miro Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, 11, D:1) a +0 whip a +0 club (-8, 13, D:1) a +0 whip (-6, 26, D:1) a +0 mace (-3, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-5, 4, D:2) 19 stones (-15, 7, D:2) a +0 club (-32, 12, D:2) a +0 ring mail (1, 16, D:2) 6 stones (14, 18, D:2) a +0 club (-4, 19, D:2) a +0 dagger a +0 club (-41, 24, D:2) a +0 quarterstaff (-6, 25, D:2) a +0 short sword (8, 25, D:2) a +0 dagger a stone (7, 27, D:2) 2 stones (5, 28, D:2) a stone (0, 34, D:2) 25 bolts (-5, 39, D:2) a stone (1, 39, D:2) a +0 short sword (-5, 42, D:2) a stone (-3, 47, D:2) a +0 cloak (-9, 54, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-13, 9, D:3) a +0 club (-17, 15, D:3) a +1 whip of electrocution a quokka corpse (skeletalised by now) (-5, 19, D:3) a +0 ring mail (9, 19, D:3) a +0 leather armour (-18, 22, D:3) 25 bolts (4, 22, D:3) a +0 hand axe a +0 leather armour (-10, 24, D:3) a +1 short sword of electrocution a +0 chain mail an orc corpse (-9, 24, D:3) a +0 club (unseen)