Dungeon Sprint DCSS version 0.27-a0-1113-gb2b6fe9c5e (webtiles) character file. Game seed: 17745004410178567825 0 milododd the Shield-Bearer (level 1, -9/33 HPs) Began as a Troll Fighter on May 1, 2021. Mangled by a merfolk siren ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:54 (11 turns). milododd the Shield-Bearer (Troll Fighter) Turns: 11, Time: 00:00:54 Health: -9/33 AC: 4 Str: 23 XL: 1 Next: 0% Magic: 0/0 EV: 10 Int: 4 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 1.11/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of might d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: * Level 2.4 Fighting + Level 0.0 Armour + Level 2.4 Dodging - Level 2.4 Shields * Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, milododd the Troll Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Drop what? 9/52 slots (_ for help) (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 kite shield. x4 You finish taking off your +0 kite shield. You drop a +0 kite shield. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! Found 243 gold pieces. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a +0 trident!! Ouch! That really hurt! You feel a strong urge to attack something. The merfolk siren hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. You scratch the merfolk siren. The merfolk siren is lightly wounded. You are too berserk! You claw the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident! You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | milododd the Troll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 7 | D | Noticed a merfolk siren 9 | D | HP: 1/33 [merfolk siren/+0 trident (15)] 11 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 2 Use: Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts