miragecloak Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -10, D:1) a +0 hand axe (10, -10, D:1) a +0 dagger a +0 dagger (10, 13, D:1) 29 sling bullets (21, -14, D:1) a +0 hunting sling (24, -11, D:1) a +0 dagger (27, -1, D:1) 12 stones (28, 2, D:1) a +0 club (28, 3, D:1) a stone (31, -2, D:1) 6 javelins (32, -10, D:1) a +0 dagger 3 stones (37, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an uncursed amulet of faith a +2 dagger of venom (1, 15, D:2) 13 stones (7, 22, D:2) a +0 dagger 2 stones (8, 21, D:2) a stone (10, 21, D:2) 2 stones (12, 11, D:2) a +0 short sword (12, 16, D:2) a scarf of repulsion (12, 23, D:2) a stone (12, 27, D:2) a +0 club (13, 13, D:2) a +0 whip 4 stones (16, 11, D:2) a +0 ring mail (17, 24, D:2) a +0 halberd (29, 15, D:2) a +0 club (31, 16, D:2) a +0 spear (40, 21, D:2) a +0 club (46, 15, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Asyit" {*Drain rC+ Regen+ Dex+2} (4260 gold) [amulet of regeneration] It affects your dexterity (+2). It protects you from cold. It increases your rate of regeneration. It causes draining when unequipped. the +7 whip "Pentuam" {flame, +Blink rF- rN+ SInv} (5490 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. It lets you blink. the +4 robe of Pragmatism {+Blink rPois rC+ Int-5} (3540 gold) It affects your intelligence (-5). It protects you from cold. It protects you from poison. It lets you blink. the +1 whip "Pechuhaw" {freeze, +Blink rN+ Int-4} (1930 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It protects you from negative energy. It lets you blink. (0, 0, D:3) a +0 hunting sling 8 stones a +0 club a +0 club a +0 dagger (10, 8, D:3) a +0 club (12, 10, D:3) a +0 leather armour (19, 13, D:3) a +0 club (24, -7, D:3) a +0 mace a +0 chain mail (31, -9, D:3) a +0 scale mail (34, -17, D:3) 22 stones (37, 0, D:3) 12 poisoned needles (39, 4, D:3) 5 curare-tipped needles (40, 11, D:3) a cursed -1 mace (41, -1, D:3) 14 stones a +0 robe a +0 dagger a +0 mace (45, -15, D:3) a +0 short sword (54, 24, D:3) a +2 whip of venom a stone (59, -24, D:3) a +0 club a +0 blowgun 4 curare-tipped needles (66, -24, D:3) 2 curare-tipped needles Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (3, 9, D:4) a hound skeleton (11, 21, D:4) 5 gold pieces (16, 17, D:4) 11 gold pieces (30, -10, D:4) the felid skeleton of Natasha (33, -11, D:4) a +0 short sword (50, 8, D:4) the felid corpse of Natasha (skeletalised by now) (51, 8, D:4) 14 arrows (51, 10, D:4) a cursed -2 long sword (60, 2, D:4) a +0 club