miro the Dungeon (0, 0, D) a cursed -3 club a +0 dagger (0, 36, D) an uncursed staff of energy (0, 37, D) the +6 scimitar of Flaming Death {flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 lajatang a +2 halberd of protection a +2 morningstar of protection a +1 broad axe of chopping a +2 rapier of electrocution (0, 38, D) a +0 helmet (0, 39, D) a +0 helmet (0, 40, D) a +1 chain mail (0, 46, D) a hippogriff corpse