milododd Level 1 of the Dungeon [Shop] Serow's Book Shop an Inescapable Atlas (352 gold) Ming's Parchment of Gusts and the Burn (484 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Starburst Conjuration/Fire 6 d - Storm Form Transmutation/Air 7 a book of Death (484 gold) a book of Chaos (550 gold) a book of Callings (220 gold) a book of Chaos (550 gold) a book of Debilitation (220 gold) a Young Poisoner's Handbook (220 gold) the Catalogue of Firn (440 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Frozen Ramparts Ice 3 c - Ice Form Ice/Transmutation 4 d - Simulacrum Ice/Necromancy 6 a book of Frost (220 gold) (0, 0, D:1) a +0 leather armour (16, 10, D:1) 2 stones (45, -20, D:1) a +0 short sword a stone (46, -32, D:1) a +0 short sword (46, -27, D:1) 5 stones (46, -21, D:1) a +0 dagger (50, -6, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, 15, D:2) a +0 dagger (8, 15, D:2) a +0 club (10, -17, D:2) a +0 dagger (15, 15, D:2) a +0 helmet (25, -5, D:2) a +0 leather armour (29, -11, D:2) a +0 trident (42, -14, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 7, D:3) a +0 robe (6, 9, D:3) a +0 trident (7, -1, D:3) a +0 helmet (15, 40, D:3) a +0 trident (16, 7, D:3) a +0 quarterstaff (18, 29, D:3) 4 stones (18, 52, D:3) a +0 whip a +0 chain mail (19, 24, D:3) a +0 hand axe (21, 10, D:3) a +1 helmet (21, 54, D:3) a +0 whip (22, 42, D:3) a +0 short sword (22, 54, D:3) a +0 hand axe a +0 short sword a +0 trident a +0 leather armour (24, 46, D:3) a +0 dagger a +0 robe (26, 40, D:3) a +0 club (42, -3, D:3) a +0 chain mail (42, 50, D:3) 3 stones (47, 40, D:3) 5 stones (57, 20, D:3) the +3 scale mail of Trial and Error {rPois Will- Dex+2 Slay+3} Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. Will: It decreases your willpower. (57, 53, D:3) 3 stones (61, 20, D:3) a +0 robe (65, 30, D:3) a +0 falchion Level 4 of the Dungeon (11, -34, D:4) a +0 whip (15, -5, D:4) a +0 club 3 stones (22, -15, D:4) a +0 robe a +0 ring mail a +0 flail a +0 hand axe (22, -14, D:4) a +0 club a +0 robe a +0 leather armour a +0 club (37, -26, D:4) a +0 dagger (38, 1, D:4) a +0 chain mail (47, -11, D:4) a +0 leather armour (54, -24, D:4) a +0 ring mail (56, -3, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (12, -27, D:5) a +0 dagger (17, 16, D:5) a +0 scale mail (24, 1, D:5) a +0 long sword (30, -29, D:5) a +0 robe a +0 dagger (31, -30, D:5) a +0 leather armour a +0 flail (43, -15, D:5) a +0 leather armour a +0 falchion a +0 ring mail of willpower a +4 dagger (45, -11, D:5) a +0 robe a +0 dagger (46, -12, D:5) a +0 trident (48, -41, D:5) a +0 robe (55, -22, D:5) a +0 shortbow (56, -24, D:5) a +0 whip (58, 5, D:5) a +0 rapier Level 6 of the Dungeon (3, 2, D:6) a +2 dire flail of draining 5 stones a +0 leather armour (3, 3, D:6) a +0 giant club (3, 9, D:6) a +0 ring mail (9, -2, D:6) a +0 leather armour (10, 4, D:6) a +0 whip a +0 short sword (10, 5, D:6) a +0 falchion a +0 short sword (11, 6, D:6) a +0 leather armour a +0 trident (14, -14, D:6) a +0 giant spiked club (14, 4, D:6) a +0 leather armour a +0 flail (15, -10, D:6) a +0 longbow (15, 34, D:6) a +0 pair of boots (16, 21, D:6) a +0 club a +0 leather armour a +0 club a +0 leather armour (16, 22, D:6) a +0 dagger a +0 leather armour (17, 4, D:6) a +0 dagger (17, 23, D:6) a +0 dagger a +0 robe (24, 28, D:6) the +3 ring mail of Afail {rC+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. (25, -11, D:6) a +0 helmet (26, 10, D:6) 3 stones (27, -1, D:6) a +0 glaive +0 swamp dragon scales (47, 4, D:6) a +0 short sword (53, 6, D:6) a +0 trident (54, 1, D:6) a +0 long sword 8 stones a +0 leather armour (54, 19, D:6) a +0 dagger (57, 19, D:6) a +0 leather armour (57, 20, D:6) a +0 dagger (58, 18, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, -52, D:7) a +0 robe a +1 spear (5, -8, D:7) a +0 robe a +3 falchion (5, 2, D:7) a +0 dire flail a +0 robe (10, -8, D:7) 3 stones a +0 dagger (11, -8, D:7) a +0 chain mail a +0 hand axe (11, -7, D:7) a +0 robe a +0 scimitar (13, -3, D:7) a +0 short sword 5 stones a +0 dagger a +0 dagger (21, -33, D:7) a +0 whip (22, -33, D:7) a +0 spear a +0 robe (25, -41, D:7) a +0 shortbow (28, -41, D:7) a +0 club (29, -41, D:7) a +0 spear (29, -15, D:7) a +0 scimitar (29, -11, D:7) a +0 war axe (30, -42, D:7) a +0 whip a +0 leather armour (32, -19, D:7) a +0 hand axe a +0 flail a +0 ring mail a +0 club (35, -15, D:7) the +5 glaive of the Guard {elec, spectral, AC+5} AC: It affects your AC (+5). (unseen) (35, -11, D:7) a +0 morningstar (40, -20, D:7) a +0 mace a +1 shortbow of draining (46, -52, D:7) a staff of fire (59, -38, D:7) 5 large rocks Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 club (1, 0, D:8) a +0 short sword a +0 leather armour a +2 dagger of protection a +0 chain mail (1, 1, D:8) a +0 whip (5, 1, D:8) a +0 club a gnoll corpse (skeletalised by now) (9, -1, D:8) a +0 ring mail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (17, -15, D:8) a +0 spear (17, -14, D:8) a +0 halberd (56, -10, D:8) a +0 falchion (56, -5, D:8) a +2 helmet (64, 1, D:8) a howler monkey corpse (65, 0, D:8) a howler monkey corpse