miro Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (6, 8, D:1) a +0 club (-10, 10, D:1) a +0 club (19, 14, D:1) a +0 club (5, 18, D:1) a +0 whip (-12, 19, D:1) 20 stones (2, 25, D:1) 12 arrows (11, 25, D:1) 16 stones (3, 34, D:1) a stone (4, 34, D:1) a stone (2, 35, D:1) a +0 club (-5, 36, D:1) a stone (-4, 36, D:1) a stone (-3, 36, D:1) a stone (-2, 36, D:1) a stone (-1, 36, D:1) a stone (-15, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 lajatang (4, 4, D:2) an adder skeleton (22, 6, D:2) 14 bolts (15, 18, D:2) a +0 dagger (50, 21, D:2) a hobgoblin corpse (skeletalised by now) (50, 22, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, 24, D:2) a +0 robe of positive energy (50, 25, D:2) a rat corpse (skeletalised by now) (12, 31, D:2) a +0 club (31, 33, D:2) 21 stones (-6, 36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (still there?) a +0 dagger (still there?) (0, 4, D:3) 12 gold pieces (-1, 6, D:3) 8 gold pieces (2, 6, D:3) 4 fruits (0, 10, D:3) a stone (1, 10, D:3) a +0 cloak (-1, 11, D:3) a stone (-11, 16, D:3) a potion of heal wounds