Dungeon Sprint DCSS version 0.27-a0-1200-g94dc6ad4cf (webtiles) character file. Game seed: 13856246042504415330 0 milododd the Slasher (level 1, -8/16 HPs) Began as a Formicid Gladiator on May 30, 2021. Mangled by Ijyb ... wielding a +0 dagger (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:29 (14 turns). milododd the Slasher (Formicid Gladiator) Turns: 14, Time: 00:00:30 Health: -8/16 AC: 3 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of curing e - a potion of heal wounds f - 2 potions of magic Skills: + Level 2.1 Fighting * Level 3.0 Long Blades - Level 2.0 Throwing + Level 0.0 Armour + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Ijyb opens the door. Ijyb rages. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger and wearing a +2 leather armour of fire resistance (berserk, 51% to hit) You throw a throwing net. The throwing net hits Ijyb. Ijyb is caught in the net! Ijyb struggles against the net. Ijyb struggles against the net. x2 The net rips apart, and Ijyb comes free! Ijyb rages. Ijyb barely misses you. There is a fountain of clear blue water here. Throw: 2 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger and wearing a +2 leather armour of fire resistance (berserk, 51% to hit) You throw a throwing net. The throwing net completely misses Ijyb. Ijyb hits you with a +0 dagger. Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger and wearing a +2 leather armour of fire resistance (berserk, 51% to hit) You throw a throwing net. The throwing net hits Ijyb. Ijyb is caught in the net! Ijyb struggles against the net. x2 Ijyb struggles against the net. There is a fountain of clear blue water here. You catch the helpless Ijyb completely off-guard! You hit Ijyb. Ijyb is lightly wounded. Ijyb struggles against the net. The net rips apart, and Ijyb comes free! Ijyb hits you with a +0 dagger. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger! Ouch! That really hurt! You die... ####### #<.#..+ #..'..# { #..#### #..# #..# #g.# #⌠@# #### { You could see Ijyb (berserk). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | milododd the Formicid Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 14 | D | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Long sword || 2 Throw: Throwing net || 3 Stab: Held in net/web || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts