miro Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (18, 2, D:1) a +0,+0 club (-5, 5, D:1) a +0 elven robe (-3, 6, D:1) a stone (-1, 6, D:1) 2 javelins (-5, 13, D:1) 16 stones (-3, 14, D:1) a +0,+0 club (-7, 21, D:1) a +0 robe (-18, 22, D:1) 16 sling bullets (2, 29, D:1) a -1,+0 orcish dagger (5, 31, D:1) a +0,+0 dagger (12, 31, D:1) a cursed -1,-2 club Level 2 of the Dungeon (0, 0, D:2) a -1,+1 orcish dagger (-29, 6, D:2) a +0,+0 short sword a +0,+0 flail (-28, 12, D:2) a +0,+0 mace 18 darts (-13, 13, D:2) a +0 elven wizard hat (5, 18, D:2) a dart (5, 20, D:2) a dart (-33, 24, D:2) a +0,+1 dagger (10, 24, D:2) 16 poisoned needles (-14, 25, D:2) a -1,+0 orcish club (-32, 36, D:2) a +0 chain mail (-30, 39, D:2) a +0,+0 mace (13, 41, D:2) a +0 naga barding (-36, 47, D:2) a -1,+1 orcish club (-17, 47, D:2) a +1,+2 dwarven dagger (-5, 49, D:2) a cursed +0,-1 elven dagger (10, 55, D:2) 22 arrows (4, 57, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun a +1,+1 whip 22 poisoned needles (12, 3, D:3) a +0,+0 club (6, 4, D:3) a dart (7, 4, D:3) 3 darts (4, 5, D:3) a poisoned needle (21, 7, D:3) a +0,+0 dagger (23, 7, D:3) a +0,+0 orcish club a +0 robe (7, 18, D:3) a +0,+0 flail (17, 19, D:3) a +0 chain mail (-9, 21, D:3) 12 arrows (-1, 22, D:3) a +0 orcish robe Level 4 of the Dungeon [Shop] Rats' Antique Weapon Shoppe a +3,+1 mace of draining (63 gold) a +2,+1 cutlass of venom (84 gold) a +1,+1 quarterstaff of speed (84 gold) a +2,+0 war axe of electrocution (84 gold) a +2,+1 morningstar of flaming (84 gold) the +11,+11 morningstar "Eos" {elec, -Tele rElec SInv} (4206 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. a +0,+0 hand axe of venom (58 gold) a +0,+0 dagger (42 gold) a +2,+1 flail of protection (73 gold) (0, 0, D:4) a +0,+0 giant spiked club (17, 1, D:4) a +0,+0 club (-32, 4, D:4) a +0,+0 whip (-13, 14, D:4) the +5,+5 dagger of the Volcano {stab, Hunger +Fly} It inflicts extra damage upon your enemies. It lets you fly. It speeds your metabolism. (18, 15, D:4) an uncursed amulet of inaccuracy (9, 19, D:4) 19 bolts (-13, 25, D:4) 24 arrows (16, 31, D:4) a +0 ring mail (-27, 36, D:4) 4 tomahawks (-16, 38, D:4) a +0,+0 halberd (-14, 39, D:4) a throwing net (4, 39, D:4) 28 bolts (12, 41, D:4) a +0 chain mail (-20, 44, D:4) a +0,+0 giant club (-14, 44, D:4) a +1,+2 spear of freezing (-33, 45, D:4) a +0,+0 dagger (-30, 45, D:4) a +0,+1 dwarven hand axe Level 5 of the Dungeon (0, 0, D:5) a -1,+1 orcish falchion 2 poisoned darts (1, 6, D:5) a scroll of immolation (1, 7, D:5) a poisoned dart (-32, 10, D:5) 18 sling bullets of flame (-3, 10, D:5) a +0,+1 orcish club (-20, 11, D:5) a +0 helmet (-14, 15, D:5) 3 scrolls of noise (-25, 17, D:5) a +0,+0 whip (3, 19, D:5) a +0,+1 orcish whip (-13, 22, D:5) a cursed -1,-1 trident (-28, 35, D:5) a +1,+1 dwarven hand axe of flaming (-11, 45, D:5) a scroll of noise (-32, 47, D:5) 23 stones (6, 47, D:5) a +1,+1 sling Level 6 of the Dungeon [Shop] Thethia's Magical Wand Emporium a wand of cold (5) (234 gold) a wand of fireball (3) (182 gold) a wand of confusion (12) (136 gold) a wand of random effects (11) (84 gold) a wand of polymorph (15) (221 gold) a wand of fireball (4) (208 gold) a wand of draining (8) (156 gold) a wand of flame (9) (71 gold) a wand of digging (12) (416 gold) (0, 0, D:6) 2 poisoned darts (16, 0, D:6) 5 stones (18, 0, D:6) a +2,+2 short sword of protection (-7, 3, D:6) a poisoned dart (17, 3, D:6) a -1,+0 orcish great sword a +0 dwarven ring mail (42, 5, D:6) 20 arrows (11, 9, D:6) a +0,+0 giant club (30, 9, D:6) a +0,+0 cutlass (11, 10, D:6) a -1,+0 orcish dagger a +0 orcish leather armour (38, 13, D:6) a stone (10, 14, D:6) a -1,+0 orcish great sword (38, 14, D:6) a +0,+0 mace a +2 robe of magic resistance (20, 15, D:6) a -1,+0 orcish flail (33, 16, D:6) a +3,+3 spear a +0 robe (2, 18, D:6) a stone (3, 18, D:6) a +1,+2 elven short sword 14 stones a +0 robe (31, 18, D:6) a +0,+0 short sword 5 darts (36, 23, D:6) a scroll of immolation (36, 25, D:6) a scroll of curse armour (3, 34, D:6) a stone a +0,+0 elven dagger (0, 38, D:6) 4 arrows a +0,+0 bow (5, 38, D:6) 2 arrows (7, 38, D:6) 5 arrows (37, 39, D:6) a scroll of curse jewellery (49, 40, D:6) a +2 robe of magic resistance (49, 43, D:6) a +0 robe (38, 44, D:6) a +0,+0 mace (4, 45, D:6) 8 stones (5, 51, D:6) a +0,+0 giant club Level 7 of the Dungeon [Shop] Naec's Weapon Shoppe a +2,+0 bow of flame (301 gold) a +2,+2 elven falchion of electrocution (343 gold) the +10,+6 mithril axe "Arga" {speed, MR+ Str+2} (2450 gold) Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your strength (+2). It affects your resistance to hostile enchantments. the +6,+3 great sword "Spiderslayer" {flame, +Inv rPois} (1240 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It lets you turn invisible. a +0,+0 bow (34 gold) 20 stones (22 gold) 8 stones (8 gold) 10 stones (11 gold) (0, 0, D:7) 13 stones (-40, 15, D:7) 12 arrows (-40, 18, D:7) 17 poisoned needles (-15, 24, D:7) a +0,+2 spear (-4, 31, D:7) a -1,+0 orcish club (-43, 33, D:7) a +2,+1 orcish falchion (-20, 35, D:7) a +0,+0 orcish battleaxe (-50, 41, D:7) a cursed +2,+1 flail a +0 robe (-47, 44, D:7) a +0,+1 orcish war axe a +0 robe (-47, 46, D:7) a cursed +0,+0 great sword a +2 robe a +2,+2 halberd a +0 robe a -1,+0 orcish mace a +0 robe (-8, 46, D:7) a +0,+0 club (-6, 47, D:7) 22 stones Level 8 of the Dungeon (17, 7, D:8) a +0,+0 club (-1, 8, D:8) a +0,+0 giant club (27, 13, D:8) an arrow (28, 14, D:8) a +0,+0 orcish dagger (13, 15, D:8) 16 sling bullets (13, 21, D:8) a +0 elven robe (39, 26, D:8) a cursed -1,+0 orcish dagger a +0 orcish robe (40, 26, D:8) a +0,+6 orcish flail (38, 27, D:8) a +2 elven robe (2, 30, D:8) a -1,+0 orcish short sword 21 stones (48, 33, D:8) a +0,+1 orcish hand axe a +0 orcish scale mail (11, 34, D:8) a +0,+0 bow 14 arrows of frost (31, 36, D:8) a scroll of noise (-1, 38, D:8) a +0 elven robe (11, 38, D:8) 4 arrows 2 arrows of frost (22, 38, D:8) a +0 robe a cursed +1,+3 hand axe a +0 robe a cursed +1,+1 mace of freezing (25, 38, D:8) a +0 robe a +0,+0 scimitar a +0 robe a +1,+1 dwarven hand axe (11, 39, D:8) 3 arrows of frost (12, 39, D:8) a +1,+2 bow 22 arrows (14, 43, D:8) a scroll of curse jewellery Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (2, 23, Lair:1) a scroll of curse weapon (-1, 27, Lair:1) 7 gold pieces (0, 27, Lair:1) a scroll of curse jewellery a labyrinth (0, 0, Lab) a scroll of enchant armour (unseen)