Dungeon Sprint DCSS version 0.27-a0-1189-gb8eb6cee8e (webtiles) character file. Game seed: 1330164507087373358 25 milododd the Skirmisher (level 3, -7/24 HPs) Began as a Gargoyle Monk on May 23, 2021. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:03 (360 turns). milododd the Skirmisher (Gargoyle Monk) Turns: 360, Time: 00:01:03 Health: -7/24 AC: 6 Str: 15 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . c - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe c - a +0 leather armour (worn) Scrolls h - a scroll of blinking Potions e - a potion of haste f - 2 potions of magic Skills: + Level 4.3 Fighting * Level 4.2 Axes + Level 2.5 Armour + Level 3.2 Dodging - Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You start resting. You feel a strong urge to attack something. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. Things that are here: a +0 dagger; a +0 leather armour There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 leather armour c - a +0 leather armour You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. There is an open door, spattered with blood here. You open the door. An ogre comes into view. It is wielding a +0 giant club. You aren't carrying any items that you can evoke. The ogre shouts! There is an open door here. You hit the ogre but do no damage. The ogre hits you with a +0 giant club! You hit the ogre. The ogre is lightly wounded. The ogre misses you. You closely miss the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'..#..+ #..#####+# #..# #..# #.)# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | milododd the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 8 | D | Noticed Ijyb 63 | D | Killed Ijyb 64 | D | Reached XP level 2. HP: 3/20 MP: 2/2 64 | D | Reached XP level 3. HP: 3/24 MP: 3/3 346 | D | Killed a gargoyle 355 | D | Noticed an ogre 360 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.3 Axes | 4 | 4.2 Armour | 2 | 2.5 Dodging | 3 | 3.2 Stealth | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 28 Unarmed || 3 Use: Potion || 3 Armor: Robe || 2 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 369 | 369 | 0 | 268 | 0 | 1 | 369.0 | Dungeon | 369 | 369 | 0 | 268 | 0 | 1 | 369.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 369 daAuts