mif Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -13, D:1) a +0 club a +0 club (8, -32, D:1) a +0 animal skin (13, 9, D:1) a +0 robe (14, 4, D:1) a +0 hand axe (19, -36, D:1) a +0 spear (31, -33, D:1) a +0 dagger (31, -14, D:1) a +0 club (35, -14, D:1) a +0 long sword (35, -12, D:1) a staff of death (48, -22, D:1) a +0 dagger (52, -1, D:1) a +0 whip Level 2 of the Dungeon (4, 26, D:2) a +0 club (7, 25, D:2) a book of Changes (10, 21, D:2) a +0 whip a +0 spear (12, 21, D:2) a +0 halberd (13, 21, D:2) the +3 rapier of the Shouting Gods {speed, rC- Will- Dex+8 Stlth+} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+8). rC: It makes you vulnerable to cold. Will: It decreases your willpower. Stlth: It makes you more stealthy. (28, 39, D:2) a +0 quarterstaff (33, 27, D:2) a +0 short sword (48, 7, D:2) a book of the Spheres (48, 8, D:2) an orb of guile (48, 23, D:2) a +0 dagger (51, 6, D:2) a +0 dagger (53, 6, D:2) a +0 club a +0 club a +0 dagger (55, 7, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club (55, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (6, -8, D:3) a +0 long sword (6, -1, D:3) a +0 dagger (14, -12, D:3) an adder corpse (skeletalised by now) (19, -19, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 5 gold pieces (0, 1, D:5) a scroll of identify