Dungeon Sprint DCSS version 0.24-a0-762-gca426f56c8 (webtiles) character file. Game seed: 15214170690590379335, levelgen mode: deterministic 0 milododd the Grave Robber (level 1, 14/14 HPs) Began as a Ghoul Necromancer on Oct 3, 2019. Quit the game in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:25 (8 turns). milododd the Grave Robber (Ghoul Necromancer) Turns: 8, Time: 00:00:25 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 6% 1 ##..... Vampiric Draining Necr #......... 19% 3 ####... Regeneration Chrm/Necr #......... 38% 3 ####... Animate Dead Necr N/A 52% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! 4 neqoxecs come into view. The neqoxec shouts! x3 The neqoxec gestures. Found 243 gold pieces. There's a creature in the doorway! Okay, then. Unknown command. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ## ##. .## .m#.. # .$. #. #+# #33##.## #55@<.+ #3##.## #3 #+# # You could see 4 neqoxecs, a quasit and a crimson imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | milododd the Ghoul Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 2/2 3 | D | Noticed a merfolk siren 7 | D | Noticed a neqoxec 7 | D | Noticed a neqoxec 7 | D | Noticed a neqoxec 7 | D | Noticed a neqoxec 8 | D | Noticed a quasit 8 | D | Noticed a crimson imp 8 | D | Quit the game Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------