Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 15240184117085893658 0 milododd the Skirmisher (level 1, -3/27 HPs) Began as a Demonspawn Abyssal Knight on June 4, 2021. Was a Follower of Lugonu. Slain by a scorpion (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (11 turns). milododd the Skirmisher (Demonspawn Abyssal Knight) Turns: 11, Time: 00:00:09 Health: -3/27 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, lethally poisoned (-3 -> -24), very quick A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 3.0 Fighting + Level 1.7 Axes + Level 1.7 Armour + Level 0.8 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, milododd the Demonspawn Abyssal Knight. Lugonu says: Spread carnage and corruption! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 boulder beetles come into view. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. 4 scorpions come into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion barely misses you. You barely miss the scorpion. The scorpion misses you. You hit the scorpion. The scorpion is lightly wounded. You closely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you! You are more poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is lightly wounded. You feel very sick. You slash the scorpion! The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you! You die... # #+# .## ##.##B.$# +.<.+# ##@##B..# #s# .## s#s # .. s. ### ### You could see 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | milododd the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 5 | D | Noticed a scorpion 5 | D | Noticed a scorpion 5 | D | Noticed a scorpion 5 | D | Noticed a scorpion 11 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Hand axe || 5 Use: Potion || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts