miro Level 1 of the Dungeon (0, 0, D:1) 11 arrows of flame (-30, 2, D:1) 19 stones (-22, 12, D:1) 20 stones (-23, 24, D:1) a +0,+0 mace (4, 29, D:1) 13 poisoned needles (-42, 45, D:1) a +0,+0 club (-43, 50, D:1) 14 bolts (-39, 52, D:1) a +0,+0 whip Level 2 of the Dungeon (0, 0, D:2) 15 poisoned needles (4, 3, D:2) 20 darts (-23, 9, D:2) a hobgoblin skeleton a +0,+0 club (-4, 9, D:2) 19 darts (-12, 13, D:2) a cursed +0,-3 club (-35, 25, D:2) a +1,+1 dwarven dagger a dart (9, 26, D:2) a hobgoblin corpse (skeletalised by now) (-7, 30, D:2) a +0,+0 dwarven hand axe (-3, 30, D:2) a goblin corpse (skeletalised by now) (5, 34, D:2) 17 sling bullets (-29, 36, D:2) a jackal skeleton (2, 36, D:2) a +1,+0 dwarven hand axe 2 darts of flame (4, 40, D:2) a +0,+0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 orcish blowgun (unseen) (-1, 8, D:3) 2 poisoned needles (3, 17, D:3) 10 bolts (-5, 20, D:3) a +0,+1 orcish club (-4, 20, D:3) a giant gecko skeleton