Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 2161137737729483504 36 milododd the Grave Robber (level 3, -9/24 HPs) Began as a Demonspawn Necromancer on June 4, 2021. Mangled by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:32 (689 turns). milododd the Grave Robber (Demonspawn Necromancer) Turns: 689, Time: 00:02:33 Health: -9/24 AC: 2 Str: 8 XL: 3 Next: 19% Magic: 9/9 EV: 12 Int: 17 God: Gold: 14 SH: 0 Dex: 13 Spells: 7/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn b - ring of willpower MPRegen 0.11/turn (no ring) @: on berserk cooldown, flying, hasted and slowed A: demonic guardian 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (left hand) Scrolls h - a scroll of blinking i - 2 scrolls of immolation {unknown} j - a scroll of identify {unknown} l - a scroll of torment {unknown} Potions f - a potion of magic k - a potion of flight Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.5 Spellcasting + Level 6.6 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 13% 2d7 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 52% N/A 1% 1 Animate Dead Necr 13% N/A 10% 4 Agony Necr 26% N/A 26% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The water elemental engulfs you in water! You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You aren't carrying any items that you can evoke. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. You feel better. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Your white imp hits the water elemental but does no damage. Your white imp gestures at the water elemental. The puff of frost hits the water elemental. Your white imp hits the water elemental but does no damage. The water elemental hits your white imp! Your white imp dies! You feel yourself speed up. There is an open door here. Okay, then. Unknown command. There is an open door here. It was a potion of flight. You feel very buoyant. You fly up into the air. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#!.'...♣.♣ ♣.# ▓..#!.#.....♣♣ ♣♣.# ▓#'####....♣.♣ ♣..# ▓.....#....≈.♣ ♣..###+ ▓.....#...≈≈.♣ ♣..#... ▓....[#..≈÷≈≈♣♣♣..'.⌠. ▓####@#..≈≈≈≈≈≈♣♣.# ▓...E.#.≈≈≈≈≈≈....# ▓.....#.≈≈≈≈≈.....# ▓.....#.≈≈≈.......# ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | milododd the Demonspawn Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 85 | D | Reached skill level 5 in Necromancy 145 | D | Noticed a wolf 151 | D | Killed a wolf 152 | D | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 152 | D | Reached XP level 2. HP: 5/19 MP: 1/6 398 | D | Reached skill level 6 in Necromancy 398 | D | Reached XP level 3. HP: 3/24 MP: 1/9 402 | D | Learned a level 3 spell: Vampiric Draining 653 | D | Noticed a water elemental 689 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 6 | 6.6 Spellcasting | 3 4 | 4.5 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Pain || 20 Use: Potion || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 692 | 692 | 0 | 540 | 0 | 1 | 692.0 | Dungeon | 692 | 692 | 0 | 540 | 0 | 1 | 692.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 692 daAuts