mike2r Level 1 of the Dungeon (0, 0, D:1) 8 boomerangs (2, 9, D:1) a +0 robe (2, 10, D:1) a +0 whip (7, -16, D:1) a +0 dagger (10, 20, D:1) a +0 club (28, -10, D:1) 20 stones (29, 5, D:1) 14 stones (31, 2, D:1) 7 atropa-tipped darts (47, -10, D:1) a +0 leather armour (47, 19, D:1) a +0 whip (50, -10, D:1) 18 bolts (52, -19, D:1) a +0 short sword (52, -16, D:1) a stone (54, -17, D:1) a stone (54, -16, D:1) a stone (58, 12, D:1) a +0 ring mail (65, 3, D:1) a +0 hunting sling Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 mace of Neudgh {freeze, +Inv rN+} (6360 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you turn invisible. the amulet "Cyekecs" {Reflect Int+2 SH+5} (4120 gold) [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+2). It affects your SH (+5). the -2 kite shield of Heresy {+Blink Int+3 Stlth+} (1760 gold) It affects your intelligence (+3). It lets you blink. It makes you more stealthy. the amulet "Trusted Companion" {Faith Will+ Str+6} (6520 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+6). It affects your willpower, your defense against some magical effects. (0, 0, D:2) a +0 club 31 stones a cursed -3 dagger a +0 hunting sling (3, 16, D:2) a +0 ring mail a +0 club (4, 3, D:2) a +0 animal skin a +0 spear (6, 3, D:2) a stone (6, 29, D:2) 19 arrows (7, 2, D:2) a +0 club (16, 30, D:2) a cursed -2 dagger (17, 15, D:2) a +0 ring mail (18, 3, D:2) a +0 hunting sling 18 stones (22, 8, D:2) a +0 dagger (23, 8, D:2) 25 stones (33, 3, D:2) a cursed +0 mace (40, 35, D:2) 3 stones (41, 36, D:2) a +0 dagger (42, 24, D:2) a +0 club (42, 26, D:2) a stone (43, 36, D:2) a +0 club (45, 33, D:2) a +0 club (47, 31, D:2) a cursed -1 club 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, 41, D:3) 4 stones (20, 20, D:3) a +0 ring mail (24, 42, D:3) 2 curare-tipped darts (26, 38, D:3) 26 stones (31, 28, D:3) a +0 club a +0 leather armour (48, 15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (2, -14, D:4) a +0 whip 21 stones a +0 dagger a +0 leather armour (9, -12, D:4) a stone (16, -30, D:4) a +0 leather armour a +0 mace a +0 mace (17, -29, D:4) a +0 short sword a +0 chain mail a +0 scale mail a +0 short sword (17, -28, D:4) a +0 hand axe (17, -26, D:4) a +0 hand axe (18, -30, D:4) a +0 club (19, -6, D:4) a +0 dagger a +0 robe (31, 3, D:4) 21 stones (34, -30, D:4) a +0 short sword (35, -3, D:4) a +0 flail a +0 leather armour (41, -10, D:4) a +0 leather armour (43, -8, D:4) 18 arrows (44, -28, D:4) a +0 giant club (44, -23, D:4) a +0 short sword (55, -43, D:4) 21 arrows Level 5 of the Dungeon (0, 0, D:5) 29 stones (9, 1, D:5) 16 stones (13, -6, D:5) a +0 mace a +0 chain mail (15, 10, D:5) a +1 robe a +1 whip of freezing (17, -13, D:5) a +0 ring mail (18, 0, D:5) a +0 giant club (29, 12, D:5) 16 arrows (30, -1, D:5) a +0 dagger (34, 8, D:5) a +0 plate armour (40, 33, D:5) 7 stones (42, 18, D:5) 22 stones (47, -2, D:5) a +0 long sword Level 6 of the Dungeon (1, -15, D:6) 22 stones (4, -15, D:6) a +0 plate armour a +2 long sword of protection (10, -3, D:6) a +0 club (16, 2, D:6) a +0 great mace (26, -15, D:6) a +0 chain mail (still there?) a +0 mace (still there?) (27, -15, D:6) a +0 robe a +0 dagger (32, -5, D:6) a +0 chain mail (still there?) a +0 whip (still there?) Level 7 of the Dungeon [Shop] Bilexami's General Store a scroll of remove curse (33 gold) a potion of mutation (88 gold) 14 sling bullets (77 gold) a wand of random effects (11) (71 gold) a +1 helmet (126 gold) 16 stones (17 gold) a cursed -3 war axe (1 gold) a book of Flames (385 gold) (0, 0, D:7) a +0 dagger a +0 robe (5, 2, D:7) a +0 robe a +0 dagger (7, -15, D:7) a +0 chain mail (8, 1, D:7) a +0 flail (9, 11, D:7) a +0 robe a +0 dagger (12, -12, D:7) 7 arrows a +0 shortbow (12, 5, D:7) a +0 robe a +0 dagger (13, 10, D:7) a +0 leather armour a +0 flail (14, -17, D:7) an arrow (14, 2, D:7) a curare-tipped dart a stone (15, 8, D:7) a +0 mace (16, 3, D:7) 2 stones a +0 short sword (16, 5, D:7) a cursed +0 leather armour a +0 short sword (17, 2, D:7) a stone a +0 chain mail a +0 hand axe (17, 20, D:7) 15 poisoned darts (18, -1, D:7) a cursed +0 leather armour a +1 whip of draining (19, 1, D:7) a stone (19, 2, D:7) a curare-tipped dart (20, 0, D:7) a +0 robe a +0 hand axe (21, -1, D:7) a +0 robe a +0 dagger (23, -2, D:7) a +0 leather armour a +0 dagger (29, 12, D:7) 25 stones (30, -19, D:7) a +0 hand axe (32, -9, D:7) a +0 robe (still there?) a +0 dagger (still there?) (33, -17, D:7) a +0 robe a +0 dagger (45, -16, D:7) a +0 hunting sling (53, -16, D:7) a +3 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 chain mail (5, 0, D:8) a +0 falchion (6, 7, D:8) a +0 rapier (7, 0, D:8) an arrow (8, -11, D:8) a +0 club a +0 leather armour (8, -3, D:8) a +0 shortbow 20 arrows (9, -12, D:8) a +0 war axe (9, 5, D:8) 18 stones (9, 29, D:8) a +0 hand crossbow (10, 4, D:8) 16 stones (13, 35, D:8) a +0 quarterstaff (18, -12, D:8) a +0 dagger a +0 robe (19, -6, D:8) a +0 club (19, 31, D:8) 20 stones (22, -7, D:8) a +0 whip a +0 spear (32, 2, D:8) a +0 dagger (40, -4, D:8) 13 stones (40, 19, D:8) 24 arrows (41, -6, D:8) 21 bolts (45, 14, D:8) a +0 scale mail (46, -13, D:8) 20 stones (47, 3, D:8) a +0 trident (47, 26, D:8) a +0 robe (48, 2, D:8) 17 stones (57, 20, D:8) a +0 falchion (58, 23, D:8) 13 stones Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 ring mail (0, 1, D:9) a +4 dagger a +0 robe (6, 3, D:9) a +0 dagger a +0 robe (7, -16, D:9) a +0 long sword (7, 4, D:9) a +0 dagger a +0 robe (8, -8, D:9) a +0 giant club a +0 dire flail (8, 1, D:9) a +0 flail (10, 5, D:9) a +0 short sword (11, 6, D:9) a +1 whip of venom a +0 short sword a cursed +0 club (13, 7, D:9) a +0 vorpal dire flail 7 boomerangs a +0 chain mail (13, 8, D:9) a stone (14, 9, D:9) 2 stones (14, 17, D:9) a +0 leather armour (15, 3, D:9) a +4 flail (15, 17, D:9) a +0 short sword a cursed +0 leather armour (18, 19, D:9) a +0 hand axe a +0 chain mail a cursed -3 dagger a +0 robe (19, 19, D:9) a +0 dagger a +0 robe (20, 18, D:9) a +0 hand axe a +0 chain mail (22, 18, D:9) a +0 dagger (22, 19, D:9) a +0 hand axe (27, 10, D:9) a +0 whip (38, 2, D:9) 8 sling bullets (40, 3, D:9) a +0 giant club (53, 19, D:9) a +0 flail (53, 27, D:9) a +0 morningstar (55, 28, D:9) a +0 mace a +0 vorpal falchion a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 13 arrows (1, -27, D:10) a +0 mace (2, -22, D:10) 14 stones (3, -17, D:10) a sling bullet (16, -18, D:10) a +0 robe a cursed +3 mace (17, -20, D:10) 20 arrows (18, -34, D:10) a +1 leather armour of willpower 19 sling bullets a +0 quarterstaff a +0 hunting sling (18, -33, D:10) 2 sling bullets (18, -18, D:10) a +0 robe a cursed +0 trident (19, -31, D:10) an uncursed amulet of the acrobat an uncursed ring of flight a +6 ring of dexterity (19, -19, D:10) a +0 robe a cursed +3 dire flail (21, -11, D:10) a scroll of random uselessness (24, -17, D:10) a +0 flail (25, 0, D:10) 4 large rocks (26, -19, D:10) a +0 ring mail (30, -21, D:10) a +0 robe (31, -14, D:10) a book of Cantrips Level 11 of the Dungeon (0, 0, D:11) a +3 hand axe a +0 robe (12, 6, D:11) 18 arrows (14, 22, D:11) 15 bolts (19, -11, D:11) a large rock (19, -10, D:11) a large rock (19, 27, D:11) a +0 troll leather armour (20, 31, D:11) a +0 troll leather armour (24, 5, D:11) 19 stones (25, 1, D:11) a cursed +0 scale mail (31, -14, D:11) a +0 battleaxe (32, -4, D:11) a cursed +0 leather armour (33, -2, D:11) a javelin (33, 19, D:11) a +0 dagger (38, -4, D:11) a +0 war axe a +0 flail an arrow (38, 8, D:11) a +0 great sword 19 arrows a cursed -1 longbow (39, -10, D:11) an arrow (39, -7, D:11) 23 arrows a cursed -1 shortbow (39, -6, D:11) an arrow (39, -5, D:11) a +0 morningstar (39, -4, D:11) a +0 halberd 20 arrows a +1 shortbow of freezing (39, 17, D:11) a cursed +0 robe a +0 dagger (40, -5, D:11) a +0 hand axe 22 arrows a +0 shortbow (40, -2, D:11) 3 javelins a +0 flail (40, -1, D:11) a +4 ring of evasion an uncursed ring of stealth an uncursed ring of protection from fire an uncursed staff of fire a wand of flame (55) an uncursed ring of ice an uncursed ring of ice a javelin (41, -4, D:11) an arrow (41, 0, D:11) a javelin (42, -3, D:11) a +0 dagger 9 arrows a +0 shortbow (42, 7, D:11) a large rock (42, 8, D:11) a +2 chain mail of fire resistance 2 arrows (42, 28, D:11) a +0 robe (43, 8, D:11) an arrow (43, 9, D:11) 11 poisoned darts a +0 plate armour 6 boomerangs a +2 scimitar of protection a +0 chain mail a +0 war axe (44, 36, D:11) a +0 club a +0 ring mail (45, 11, D:11) a large rock (45, 13, D:11) 13 stones a +0 mace (46, 33, D:11) a +0 ring mail a +0 dagger of venom (47, 11, D:11) a +0 trident (47, 12, D:11) a large rock (47, 13, D:11) a poisoned dart (47, 33, D:11) a +2 chain mail of poison resistance a +1 dagger of draining (48, 13, D:11) a stone (48, 14, D:11) 2 poisoned darts 3 large rocks (53, 33, D:11) a large rock Level 12 of the Dungeon [Shop] Joduoph's Jewellery Shop an uncursed ring of resist corrosion (260 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of stealth (227 gold) a +6 ring of strength (760 gold) a cursed -4 ring of strength (26 gold) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} (618 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. an uncursed amulet of regeneration (390 gold) an uncursed ring of fire (325 gold) a +4 ring of slaying (1014 gold) an uncursed amulet of reflection (390 gold) an uncursed amulet of regeneration (390 gold) a cursed ring of attention (58 gold) (0, 0, D:12) a +0 scale mail (3, -4, D:12) a +0 rapier a +0 leather armour (3, 4, D:12) a +0 chain mail (9, 8, D:12) a +0 short sword (12, 8, D:12) a +0 giant club (15, -22, D:12) a +0 quarterstaff (21, -14, D:12) a +0 chain mail a cursed -2 long sword (23, -20, D:12) a +0 short sword (24, 3, D:12) a +2 battleaxe of venom a +0 plate armour (26, -12, D:12) a +0 quarterstaff (27, -22, D:12) a +1 flail of protection a +0 plate armour a +0 war axe (27, -20, D:12) a +2 robe the cursed +1 falchion of Descent {holy, +Fly Int-2 Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-2). It affects your dexterity (+2). It lets you fly. It has a curse placed upon it. (28, -22, D:12) a +0 chain mail a +0 great mace (30, 11, D:12) 25 sling bullets (39, 9, D:12) a +1 vorpal broad axe a +1 plate armour of cold resistance (45, 22, D:12) 19 arrows (47, -30, D:12) a +0 pair of gloves (54, -2, D:12) a +0 dagger a +0 leather armour (55, -5, D:12) an arrow (56, -4, D:12) a +0 club a +0 trident a +0 chain mail (57, -7, D:12) a +0 spear of freezing a +0 robe (57, -5, D:12) a +0 robe a +0 long sword (57, -4, D:12) 9 arrows a +0 shortbow (62, 1, D:12) a +0 helmet Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (2, -5, D:13) a +0 leather armour (6, -2, D:13) a +0 war axe (8, 0, D:13) a scroll of enchant armour (9, -9, D:13) +1 gold dragon scales (9, -8, D:13) a +0 robe 10 arrows a +0 shortbow (10, -10, D:13) a +0 scimitar of holy wrath a +0 plate armour (11, 6, D:13) an arrow (12, -17, D:13) a +0 robe a +2 dagger of freezing (12, 3, D:13) a +0 mace (14, -12, D:13) 3 boomerangs a +0 club (14, 5, D:13) a poisoned dart (14, 6, D:13) a poisoned dart 23 arrows a +0 shortbow (15, 6, D:13) a poisoned dart (16, -22, D:13) a large rock (17, -36, D:13) a +0 war axe a +0 chain mail (17, -35, D:13) a +0 flail a +0 plate armour (17, -27, D:13) a +0 leather armour (17, -21, D:13) a large rock (17, 6, D:13) an arrow (18, -17, D:13) a large rock (19, -40, D:13) a +0 hand axe (28, 3, D:13) a +0 plate armour a +2 great sword of protection (29, -13, D:13) a cursed -1 ring mail (29, -12, D:13) 2 large rocks (29, -10, D:13) a +2 scimitar of flaming (32, -12, D:13) 16 arrows a +0 shortbow (33, -12, D:13) an arrow (33, -2, D:13) 14 poisoned darts a +0 plate armour a +1 glaive (34, -13, D:13) a +0 flail 6 large rocks (34, -11, D:13) a +0 plate armour a +1 long sword of flaming (34, -3, D:13) a +0 scale mail (35, -12, D:13) a large rock (35, -10, D:13) an arrow (36, -13, D:13) a +0 buckler (36, -12, D:13) 2 large rocks (40, -32, D:13) 14 stones (40, -19, D:13) a +0 great sword (41, -12, D:13) 9 stones (48, -19, D:13) 21 stones Level 14 of the Dungeon (0, 0, D:14) the +6 dagger "Turett" {vorpal, +Rage Str+4 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you go berserk. It makes you less stealthy. (10, -1, D:14) a +0 great sword (12, 3, D:14) 7 javelins (16, -22, D:14) a scroll of noise (21, 6, D:14) 2 stones (21, 7, D:14) 2 stones (21, 11, D:14) a stone (21, 12, D:14) a stone (21, 14, D:14) a +0 dagger 2 stones (22, 10, D:14) a stone (22, 12, D:14) a +0 club 22 stones (23, 11, D:14) a +0 club (23, 13, D:14) a +2 long sword of holy wrath (23, 14, D:14) a +0 whip (24, -3, D:14) a +0 hand axe (25, -3, D:14) a +2 pair of boots a +2 robe of positive energy (26, -3, D:14) a +0 hand axe (33, -11, D:14) 5 arrows a +0 shortbow (35, -11, D:14) a +0 robe a +0 dagger (35, -9, D:14) 6 poisoned darts a +0 hand axe (35, -6, D:14) a +4 scimitar of flaming (36, -12, D:14) 29 arrows a +0 shortbow (36, -10, D:14) a +0 flail 22 arrows a +0 shortbow (37, -9, D:14) a +0 robe a +0 dagger (37, -6, D:14) 5 stones the +8 hand axe of Suteomam {flame, *Noise *Slow rPois SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It lets you see invisible. It may make noises in combat. It may slow you when you take damage. (37, -5, D:14) a cursed -3 whip (38, -8, D:14) a +0 short sword (38, -7, D:14) 12 arrows a +0 shortbow (38, -6, D:14) a +0 robe a +0 dagger (39, -8, D:14) 9 arrows a +0 shortbow (39, -5, D:14) 2 stones a cursed -1 dagger (40, -9, D:14) 2 arrows a +0 shortbow (40, -8, D:14) 14 arrows a +0 longbow (40, -6, D:14) a stone 26 arrows (40, -4, D:14) an arrow (41, -6, D:14) a poisoned dart 2 arrows (41, -5, D:14) 4 arrows (41, -3, D:14) an arrow (43, -1, D:14) an arrow (54, -8, D:14) a wand of paralysis (7) Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow 8 arrows (0, 6, D:15) 3 arrows (1, 3, D:15) an arrow (2, 7, D:15) 2 arrows (6, 48, D:15) 11 stones (7, -1, D:15) a +0 spear (16, 34, D:15) 17 stones (17, 17, D:15) a +0 giant club a +0 giant spiked club (20, 44, D:15) a cursed +0 robe (21, 39, D:15) 15 stones (21, 45, D:15) a large rock a +0 great sword of flaming (22, 7, D:15) a +0 dire flail (23, 44, D:15) a large rock (24, 8, D:15) +0 fire dragon scales (25, 43, D:15) a large rock (26, 15, D:15) a cursed -2 glaive (28, 11, D:15) a +0 robe (28, 38, D:15) a +0 plate armour a +0 battleaxe (29, 11, D:15) a +0 war axe a cursed +0 leather armour a +0 hand axe (29, 13, D:15) a +0 hand axe (30, 13, D:15) a +0 robe (43, 29, D:15) 10 arrows (43, 48, D:15) the +1 leather armour of Forking Paths {Str+3} It affects your strength (+3). (46, 23, D:15) a +0 pair of gloves (50, 30, D:15) a +0 dagger a +0 robe (53, 12, D:15) a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe a +0 leather armour (5, -2, Orc:1) a +1 dagger of protection a +0 scale mail (7, 1, Orc:1) a +0 dagger a +0 robe (8, -2, Orc:1) a +0 giant club (8, 7, Orc:1) a +2 whip of freezing a +0 war axe (24, -33, Orc:1) a +0 robe a +0 dagger (26, -31, Orc:1) a +0 robe a +0 dagger (27, -40, Orc:1) a +0 dagger (still there?) a +0 ring mail (still there?) 21 gold pieces (still there?) (27, -30, Orc:1) a +0 robe a +0 dagger (27, -29, Orc:1) a +0 plate armour 5 boomerangs a +0 flail (27, -28, Orc:1) a +0 robe a +0 dagger (28, -28, Orc:1) a +0 leather armour a +4 dagger a +0 flail (28, -27, Orc:1) a cursed -1 hand axe a +0 giant club (28, -26, Orc:1) a +0 short sword of holy wrath 2 large rocks (29, -31, Orc:1) a +0 club (29, -28, Orc:1) a +0 robe a +0 dagger (29, -26, Orc:1) a +0 robe a +0 dagger (30, -28, Orc:1) a +0 hand axe (30, -27, Orc:1) a +0 chain mail a cursed -3 dire flail a +0 leather armour a +0 whip a +0 leather armour (30, -26, Orc:1) a +0 chain mail a +0 battleaxe a +0 mace a large rock (30, -25, Orc:1) a +0 mace a +4 chain mail a +0 club (31, -30, Orc:1) a +0 club (31, -29, Orc:1) a +0 flail a +0 leather armour (31, -28, Orc:1) a +0 mace a +0 chain mail a +0 trident (31, -27, Orc:1) a +0 plate armour a +0 dire flail (31, -25, Orc:1) a +0 giant club a +0 chain mail a +0 hand axe (31, -24, Orc:1) a +0 hand axe a +0 robe a +0 dagger (32, -29, Orc:1) a +0 club 5 boomerangs (32, -27, Orc:1) a +3 mace a +0 plate armour a +0 long sword (32, -26, Orc:1) a +0 leather armour a +0 club a +0 chain mail a cursed -2 scimitar (32, -25, Orc:1) a +0 plate armour a +0 hand axe a +0 mace (32, -18, Orc:1) an uncursed staff of death (33, -32, Orc:1) a +0 flail (33, -27, Orc:1) a +0 club (33, -26, Orc:1) a +0 plate armour a +0 hand axe a +0 dagger a cursed +0 plate armour a +0 great sword (33, -19, Orc:1) a +0 hand axe (34, -29, Orc:1) a cursed +0 leather armour a cursed -1 dagger (34, -27, Orc:1) a +0 chain mail a +0 mace (34, -26, Orc:1) a +0 robe a cursed -1 dagger a +0 plate armour a +0 mace (34, -25, Orc:1) a +0 plate armour a +0 scimitar (35, -27, Orc:1) a +0 plate armour a +0 halberd (35, -26, Orc:1) a +0 giant spiked club a +0 plate armour a +1 dire flail (35, -25, Orc:1) a +0 chain mail a +0 war axe a +0 hand axe (36, -26, Orc:1) a +0 dagger a +0 giant club a +0 short sword (36, -22, Orc:1) a +0 robe a +0 dagger (36, -21, Orc:1) a +0 chain mail a +0 flail (37, -27, Orc:1) a +0 club (37, -26, Orc:1) a +0 flail of protection a +0 scale mail (37, -23, Orc:1) a +0 robe a +0 dagger (38, -26, Orc:1) a +0 hand axe (38, -25, Orc:1) a +0 robe a +0 dagger (38, -23, Orc:1) a +0 dagger (53, -25, Orc:1) a condenser vane (inert) (54, -27, Orc:1) a +0 club (55, -26, Orc:1) the +2 plate armour of Tillahiq {Harm rC+ Int+2} It affects your intelligence (+2). It protects you from cold. It increases damage dealt and taken. (55, -24, Orc:1) a +0 dagger (55, -11, Orc:1) an uncursed ring of ice Level 2 of the Orcish Mines [Shop] Abint's General Store a wand of iceblast (6) (120 gold) a +3 long sword (246 gold) a scroll of enchant weapon (90 gold) 20 arrows (48 gold) a +0 chain mail (54 gold) [Shop] Pexzol's Book Boutique the Incunabulum of Spatial Poisoning (882 gold) Spells Type Level Known a - Blink Translocation 2 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Spider Form Transmutation/Poison 3 no d - Summon Forest Summoning/Translocation 5 yes e - Alistair's Intoxication Transmutation/Poison 5 no a book of Fire (910 gold) a book of Maledictions (350 gold) a book of Frost (490 gold) the Grimoire of the Feathery Arsonist (665 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Static Discharge Conjuration/Air 3 yes d - Ignite Poison Fire/Transmutation/Poison 3 yes e - Summon Lightning Spire Summoning/Air 4 yes f - Silence Hexes/Air 5 no a book of Burglary (1050 gold) a Fen Folio (1050 gold) a book of Party Tricks (700 gold) [Shop] Faosh's Distillery a potion of lignification (54 gold) 2 potions of heal wounds (180 gold) a potion of curing (54 gold) a potion of lignification (54 gold) a potion of curing (54 gold) 2 potions of curing (108 gold) a potion of curing (54 gold) a potion of degeneration (18 gold) a potion of curing (54 gold) a potion of brilliance (72 gold) [Shop] Ewups's Antique Armour Shoppe a +0 scale mail (92 gold) a +0 scale mail (92 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +2 leather armour of willpower (437 gold) the +0 pair of boots "Pessy" {rF+ rC+} (586 gold) It protects you from fire. It protects you from cold. a +0 chain mail (103 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (0, 1, Orc:2) a +0 short sword (0, 2, Orc:2) a +0 robe a +0 dagger (2, 0, Orc:2) a +0 chain mail a +0 flail (3, 4, Orc:2) a +0 plate armour a +0 war axe (6, 9, Orc:2) a +0 chain mail a +2 long sword (7, 6, Orc:2) a +1 robe of cold resistance a +0 dagger (8, 25, Orc:2) a +1 great mace a +0 chain mail (9, 25, Orc:2) a +0 flail a +0 plate armour (9, 27, Orc:2) a +0 dire flail 5 boomerangs a +0 plate armour (9, 28, Orc:2) a +0 short sword a +0 leather armour (9, 29, Orc:2) a +0 flail a +0 scimitar a cursed +0 plate armour (9, 30, Orc:2) a +0 short sword (9, 31, Orc:2) a cursed +0 glaive a +0 scale mail (9, 32, Orc:2) a +0 dagger a +0 robe a +0 war axe (10, 25, Orc:2) a +0 dagger a +0 robe (11, 30, Orc:2) a +0 dagger a +0 robe (13, 38, Orc:2) a +0 leather armour of cold resistance an uncursed amulet of regeneration a +6 ring of dexterity a wand of polymorph (28) a potion of degeneration (14, 25, Orc:2) a +3 plate armour a +0 dire flail (16, 26, Orc:2) a +0 plate armour a cursed -3 scimitar (16, 33, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger of electrocution (17, 12, Orc:2) a stone (17, 17, Orc:2) a +0 scale mail a +0 mace (17, 31, Orc:2) a cursed +0 robe a +2 vampiric dagger a +0 chain mail a +0 glaive a +0 plate armour a +0 flail (17, 35, Orc:2) a +0 ring mail a +0 vorpal war axe (18, 10, Orc:2) a stone (18, 11, Orc:2) a stone (18, 12, Orc:2) a stone (18, 13, Orc:2) a large rock (18, 14, Orc:2) a stone (18, 30, Orc:2) a +0 robe a +2 dagger of venom (19, 12, Orc:2) a stone (20, 14, Orc:2) a stone (21, 12, Orc:2) a stone (30, 12, Orc:2) a +0 ring mail a +0 club (30, 13, Orc:2) a +0 flail (31, 6, Orc:2) a +0 chain mail a +0 scimitar Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 stones (4, -31, Lair:1) 21 stones (5, -19, Lair:1) 15 arrows (10, -44, Lair:1) 22 arrows (21, -25, Lair:1) a throwing net (29, -32, Lair:1) 7 javelins (29, -3, Lair:1) 2 boomerangs (34, -9, Lair:1) a +0 kite shield (42, -9, Lair:1) a cursed +0 animal skin a -1 spear (56, -42, Lair:1) a +0 hand axe (56, -17, Lair:1) a +1 robe of cold resistance a +0 quarterstaff of freezing Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (2, -7, Lair:2) a +0 scythe (6, -14, Lair:2) a cursed +0 chain mail (6, 12, Lair:2) a +0 robe (25, -13, Lair:2) a +0 ring mail (36, -23, Lair:2) a cursed +0 fustibalus (36, -7, Lair:2) 26 arrows (39, -23, Lair:2) a cursed amulet of inaccuracy (39, -11, Lair:2) a +0 long sword (40, -5, Lair:2) 9 poisoned darts Level 3 of the Lair of Beasts (0, 0, Lair:3) 33 gold pieces (1, 1, Lair:3) a potion of invisibility (2, 0, Lair:3) the +8 broad axe of Tucsi {flame, +Inv rF+ Str+3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from fire. It lets you see invisible. It lets you turn invisible. (3, -6, Lair:3) 15 bolts (4, 0, Lair:3) 17 gold pieces (18, 8, Lair:3) a scroll of noise (19, 5, Lair:3) a +1 vorpal war axe (23, 39, Lair:3) a +0 giant spiked club (37, -10, Lair:3) a +0 shortbow 29 arrows (39, -8, Lair:3) 6 arrows (44, -14, Lair:3) a +0 shortbow 8 arrows (49, -9, Lair:3) 11 bolts (50, 24, Lair:3) a +0 robe (58, 32, Lair:3) 25 stones Level 4 of the Lair of Beasts (19, -43, Lair:4) a +0 ring mail (27, -23, Lair:4) a +0 mace (35, -32, Lair:4) a +0 plate armour (42, -20, Lair:4) 21 stones (60, -45, Lair:4) 16 stones (63, -15, Lair:4) a +0 mace (68, -38, Lair:4) a cursed amulet of inaccuracy (68, -10, Lair:4) a +0 dagger of venom (68, -4, Lair:4) 9 arrows (70, -21, Lair:4) a scroll of vulnerability Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 arrows (14, -19, Lair:5) a cursed +0 long sword (15, 4, Lair:5) a +0 giant club (16, -29, Lair:5) 22 stones (18, -35, Lair:5) a +0 rapier (18, 0, Lair:5) 5 sling bullets (31, -4, Lair:5) a scroll of vulnerability (33, 14, Lair:5) 26 sling bullets (38, -3, Lair:5) a +3 leather armour of fire resistance a +0 leather armour of fire resistance (41, -18, Lair:5) 14 stones a +0 war axe (44, -7, Lair:5) 26 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 stones (7, 37, Lair:6) 28 sling bullets (8, 16, Lair:6) a +0 robe a +0 short sword (22, 48, Lair:6) a +0 mace (34, 34, Lair:6) a +0 buckler a +0 robe a +0 rapier (35, 26, Lair:6) 10 arrows (36, 19, Lair:6) a +0 spear (36, 32, Lair:6) a +0 buckler a cursed +0 spear (43, 19, Lair:6) a +0 buckler a +0 robe a +0 short sword a +0 robe a +0 dagger (44, 25, Lair:6) a +0 buckler a +0 robe a +0 rapier (46, 13, Lair:6) a +0 trident (47, 17, Lair:6) a +0 buckler a +0 robe a +0 short sword (47, 28, Lair:6) a +0 spear (48, 20, Lair:6) a +0 buckler a +0 robe a +0 short sword (48, 31, Lair:6) a +0 robe a +2 flail of holy wrath (50, 33, Lair:6) a +2 robe of fire resistance a +0 dagger a +0 robe a +0 short sword (51, 33, Lair:6) a +0 robe a +0 dagger a +0 robe a +0 rapier Level 1 of the Spider Nest (0, 0, Spider:1) a +3 hand crossbow (6, -22, Spider:1) a +0 long sword (13, -29, Spider:1) a +0 dire flail (14, 1, Spider:1) a +0 leather armour (17, 5, Spider:1) a +0 dagger (21, -9, Spider:1) a +2 pair of gloves (23, -10, Spider:1) a +2 dire flail of draining (28, -10, Spider:1) 31 bolts (32, -7, Spider:1) a +0 falchion Level 2 of the Spider Nest (0, 0, Spider:2) a +0 spectral quarterstaff (0, 4, Spider:2) 16 poisoned darts (4, 4, Spider:2) a +0 helmet (5, -9, Spider:2) 26 stones (6, 4, Spider:2) a +4 ring of evasion a +6 ring of intelligence the +4 robe of Okawaru {Harm rElec rF- rC+++} It makes you vulnerable to fire. It renders you almost immune to cold. It insulates you from electricity. It increases damage dealt and taken. (22, 23, Spider:2) a +0 hand axe (23, 11, Spider:2) a +0 plate armour (26, -4, Spider:2) 21 stones (29, 7, Spider:2) an uncursed ring of resist corrosion (36, 1, Spider:2) a +0 scale mail (45, 17, Spider:2) 12 stones Level 3 of the Spider Nest (0, 0, Spider:3) 18 arrows (7, -3, Spider:3) a +0 robe (7, -2, Spider:3) 23 sling bullets (17, -37, Spider:3) a +0 ring mail (17, -4, Spider:3) a cursed +0 crystal plate armour (18, -36, Spider:3) a +0 dagger (19, -30, Spider:3) an uncursed ring of attention (20, -50, Spider:3) the +5 broad axe of the Spinneret {vamp, rElec Dex-2 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-2). It insulates you from electricity. It makes you more stealthy. (20, -45, Spider:3) 23 gold pieces (23, 1, Spider:3) a potion of degeneration (25, -10, Spider:3) a +0 chain mail (26, -45, Spider:3) 23 stones (28, -55, Spider:3) 5 javelins (28, -45, Spider:3) 20 sling bullets (28, -21, Spider:3) a +0 spear Level 4 of the Spider Nest (3, -36, Spider:4) a jumping spider corpse (3, -26, Spider:4) a redback corpse (3, -21, Spider:4) a tarantella corpse (4, -36, Spider:4) a jumping spider corpse (4, -35, Spider:4) a redback corpse (4, -33, Spider:4) a jumping spider corpse (4, -31, Spider:4) a wolf spider corpse (4, -30, Spider:4) a wolf spider corpse (5, -36, Spider:4) a tarantella corpse (5, -29, Spider:4) a spark wasp corpse (7, -13, Spider:4) a +3 ring mail (8, -3, Spider:4) +0 acid dragon scales a wand of random effects (34) a wand of polymorph (3) (15, 2, Spider:4) a +0 leather armour (18, 2, Spider:4) a +0 flail (29, -51, Spider:4) a cursed ring of attention (35, -37, Spider:4) a +0 pair of gloves