Dungeon Sprint DCSS version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 15865601966828752374 26 milododd the Grave Robber (level 2, -8/22 HPs) Began as a Demonspawn Necromancer on May 13, 2021. Mangled by an ogre ... wielding a +0 giant spiked club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:29 (319 turns). milododd the Grave Robber (Demonspawn Necromancer) Turns: 319, Time: 00:01:30 Health: -8/22 AC: 3 Str: 8 XL: 2 Next: 89% Magic: 1/6 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: rugged brown scales 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Wands b - a wand of flame (14) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 2.0 Fighting + Level 2.8 Dodging - Level 1.7 Stealth * Level 3.6 Spellcasting * Level 5.7 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 84% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 42% N/A 1% 1 Vampiric Draining Necr 10% 2d7 4% 3 Animate Dead Necr 10% N/A 17% 4 Agony Necr 21% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 80%) The ogre writhes in agony. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to affect: 80%) The ogre barely resists. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to affect: 80%) The ogre writhes in agony. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to affect: 80%) The ogre writhes in agony. There is a fountain of clear blue water here. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to affect: 80%) The ogre writhes in agony! The ogre closely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to affect: 80%) The ogre barely resists. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..[.O# #..#### #..# #..# #O.# #@⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | milododd the Demonspawn Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 23 | D | Killed Ijyb 24 | D | Reached skill level 5 in Necromancy 24 | D | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 24 | D | Reached XP level 2. HP: 3/22 MP: 3/6 309 | D | Noticed an ogre 319 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Dodging | 2 | 2.8 Spellcasting | 3 | 3.6 Necromancy | 5 | 5.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 19 Cast: Pain || 6 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 274 | 0 | 1 | 321.0 | Dungeon | 321 | 321 | 0 | 274 | 0 | 1 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 321 daAuts