Dungeon Sprint DCSS version 0.27-a0-1200-g94dc6ad4cf (webtiles) character file. Game seed: 6398221375150662744 0 milododd the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on May 30, 2021. Was a Follower of Lugonu. Slain by Ijyb ... wielding a +0 club (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:11 (19 turns). milododd the Skirmisher (Formicid Abyssal Knight) Turns: 19, Time: 00:00:11 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions c - a potion of curing e - 2 potions of magic Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb closely misses you. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * You feel much better. Ijyb completely misses you. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You slash Ijyb! Ijyb is heavily wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club! Ijyb closely misses you. You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. You die... ####### #<.#..+ #.@g..# { #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | milododd the Formicid Abyssal Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 3 | D | Noticed Ijyb 19 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Hand axe || 13 Use: Potion || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts