miro Level 1 of the Dungeon (0, 0, D:1) a +2,+0 dagger (6, 9, D:1) 20 poisoned arrows (3, 16, D:1) a +0,+0 club (-17, 18, D:1) a +0,+0 club (5, 19, D:1) a +0,+0 club 2 darts (-27, 20, D:1) a +0,+0 dagger 3 darts (-32, 22, D:1) a dart (-35, 26, D:1) 17 stones (-35, 30, D:1) 18 arrows of flame (-10, 30, D:1) a cursed +0,+0 whip 2 darts of flame (-16, 41, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 23 stones (3, 0, D:2) 20 stones (-19, 4, D:2) 43 stones (unseen) (4, 4, D:2) 15 stones (-17, 13, D:2) a +0,+0 club (-13, 13, D:2) a cursed -3,-2 dagger (-14, 15, D:2) 30 arrows (-11, 24, D:2) a +0,+0 flail (19, 24, D:2) 16 darts of flame (17, 29, D:2) a +0,+0 whip (-36, 32, D:2) a +0,+0 whip (17, 37, D:2) 7 tomahawks of returning Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (-40, 2, D:3) 21 bolts (-26, 2, D:3) 14 stones (2, 11, D:3) 17 stones (-35, 14, D:3) a +0,+0 dagger (-5, 21, D:3) a cursed -3,+0 flail (-18, 22, D:3) a +2,+1 mace of holy wrath (-23, 23, D:3) a +0 scale mail (-2, 26, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0,+0 short sword (-8, 3, D:4) a +0,+0 mace (unseen) (13, 18, D:4) a jackal corpse (rotten by now)