Dungeon Sprint DCSS version 0.24-a0-769-g368c1644f8 (webtiles) character file. Game seed: 13275349260810795661, levelgen mode: deterministic 0 milododd the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Oct 5, 2019. Slain by a neqoxec (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (13 turns). milododd the Poker (Merfolk Gladiator) Turns: 13, Time: 00:00:07 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 14 Int: -3 (7) God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (no boots) Stlth +.........NoTele + (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: slowed, lost intelligence, very slow A: change form in water, swift swim, stealthy swim, berserk 2, no potion heal 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 2.1 Fighting + Level 4.4 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You often lose your temper in combat. Potions are less effective at restoring your health. Message History The neqoxec is almost dead. The neqoxec gestures at you. You feel dopey. You have lost your intelligence. Something feeds on your intellect! The neqoxec gestures at you. Strange energies course through your body. You feel angry. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! The neqoxec completely misses you. The neqoxec gestures. x2 The neqoxec hits you. The neqoxec gestures. The neqoxec gestures at you. Strange energies course through your body. Your system partially rejects the healing effects of potions. You can move again. You hit the neqoxec. The neqoxec is almost dead. The neqoxec hits you! You die... # #5 #+# #3##.## #33@<.+ #53##.## #5 #+# # You could see 4 neqoxecs, an iron imp, a quasit and an ufetubus. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | milododd the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 3 | D | Gained mutation: You tend to lose your temper in combat. [a | neqoxec] 7 | D | Noticed a quasit 7 | D | Noticed an iron imp 9 | D | Lost intelligence. 9 | D | Gained mutation: You often lose your temper in combat. [a | neqoxec] 12 | D | Gained mutation: Potions are less effective at restoring | your health. [a neqoxec] 13 | D | Slain by a neqoxec Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Trident || 9 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------