miro Level 1 of the Dungeon (0, 0, D:1) 20 arrows of flame (-11, 3, D:1) a +0,+0 orcish club (-11, 6, D:1) a +0,+1 orcish club (-10, 10, D:1) a +0 leather armour (-1, 10, D:1) a +0,+0 whip (-48, 13, D:1) a -1,+0 orcish dagger (-47, 24, D:1) a dart of frost (-6, 37, D:1) a -1,+1 orcish club (-43, 49, D:1) a +0,+0 dagger a +0 chain mail (-10, 51, D:1) a dart of frost Level 2 of the Dungeon (-15, 4, D:2) 20 arrows (2, 6, D:2) a +2,+2 elven dagger 20 stones a rotting goblin corpse (3, 7, D:2) a +0,+0 club (10, 9, D:2) a +0,+0 club (-40, 14, D:2) 23 stones (-51, 16, D:2) a +0,+0 short sword (-21, 17, D:2) a dart (-4, 17, D:2) a +0,+0 mace (-51, 18, D:2) 4 darts of dispersal a kobold corpse (rotten by now) (-16, 19, D:2) 3 darts (-32, 21, D:2) a cursed -1,-1 mace (-3, 25, D:2) 9 stones (-26, 26, D:2) a dart (-18, 31, D:2) a cursed -2,+0 orcish whip (-19, 33, D:2) a +0,+1 elven dagger (-9, 33, D:2) a +0,+1 dwarven hand axe (5, 54, D:2) a cursed -2,-2 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -1,-2 orcish club (-5, 4, D:3) a throwing net (-3, 8, D:3) 9 gold pieces (-5, 11, D:3) an uncursed ring of protection from fire (-4, 16, D:3) 21 bolts