Dungeon Sprint DCSS version 0.25-a0-842-g81a31cfd23 (webtiles) character file. Game seed: 3870557204774493161, levelgen mode: deterministic 25 milododd the Poker (level 2, -1/31 HPs) Began as a Troll Fighter on Apr 25, 2020. Slain by an ogre ... wielding a +0 giant club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:40 (38 turns). milododd the Poker (Troll Fighter) Turns: 38, Time: 00:00:41 Health: -1/31 AC: 6 Str: 23 XL: 2 Next: 82% Magic: 1/1 EV: 10 Int: 4 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.50/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 robe (worn) c - a +0 kite shield Wands l - a wand of random effects (11) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - 2 rations m - 3 chunks of flesh Skills: + Level 3.2 Fighting * Level 3.3 Polearms + Level 3.2 Dodging + Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) You reach to attack! You hit the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is severely wounded. The ogre completely misses you. You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You feel much better. The ogre barely misses you. You hit the ogre. The ogre is almost dead. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#@O'..# #..)..#..+ #..#### # #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | milododd the Troll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 7 | D | Noticed Ijyb 18 | D | Killed Ijyb 18 | D | Reached XP level 2. HP: 31/31 MP: 1/1 31 | D | Noticed an ogre 38 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.2 Polearms | 3 | 3.3 Dodging | 3 | 3.2 Shields | 3 | 3.2 Action || total -------------------------++------- Melee: Trident || 16 Evoke: Wand || 1 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------