a +0 falchion (23, 29, D:5) a +0 mace (23, 30, D:5) a +0 dagger a +0 robe (24, 15, D:5) a +0 mace (24, 17, D:5) a book of Dangerous Friends (24, 30, D:5) a +0 war axe a +0 dagger a +0 robe a +0 mace a +0 chain mail (31, 35, D:5) a +0 leather armour (36, 31, D:5) a +0 giant club (37, 32, D:5) a +0 scale mail (40, 2, D:5) a +0 whip a +0 whip (44, -3, D:5) a +0 club (44, -2, D:5) a +0 flail (47, 6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour a +0 club (0, 12, D:6) a +0 robe (1, -1, D:6) a +0 mace (1, 0, D:6) a +0 flail (7, 5, D:6) a +0 robe (10, 13, D:6) a +0 hammer (13, 12, D:6) a +4 quarterstaff of chaos (18, -8, D:6) a +0 whip of flaming a +0 robe (21, 23, D:6) a +0 spear (40, 4, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 1, D:7) a +0 flail (2, 2, D:7) a +0 whip a +0 club (2, 18, D:7) a necrophage corpse (3, 2, D:7) a +0 flail (3, 3, D:7) a +0 flail (4, 3, D:7) a +0 spear a +0 scale mail (4, 5, D:7) a +0 flail (6, 4, D:7) a +0 whip of electrocution (still there?) a +0 giant club (still there?) (6, 5, D:7) a +0 short sword (6, 9, D:7) a +2 robe of willpower (13, 10, D:7) a +0 giant club (30, 0, D:7) a +0 dagger (33, 8, D:7) a +0 leather armour (35, -7, D:7) a +0 hand axe a +0 scale mail (35, 25, D:7) a +0 club a +0 leather armour a +0 flail a +0 leather armour a +1 dagger of draining a +0 robe a +0 shortbow (41, 25, D:7) a +0 short sword (41, 26, D:7) a book of Blood (48, 11, D:7) a +0 club (56, 15, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 18 gold pieces (3, 3, D:8) 12 gold pieces (4, 3, D:8) a +0 trident (still there?) a +1 scale mail of willpower (still there?) a gnoll corpse (still there?) (4, 4, D:8) a +0 flail +0 fire dragon scales a gnoll corpse a fire dragon corpse (10, 7, D:8) 17 gold pieces (11, 10, D:8) 15 gold pieces the Ecumenical Temple