milododd Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 12, D:1) a +0 whip (8, 17, D:1) a +0 dagger (9, -15, D:1) a +0 whip (11, -14, D:1) a +0 dagger 3 stones (14, -17, D:1) a +0 ring mail (15, 32, D:1) 7 stones (23, 1, D:1) a +0 club (26, 28, D:1) a +0 short sword (27, 21, D:1) a staff of earth (37, -3, D:1) a +0 ring mail (48, -3, D:1) a +0 mace (48, 21, D:1) a +0 club (58, -12, D:1) a +0 club Level 2 of the Dungeon [Shop] Cumuud's Weapon Boutique 6 poisoned darts (28 gold) a +0 heavy great mace (164 gold) a +0 battleaxe (78 gold) a +0 spear (36 gold) a +1 rapier of venom (141 gold) a +6 hand axe of electrocution (474 gold) a +0 club (12 gold) a +0 flail (42 gold) 3 poisoned darts (14 gold) [Shop] Naoh's Antique Weapon Shoppe a +0 long sword (73 gold) a +0 dagger (42 gold) a +0 short sword (63 gold) a +0 war axe (73 gold) a +0 spear (63 gold) a +1 heavy mace (260 gold) a +0 spear (63 gold) the +5 battleaxe of the Abyss {spect, *Rage rElec rPois Str+3} (1335 gold) Str: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). the +9 trident of the Volcano {freeze, Dex+3} (1356 gold) Dex: It affects your dexterity (+3). [Shop] Iwilurenlo's Assorted Antiques a +3 dagger (551 gold) a scroll of blinking (217 gold) a +3 plate armour of fire resistance (1305 gold) a potion of curing (87 gold) a scroll of enchant weapon (217 gold) a potion of degeneration (29 gold) a +0 flail (101 gold) a scroll of immolation (116 gold) a scroll of teleportation (87 gold) a +0 helmet (130 gold) a scroll of amnesia (116 gold) (0, 0, D:2) the +2 barding "Qaffoi" {rPois Will+ Dex+3} Dex: It affects your dexterity (+3). rPois: It protects you from poison. Will: It increases your willpower. (6, 6, D:2) a +0 whip 5 stones (13, -12, D:2) a +0 whip (16, -20, D:2) a +0 robe (17, 5, D:2) 4 silver boomerangs (25, 2, D:2) 5 poisoned darts (28, -5, D:2) a +0 helmet (29, 10, D:2) a +0 robe (33, -10, D:2) a +0 flail a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (6, -23, D:3) a +0 war axe (16, -30, D:3) a +1 quarterstaff of draining (21, -9, D:3) a +0 dagger a stone (25, -31, D:3) a potion of heal wounds (25, -30, D:3) a potion of degeneration (27, -28, D:3) a ring of fire (29, -28, D:3) a +0 helmet (29, -27, D:3) 15 gold pieces (36, -4, D:3) a +0 robe (37, -14, D:3) a +0 whip a +0 flail a +0 club a boomerang a +0 ring mail (42, -13, D:3) a +0 dagger (45, -47, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 2, D:4) a +0 giant club (5, -25, D:4) a +0 spear (9, -23, D:4) a +0 mace (16, 9, D:4) 3 stones (21, -10, D:4) a +0 giant club (21, -7, D:4) 6 poisoned darts (23, 11, D:4) a +0 robe (35, -13, D:4) a +0 ring mail (37, 1, D:4) a +0 quarterstaff (40, -11, D:4) a +2 flail of protection Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a boomerang (1, -1, D:5) a +0 club 4 stones a +0 leather armour (3, 4, D:5) a +0 giant club an ogre corpse (skeletalised by now) (6, -1, D:5) a scroll of identify (8, 16, D:5) 6 stones (8, 22, D:5) 7 gold pieces (21, -11, D:5) 5 stones (35, -2, D:5) a +0 flail (35, -1, D:5) a +0 mace a +0 club a +0 leather armour an ossuary (0, 0, Ossuary) a scroll of enchant armour (0, 1, Ossuary) a scroll of identify (0, 2, Ossuary) a potion of curing (1, -1, Ossuary) a potion of curing (1, 0, Ossuary) 2 potions of brilliance (1, 1, Ossuary) 19 gold pieces (1, 2, Ossuary) a scroll of identify (2, -1, Ossuary) a scroll of vulnerability (2, 0, Ossuary) 16 gold pieces (2, 2, Ossuary) 11 gold pieces (3, -1, Ossuary) a potion of ambrosia (3, 0, Ossuary) a scroll of fog (3, 1, Ossuary) 14 gold pieces (3, 2, Ossuary) a scroll of identify (4, 0, Ossuary) a scroll of fear (4, 1, Ossuary) a potion of haste (4, 2, Ossuary) 2 potions of attraction