miilacz Level 1 of the Dungeon (5, 21, D:1) a +0 club a stone (8, 6, D:1) a +0 dagger (9, 26, D:1) 24 stones (12, 16, D:1) a +0 hand axe (29, -8, D:1) a +0 club (48, 11, D:1) a +0 dagger (49, 15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (4, -22, D:2) a +0 club (9, -15, D:2) a +0 dagger a stone (11, -4, D:2) a +0 dagger (18, -17, D:2) 22 stones (23, -18, D:2) a +0 club (25, -25, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (10, 23, D:3) a +0 dagger (16, 40, D:3) a staff of death (37, 19, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 club (0, 2, D:4) a +0 dagger a +0 club a +0 dagger (3, 4, D:4) a +0 dagger (4, 4, D:4) a +2 dagger of venom (5, 4, D:4) a +0 short sword a +0 animal skin the +4 helmet of Terror {-Tele rElec rN+ Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (8, 9, D:4) a +0 dagger a +0 hunting sling 24 stones (16, 10, D:4) 17 gold pieces (31, 13, D:4) a +0 short sword (34, 10, D:4) a +0 club (34, 16, D:4) a +0 club a +0 ring mail a +0 club (35, 16, D:4) a +0 robe a +0 dagger (36, 11, D:4) a +0 flail (unseen) (36, 16, D:4) a +0 club (43, 15, D:4) 13 poisoned darts (45, -4, D:4) a +0 club a +0 hunting sling 24 stones the +2 leather armour of Noughts and Crosses {Int+2 Dex+3} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). (45, -3, D:4) a +0 club a stone (45, 17, D:4) a +0 club (49, 9, D:4) a +0 chain mail (57, 40, D:4) 17 stones (60, 17, D:4) 21 arrows (61, 12, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (16, 21, D:5) a +0 robe (17, 21, D:5) a +0 flail (19, 21, D:5) a +0 whip (19, 22, D:5) a +0 spear (19, 23, D:5) a +0 spear (30, 40, D:5) a +0 shortbow 30 arrows (40, 8, D:5) 19 arrows a +0 leather armour (41, 7, D:5) a +0 flail (46, 15, D:5) a +0 spear (51, 13, D:5) a +0 shortbow 27 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 arbalest (8, -2, D:6) a +0 spear (8, 2, D:6) a +0 whip a +0 robe (9, 2, D:6) a +0 spear (10, 3, D:6) a +0 spear (13, -24, D:6) a +0 shortbow 16 arrows (13, 2, D:6) a +0 halberd (16, 8, D:6) a +0 war axe (17, 0, D:6) a +0 robe (24, 0, D:6) a +0 halberd (27, 0, D:6) a +0 leather armour (29, -8, D:6) a +0 hand axe (31, -17, D:6) a +0 flail (37, -10, D:6) a +0 trident a +0 leather armour a +0 mace (37, -9, D:6) a +2 scythe of freezing a +0 robe a +0 club a +0 dagger a +0 robe (39, -6, D:6) a +0 robe (41, -5, D:6) 17 sling bullets (43, -21, D:6) a +0 dagger a +0 robe (43, 0, D:6) the +2 kite shield of Ohudumnal {Rampage rN+ Regen+ SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (44, -28, D:6) a +0 shortbow 22 arrows (44, -20, D:6) a +0 leather armour (45, -19, D:6) a +0 short sword (47, -29, D:6) a +0 tower shield (51, 10, D:6) a +0 robe (56, 2, D:6) a +0 lajatang (56, 3, D:6) 26 sling bullets (57, 2, D:6) a book of Displacement (62, -3, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) +0 steam dragon scales (13, -11, D:7) +0 steam dragon scales (20, 9, D:7) 28 stones (27, 6, D:7) a +0 shortbow 19 arrows (30, -17, D:7) a scarf of resistance (32, -17, D:7) a scroll of enchant armour (32, -16, D:7) 12 gold pieces (41, -3, D:7) a +1 pair of gloves (44, -26, D:7) 19 sling bullets (48, -16, D:7) a +3 falchion a +0 robe (49, -16, D:7) a +0 dagger a +0 robe a +0 club 4 poisoned darts (49, -15, D:7) a +0 whip 4 stones a +0 short sword a curare-tipped dart a +0 dire flail a +0 robe a +3 morningstar a +0 robe (49, -14, D:7) a +0 dagger a +0 robe a +5 battleaxe a +0 robe (49, -11, D:7) a +0 club (49, -10, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Ocewulacw's Antique Weapon Boutique a +0 spear (78 gold) a +2 long sword of flaming (475 gold) the +9 staff of Olgreb {rPois∞} (2600 gold) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. a +0 great mace (169 gold) a +0 hunting sling (39 gold) a +0 hunting sling (39 gold) a +6 quick blade (1222 gold) a +0 shortbow (78 gold) a +0 dagger (52 gold) [Shop] Qiasug's Armour Shoppe a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 pair of boots (58 gold) a +0 scale mail (52 gold) a +1 buckler of protection (214 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) [Shop] Qosaosum's Jewellery Boutique a ring of fire (300 gold) a +6 ring of dexterity (702 gold) a +6 ring of strength (702 gold) a ring of protection from fire (300 gold) a ring of poison resistance (240 gold) a ring of fire (300 gold) an amulet of guardian spirit (360 gold) a ring of fire (300 gold) a ring of wizardry (360 gold) a +4 ring of evasion (432 gold) [Shop] Jufeagis's Antique Weapon Shop a +0 flail (126 gold) a +0 spear (108 gold) a +0 hunting sling (54 gold) a +0 rapier (144 gold) a +0 rapier (144 gold) the +4 lajatang of Uncomfortable Rashes {vamp, rF- Int+6} (2793 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. a +0 quarterstaff (144 gold) the +9 great sword of the Freezing Hero {antimagic, Str+3 Int+4} (3103 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). Int: It affects your intelligence (+4). a +0 halberd (144 gold) a +0 morningstar (144 gold) a +0 flail (126 gold) a +0 club (36 gold) a +0 war axe (126 gold) (0, 0, D:8) 21 arrows (12, 7, D:8) a +0 hand axe (16, 7, D:8) a +0 club a +0 leather armour (23, -15, D:8) a +0 whip (23, -2, D:8) a +0 shortbow 16 arrows (23, -1, D:8) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 mace a +0 chain mail (23, 1, D:8) a +0 club (27, -30, D:8) 6 javelins (28, 6, D:8) a +0 leather armour (33, 0, D:8) a +0 battleaxe a +0 robe (34, -16, D:8) a +0 spear of venom a +0 ring mail (34, 12, D:8) a +0 spear (35, -17, D:8) a +0 flail (36, -18, D:8) a +0 spear (36, -17, D:8) a +0 club (still there?) a +0 leather armour (still there?) a +0 spear (still there?) (36, -16, D:8) a +0 spear (39, -20, D:8) a +0 whip a +0 hand axe (40, -20, D:8) a +2 flail of protection (42, 3, D:8) a +0 whip (43, -24, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 27 arrows (1, 18, D:9) a +0 dagger of chaos a +0 robe (4, 12, D:9) 15 stones (5, 12, D:9) a +0 falchion (9, 32, D:9) 20 poisoned darts (19, 8, D:9) a +0 chain mail (26, 14, D:9) a +0 long sword (28, 25, D:9) a +0 shortbow 18 arrows (30, 25, D:9) a +0 mace (30, 26, D:9) a +0 ring mail (30, 29, D:9) 7 stones (36, 8, D:9) a +0 club a +0 ring mail (37, 6, D:9) a +0 falchion (37, 7, D:9) a +2 battleaxe of holy wrath a +0 chain mail (45, 12, D:9) a +0 falchion 4 boomerangs a +0 leather armour (46, 12, D:9) a +0 dagger of venom a +0 chain mail (46, 13, D:9) a +0 dagger a +0 robe (46, 14, D:9) a +0 flail 5 boomerangs a +0 chain mail (53, -16, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (3, -46, D:10) a +0 short sword 2 stones (4, -46, D:10) a +0 short sword 5 stones (5, -46, D:10) a +0 dagger a +0 dagger a +0 dagger a curare-tipped dart (15, -55, D:10) 9 stones (17, -38, D:10) a +0 scale mail (17, -34, D:10) 16 bolts (24, -44, D:10) 16 poisoned darts (37, -30, D:10) a +0 trident (40, -58, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 kite shield (0, 4, D:11) a +0 dagger (0, 38, D:11) a +0 mace (1, 15, D:11) a +0 short sword (3, 35, D:11) a +0 short sword 5 stones (3, 37, D:11) a +1 dagger of venom a stone (4, 36, D:11) a +0 dagger of venom a +0 whip 3 stones (4, 37, D:11) a +0 dagger 6 poisoned darts a +0 short sword (4, 38, D:11) a +0 whip 4 stones (5, 38, D:11) a +0 short sword (10, 0, D:11) a +0 short sword a +0 short sword 7 stones (10, 18, D:11) a +0 long sword (11, 0, D:11) a +0 whip a +0 short sword a +0 dagger (11, 1, D:11) a +0 short sword 3 stones a +0 short sword (11, 5, D:11) 4 large rocks (12, 0, D:11) a +0 club 6 poisoned darts (14, -10, D:11) 8 gold pieces (15, -2, D:11) 15 sling bullets (15, 31, D:11) a +0 trident (17, -17, D:11) a scroll of identify (17, -13, D:11) a +0 robe (17, -12, D:11) a potion of might (18, -13, D:11) a wand of flame (13) (19, -13, D:11) 30 stones (22, 2, D:11) 24 stones Level 12 of the Dungeon (0, 0, D:12) 11 stones (8, 1, D:12) a +0 troll leather armour a yak corpse a troll corpse (9, 1, D:12) 2 large rocks (20, -4, D:12) a +0 giant club a +0 giant club (25, -1, D:12) a +0 hand crossbow (27, -2, D:12) a +0 ring mail (30, -21, D:12) a manticore corpse a vampire mosquito corpse (38, -17, D:12) 12 gold pieces (59, -25, D:12) a +0 ring mail