mihai Level 1 of the Dungeon (0, 0, D:1) a +0 spear (11, -9, D:1) a +0 dagger (11, 3, D:1) a +0 leather armour (17, 16, D:1) a +0 hand axe (18, -10, D:1) a +0 dagger (18, 7, D:1) a +0 club (27, -6, D:1) a +0 dagger (28, -10, D:1) 4 large rocks (30, 20, D:1) a +0 dagger (35, -10, D:1) a +0 dagger (39, -4, D:1) a +0 dagger (42, -14, D:1) a +0 robe (51, -2, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) the dragon-blood talisman of Midut {+Blink MP+9} [dragon-blood talisman] MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. (8, 11, D:2) a +0 war axe (14, -26, D:2) a +0 leather armour (14, 8, D:2) 4 stones (20, -26, D:2) a +0 club (21, -37, D:2) a +0 club (23, 12, D:2) a +0 leather armour (29, -14, D:2) a +0 dagger (34, -31, D:2) a +0 hand axe (41, -30, D:2) a +0 dagger (42, -2, D:2) a +0 club (51, 0, D:2) a +0 dagger 3 stones (53, -32, D:2) a +0 scale mail (64, 0, D:2) a +0 short sword (65, 15, D:2) a +0 club (71, -18, D:2) a +0 ring mail Level 3 of the Dungeon (17, -27, D:3) a +0 short sword (19, -8, D:3) 7 stones (21, 1, D:3) a +0 trident (38, -20, D:3) a +0 spear (40, 11, D:3) a +0 mace (43, -15, D:3) a +0 dagger (49, -18, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, 13, D:4) a +0 club a +0 club a +0 club a +0 club (4, 12, D:4) a +0 dagger (5, 13, D:4) a +0 dagger a +0 spear a +0 animal skin a +0 helmet (8, 23, D:4) a +0 sling a +0 club (13, 12, D:4) 2 stones (15, 26, D:4) a +0 flail (16, -4, D:4) 4 stones (19, -4, D:4) a +0 morningstar (26, 7, D:4) a +0 ring mail (28, -21, D:4) a +0 leather armour (29, 2, D:4) a staff of earth (31, 2, D:4) a +0 shortbow (32, 22, D:4) a +0 hammer (33, 2, D:4) 4 stones a +0 short sword (33, 25, D:4) a +2 quarterstaff of chaos a +0 cloak (34, -5, D:4) a +0 short sword (37, -1, D:4) a +0 robe (37, 1, D:4) a +0 scale mail (41, 13, D:4) a +0 dagger (49, -18, D:4) a +0 robe (52, -3, D:4) a +0 club Level 5 of the Dungeon [Shop] Ea-nāṣir's Fine Metal Goods a +0 arbalest (90 gold) a +0 scimitar (80 gold) a +0 hand cannon of electrocution (214 gold) a +1 dire flail of holy wrath (284 gold) a +0 kite shield (90 gold) a +2 bardiche of flaming (564 gold) a -3 lajatang (2 gold) a +0 great mace (130 gold) (0, 0, D:5) a +0 chain mail (18, 15, D:5) a +0 leather armour (28, 28, D:5) a +0 hand axe (34, 17, D:5) a +1 war axe (41, 0, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) 5 stones (1, -10, D:6) a scroll of noise (8, 1, D:6) a +0 club (11, -7, D:6) a +0 robe (11, 20, D:6) a +0 whip (20, 19, D:6) a +0 plate armour (22, 22, D:6) 3 stones (24, -19, D:6) a +0 hand axe (30, 2, D:6) a +0 dagger (35, 10, D:6) a +0 scale mail (46, 17, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) the +0 leather armour of Tuasch {MP+9} MP+9: It affects your magic capacity (+9). (3, 16, D:7) a stone (11, 33, D:7) 5 large rocks (16, 9, D:7) 4 stones (17, 46, D:7) a +0 ring mail (19, 20, D:7) a +0 plate armour (27, 17, D:7) a +0 hand axe a +0 hand axe (30, 21, D:7) a +0 flail a +0 flail (31, 21, D:7) a +0 club a +0 robe a +0 club a +0 whip (31, 40, D:7) 6 stones (32, 21, D:7) a +0 whip (32, 42, D:7) a +0 scale mail (39, 36, D:7) a +0 giant spiked club (49, 4, D:7) the +8 war axe of the Soft God {drain, *Slow rElec Dex+3 SInv} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (52, 33, D:7) a +0 chain mail (63, 1, D:7) a +0 short sword (63, 3, D:7) 5 stones a +0 dagger a +0 dagger a +0 dagger a +0 whip Level 8 of the Dungeon [Shop] Vuizxet's Armour Shoppe a +0 helmet (58 gold) a +0 ring mail (52 gold) a +0 crystal plate armour (1040 gold) a +0 plate armour (299 gold) a +0 ring mail (52 gold) a +2 leather armour of positive energy (208 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +3 scale mail of poison resistance (299 gold) a +0 ring mail (52 gold) (0, 0, D:8) a +0 robe a +2 falchion (0, 1, D:8) a +0 robe a +3 flail (0, 2, D:8) a +0 robe a +0 spear a +0 chain mail a +0 morningstar (1, 2, D:8) a +0 ring mail a +0 hand axe a +2 flail of protection (4, -7, D:8) a +0 helmet (5, -2, D:8) a +0 scimitar (6, -15, D:8) a +0 dagger a +0 chain mail (6, -14, D:8) a +0 club a +0 ring mail (6, -10, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 short sword a +0 chain mail (8, 3, D:8) a +0 sling (20, -11, D:8) a +0 short sword (37, -16, D:8) a +0 leather armour (47, -15, D:8) a +0 quarterstaff a +0 sling a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +2 orcbow of flaming (1, 9, D:9) a +0 war axe (14, 9, D:9) 6 stones (18, 7, D:9) a +0 dagger a +0 robe a +0 ring mail a +1 trident of pain (19, 36, D:9) +0 acid dragon scales (19, 41, D:9) a +0 glaive a +0 scale mail (20, 20, D:9) a +0 helmet (21, 33, D:9) a stone (24, 32, D:9) a +0 dagger a +0 shortbow (26, 29, D:9) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +0 robe (28, 31, D:9) a +0 dagger (28, 34, D:9) a +0 robe a +0 trident (29, 15, D:9) a +0 giant club a +0 giant spiked club (34, 41, D:9) a +2 rapier of distortion (37, 13, D:9) a +0 scale mail (37, 38, D:9) a +0 scale mail (39, 33, D:9) a +0 robe a +4 battleaxe (39, 34, D:9) a +0 robe a +0 long sword a +0 robe a +0 dire flail (41, 11, D:9) a +0 club a ring of resist corrosion (41, 34, D:9) a +0 robe a +4 trident (45, 36, D:9) a +0 robe a +5 falchion (54, 10, D:9) a +1 short sword of chaos a +0 robe a +0 dagger (54, 11, D:9) a +0 club a +0 robe a +0 dagger (54, 12, D:9) a +0 whip the +3 great sword "Riroz" {flame, rCorr} rCorr: It protects you from acid and corrosion. Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (14, 35, D:10) a +1 whip of chaos (21, 27, D:10) a +0 flail (22, 23, D:10) a +0 whip (22, 27, D:10) a +0 club (22, 28, D:10) a +2 leather armour of poison resistance a +0 war axe a +0 hand axe (23, 27, D:10) a +0 leather armour a +0 dagger (27, 24, D:10) a +0 club a +2 whip of distortion (28, 28, D:10) a +0 helmet (30, 14, D:10) a +0 club (31, 41, D:10) a +0 ring mail (38, 46, D:10) a +0 long sword (39, 30, D:10) a +0 leather armour a +0 short sword (39, 31, D:10) a +0 club (39, 34, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 whip (44, 16, D:10) a potion of degeneration (59, 6, D:10) 4 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (1, 0, Orc:1) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (2, 0, Orc:1) a +0 club an orc corpse (skeletalised by now) (2, 1, Orc:1) a +0 flail a +0 ring mail (4, 8, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (5, 7, Orc:1) a +0 plate armour a +0 battleaxe (5, 8, Orc:1) a +0 ring mail a +0 dagger a +0 robe a +3 dagger a +0 flail a +0 leather armour a +0 whip a +0 whip of electrocution (5, 9, Orc:1) a +2 robe of fire resistance a +0 dagger a +0 hand axe a +0 robe a +2 dagger of pain (6, -16, Orc:1) a +0 flail a +0 chain mail (6, -15, Orc:1) a +1 short sword of distortion a +0 ring mail (6, -14, Orc:1) a +0 club (7, -2, Orc:1) a +0 club an orc corpse (skeletalised by now) (7, 1, Orc:1) a warg skeleton (7, 22, Orc:1) 2 scrolls of vulnerability Level 2 of the Orcish Mines (0, 0, Orc:2) 14 gold pieces (1, 9, Orc:2) 14 gold pieces (4, 7, Orc:2) a +0 giant club an ogre corpse (5, 0, Orc:2) 31 gold pieces (6, -5, Orc:2) 27 gold pieces (7, 3, Orc:2) a +0 short sword (7, 4, Orc:2) a +0 robe a +0 dagger an orc corpse (9, 12, Orc:2) 15 gold pieces (13, 12, Orc:2) 24 gold pieces (14, 14, Orc:2) 31 gold pieces