miro Level 1 of the Dungeon (0, 0, D:1) a +0,+0 elven dagger (6, 8, D:1) a +0,+0 dagger (17, 8, D:1) a cursed -3,-1 dagger (8, 9, D:1) 2 throwing nets (20, 9, D:1) a +2,+1 hand axe (50, 9, D:1) a +0 leather armour (45, 10, D:1) a +0,+0 club (41, 23, D:1) a cursed +0,-3 spear (19, 33, D:1) a -1,+1 orcish whip (20, 39, D:1) a +0,+0 mace (38, 41, D:1) a +0,+1 dagger Level 2 of the Dungeon (0, 0, D:2) a +0,+0 short sword (-8, 10, D:2) a rat corpse (skeletalised by now) (-9, 12, D:2) a rat corpse (skeletalised by now) (-13, 21, D:2) 19 darts (-11, 22, D:2) a jackal corpse (skeletalised by now) (3, 24, D:2) a +2,+2 dagger of venom 3 darts (6, 36, D:2) a +0 ring mail (-45, 38, D:2) a +0,+0 club (10, 39, D:2) a +0,+0 dagger (-11, 44, D:2) 21 arrows (-10, 46, D:2) a book of Minor Magic Level 3 of the Dungeon (0, 0, D:3) 2 darts (0, 4, D:3) a dart (0, 6, D:3) a +0,+0 flail (13, 6, D:3) a potion of mutation (0, 7, D:3) a +0,+0 spear (0, 8, D:3) a +0,+0 club a kobold corpse a +0,+0 halberd (-8, 12, D:3) a +0,+0 orcish club (-1, 12, D:3) a +2,+2 dagger of venom (-3, 13, D:3) a giant newt skeleton (-3, 19, D:3) a +0 robe