mif Level 1 of the Dungeon (4, 16, D:1) a +0 club (16, 3, D:1) a book of Burglary (27, -12, D:1) a +0 short sword (28, -8, D:1) a +0 dagger (29, 3, D:1) a +0 animal skin (33, -2, D:1) a +0 leather armour (35, -14, D:1) a +0 robe (36, -18, D:1) a +0 club (54, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, 26, D:2) a +0 ring mail (16, -18, D:2) a +0 sling (25, 23, D:2) a +0 falchion (42, -4, D:2) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (49, 33, D:2) a +0 leather armour (61, 24, D:2) the +1 robe of Polytheism {-Cast rCorr Stlth+} -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (61, 26, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, -1, D:3) a +0 dagger a goblin corpse (15, -12, D:3) a +0 whip (24, -7, D:3) a +0 flail a gnoll corpse (26, -7, D:3) a +0 flail (29, -8, D:3) 8 gold pieces (30, -10, D:3) a +0 dagger