mihai Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -18, D:1) 6 poisoned darts (21, -3, D:1) 4 boomerangs (24, 4, D:1) a +0 mace (25, 20, D:1) a +0 dagger (27, 1, D:1) a +0 short sword 13 stones a +0 robe (31, 13, D:1) a book of the Tundra (32, 6, D:1) a +0 ring mail (38, 9, D:1) a +0 short sword (39, -5, D:1) a +0 dagger (39, 12, D:1) a +0 scimitar (46, 12, D:1) a +0 club (49, -3, D:1) a +0 robe (51, -6, D:1) a +0 club (52, -5, D:1) a +0 dagger (54, 6, D:1) a +0 dagger (57, 4, D:1) 3 atropa-tipped darts Level 2 of the Dungeon (0, 0, D:2) a book of Burglary (0, 3, D:2) a staff of cold (4, -38, D:2) a +0 pair of gloves (8, -8, D:2) a +0 dagger (34, -38, D:2) a +0 kite shield (48, -44, D:2) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (50, -48, D:2) a +0 ring mail (61, -30, D:2) a +0 club Level 3 of the Dungeon (11, -2, D:3) a +0 falchion (18, -8, D:3) a +0 falchion (30, 1, D:3) a +0 sling a +0 club (32, 2, D:3) a +0 ring mail (32, 30, D:3) a +0 war axe a +0 ring mail (33, 30, D:3) a +0 club 3 stones a +0 club (43, 30, D:3) a staff of air (55, -2, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Atho's General Store 8 stones (8 gold) a scroll of vulnerability (44 gold) a scroll of identify (22 gold) a +0 scale mail (44 gold) a +3 dire flail of protection (239 gold) a potion of mutation (88 gold) a wand of paralysis (12) (316 gold) (7, -14, D:4) a +0 dagger a +0 club (8, -14, D:4) a +0 short sword 3 boomerangs a +0 leather armour a +0 whip (10, -27, D:4) a +0 short sword (10, -15, D:4) a +0 club (21, -24, D:4) 22 gold pieces (30, 17, D:4) 3 stones (41, -33, D:4) a +0 halberd (44, 23, D:4) a +2 short sword of electrocution (45, 10, D:4) a +0 dagger a +0 robe a +0 dagger (46, 9, D:4) a +0 short sword (47, -15, D:4) a +0 hand axe a +0 ring mail (47, -11, D:4) a +0 hand axe a +0 dagger a +0 robe (47, 9, D:4) a +0 club a +0 hand axe a +0 leather armour (48, -20, D:4) a +0 whip 5 poisoned darts (48, -14, D:4) a +0 giant club (48, -11, D:4) a +0 dagger (53, -11, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Agrewoec's Antique Weapon Emporium a +2 hand axe of holy wrath (452 gold) a +1 short sword of venom (275 gold) a +0 trident (91 gold) a +0 long sword of holy wrath (215 gold) a +0 rapier (104 gold) the +12 halberd of Callousness {spect, rC+ Int+3} (2347 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. a +0 hand axe (78 gold) a +3 longbow of freezing (746 gold) a +4 rapier of venom (696 gold) a +0 hand axe (78 gold) the +7 war axe "Paacs" {venom, *Rage Will+ Int+3 Dex+2} (1565 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). [Shop] Munumow's Weapon Shop a +0 club (14 gold) a +0 quarterstaff (56 gold) a +0 halberd (56 gold) a +0 orcbow (49 gold) 6 stones (8 gold) a +0 war axe (49 gold) a +0 sling (21 gold) a +3 sling of freezing (275 gold) a +0 flail (49 gold) 6 boomerangs (168 gold) (0, 0, D:5) a +0 giant club (9, 4, D:5) 5 stones (15, 20, D:5) a +0 whip (16, 14, D:5) a +0 mace a +0 scale mail (17, 13, D:5) 5 stones a +0 halberd (18, 13, D:5) a +0 halberd (18, 14, D:5) a +0 club a +0 flail (19, 13, D:5) a +0 flail a +0 leather armour a +0 spear (19, 36, D:5) a +0 hand axe (21, 2, D:5) 5 poisoned darts a +0 hand axe (21, 3, D:5) a +0 dagger a +0 club (22, 3, D:5) a +0 short sword (25, -13, D:5) a +0 club (25, -12, D:5) a +0 short sword a +0 ring mail (25, -11, D:5) a +0 short sword a +0 leather armour a +0 mace a +3 chain mail (26, -12, D:5) a +4 whip a +0 leather armour (27, 11, D:5) a +0 pair of boots (30, 9, D:5) a +0 flail of holy wrath (31, 34, D:5) a +0 trident a +0 leather armour (31, 35, D:5) a +0 giant spiked club (32, 10, D:5) a +0 spear (34, 29, D:5) a +0 whip (35, -8, D:5) a book of Displacement (36, 14, D:5) a +0 club (41, -12, D:5) 2 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (0, 6, D:6) a +0 robe (1, -1, D:6) 6 poisoned darts a +0 dagger (1, 1, D:6) a +0 dagger of venom 4 poisoned darts (2, -4, D:6) a book of the Warp (3, -1, D:6) a +0 club (3, 19, D:6) a +0 robe (6, 17, D:6) 6 stones (10, 15, D:6) a +0 falchion a +0 robe (13, 26, D:6) a +3 halberd a +0 robe (14, 25, D:6) a +3 halberd a +0 robe (27, 0, D:6) a +0 giant spiked club (27, 1, D:6) a +0 robe a +0 hand axe (29, 0, D:6) a +0 robe a +6 dire flail (31, 23, D:6) 2 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 leather armour (5, 24, D:7) a +0 quarterstaff (25, 23, D:7) a +0 quarterstaff (31, -12, D:7) a +0 giant club (36, 22, D:7) an amulet of magic regeneration (37, 3, D:7) 8 stones (39, 14, D:7) 4 stones (42, 24, D:7) a +0 ring mail (47, -18, D:7) a +6 ring of dexterity Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (5, 25, D:8) a +0 short sword a +0 robe (6, 26, D:8) a +3 dire flail a +0 robe (6, 27, D:8) a +0 giant spiked club a +0 giant club (7, 27, D:8) a +0 spear a +0 robe (9, 1, D:8) a boomerang (9, 7, D:8) 2 datura-tipped darts (10, 0, D:8) 2 boomerangs (11, 3, D:8) 2 boomerangs (12, 2, D:8) 2 boomerangs (16, -4, D:8) a +0 short sword 4 stones (17, 23, D:8) a +0 club (21, 18, D:8) a +0 robe a +0 dagger (22, 16, D:8) a +0 morningstar (22, 25, D:8) a +0 leather armour (24, 14, D:8) a +0 robe (24, 15, D:8) a +3 leather armour a +0 trident (32, 27, D:8) a maw talisman (41, 26, D:8) a +0 spear a +2 animal skin (42, 26, D:8) a +0 dagger a +0 short sword (42, 27, D:8) a +0 dagger a +0 robe (43, 28, D:8) a +0 whip a +0 scale mail a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +1 heavy spear (1, -30, D:9) a +2 halberd of freezing a +0 robe (1, -29, D:9) a +0 long sword a +0 robe a +3 great sword a +0 robe (1, -27, D:9) a +4 mace a +0 robe (1, 1, D:9) a +0 whip a +0 whip (2, 1, D:9) a +0 whip (2, 3, D:9) a +0 club a +0 robe (3, 3, D:9) a +0 flail of protection (5, -37, D:9) a +0 helmet (5, -7, D:9) a +0 hand axe (7, -14, D:9) 6 stones (12, -43, D:9) a +2 dagger of flaming (22, 2, D:9) 3 potions of degeneration (35, -39, D:9) a +0 leather armour (41, -39, D:9) 8 stones (43, -33, D:9) 5 boomerangs (43, -29, D:9) the +7 mace of Variability {chaos, chaos arc} (43, -17, D:9) a +0 ring mail (55, -34, D:9) a +0 spear (55, -1, D:9) 3 atropa-tipped darts (57, -38, D:9) a +0 flail (57, -37, D:9) a +0 halberd of flaming (57, -36, D:9) a +0 spear (57, -35, D:9) a +0 leather armour a +2 whip of electrocution (58, -38, D:9) a +0 club a +0 sling Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Real Monster {rF+ Will+ MP+9 AC+4 Stlth-} (7310 gold) [ring of protection] AC+4: It affects your AC (+4). rF+: It protects you from fire. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the ring "Nutt" {rN+ Str+6} (4720 gold) [ring of strength] Str+6: It affects your strength (+6). rN+: It protects you from negative energy. a +2 orcbow of freezing (1830 gold) the amulet "Saneiq" {RegenMP rF- Dex+7} (4470 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. (0, 0, D:10) 5 stones (18, -6, D:10) a +0 hand axe (19, -12, D:10) a +0 orcbow (21, -39, D:10) 10 gold pieces (26, -17, D:10) a +0 trident (28, -34, D:10) a death yak corpse (28, 7, D:10) a scroll of identify (30, -1, D:10) 5 stones (32, -33, D:10) a book of Geomancy (33, 0, D:10) 4 stones (34, 0, D:10) a +0 spear (35, 1, D:10) a +0 mace (36, 0, D:10) 4 stones (43, -39, D:10) a +0 shortbow (44, -12, D:10) 4 stones (46, -23, D:10) a vampire mosquito corpse (48, -25, D:10) a vampire mosquito corpse (53, -22, D:10) a +0 long sword (54, -23, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail of poison resistance (9, -12, D:11) a potion of might the Ecumenical Temple