miro Level 1 of the Dungeon (0, 0, D:1) a +0,+0 whip (8, 2, D:1) a +0,+0 club (36, 10, D:1) a -1,+1 orcish club 13 stones (12, 11, D:1) a +0,+0 orcish club (29, 12, D:1) a stone (44, 19, D:1) 11 poisoned needles (6, 23, D:1) a +0,+0 dagger (-8, 24, D:1) a +0,+0 orcish spear (15, 34, D:1) a +0 leather armour (-7, 37, D:1) a +0 ring mail (50, 41, D:1) a +0 leather armour (-5, 44, D:1) a ball python corpse (skeletalised by now) (38, 45, D:1) a +0 leather armour (47, 46, D:1) 17 stones (38, 55, D:1) 18 stones (-2, 57, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) a giant mite corpse (rotten by now) (2, 3, D:2) a bat corpse (rotten by now) (19, 4, D:2) a rat skeleton (-30, 23, D:2) a rat corpse a jackal corpse (-30, 24, D:2) a jackal corpse (-30, 27, D:2) an adder corpse (-14, 31, D:2) 13 bolts (6, 31, D:2) a +0,+0 club a dart a kobold corpse (skeletalised by now) (-25, 32, D:2) a cursed -2,-2 club a goblin corpse