Dungeon Sprint DCSS version 0.27-a0-1317-gd1140b374c (webtiles) character file. Game seed: 15163846782936761081 35 milododd the Shield-Bearer (level 3, -5/24 HPs) Began as a Gargoyle Fighter on June 21, 2021. Slain by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:55 (148 turns). milododd the Shield-Bearer (Gargoyle Fighter) Turns: 148, Time: 00:00:56 Health: -5/24 AC: 10 Str: 20 XL: 3 Next: 35% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg + . . Spirit . b - +0 scale mail rPois ∞ Reflect . (no helmet) rElec + Harm . k - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, engulfed, repel missiles A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) k - a scarf of repulsion (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.3 Fighting * Level 3.7 Long Blades + Level 4.3 Armour * Level 5.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Your Shields skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You open the door. A water elemental comes into view. You slash the water elemental! The water elemental is moderately damaged. The water elemental hits you. The water elemental engulfs you in water! The water elemental hits you. You closely miss the water elemental. The water elemental is moderately damaged. You block the water elemental's attack. You slash the water elemental! The water elemental is severely damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water elemental hits you. Your shield and scale mail prevent you from hitting the water elemental. The water elemental is severely damaged. The water elemental hits you. You barely miss the water elemental. The water elemental is severely damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water elemental barely misses you. You riposte. You hit the water elemental. The water elemental is severely damaged. You feel much better. You block the water elemental's attack. You hit the water elemental. The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! You hit the water elemental. The water elemental is almost destroyed. You block the water elemental's attack. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#)..#### ##.# ...#......## #..# ..##.......# #..# ##.##.##...# #..# #+#+# ##.##.###..# +#..#...... #.####.##..# #..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##..##...†#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | milododd the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 129 | D | Reached skill level 4 in Shields 129 | D | Reached XP level 2. HP: 10/20 MP: 2/2 134 | D | Reached skill level 5 in Shields 134 | D | Reached XP level 3. HP: 13/24 MP: 3/3 139 | D | Noticed a water elemental 148 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.7 Fighting | 4 | 4.3 Armour | 4 | 4.3 Shields | 4 5 | 5.1 Action || total -------------------------++------- Melee: Long sword || 32 Use: Potion || 2 Armor: Scale mail || 12 Dodge: Dodged || 7 Block: Kite shield || 13 Rpst.: Long sword || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 155 | 9 | 45 | 3 | 1 | 164.0 | Dungeon | 164 | 155 | 9 | 45 | 3 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 164 daAuts