miro Level 1 of the Dungeon (0, 0, D:1) 15 gold pieces (1, 0, D:1) a potion of cancellation (2, 0, D:1) a potion of heal wounds (0, 1, D:1) a scroll of identify (1, 1, D:1) 8 gold pieces (2, 1, D:1) a scroll of teleportation (0, 2, D:1) a potion of heal wounds (1, 2, D:1) 9 gold pieces (2, 2, D:1) 18 gold pieces (-2, 5, D:1) a +0 club (45, 11, D:1) a +0 club (34, 12, D:1) a +0 club (27, 14, D:1) a +0 hand axe (-4, 16, D:1) a +0 dagger (39, 18, D:1) a +0 club (14, 20, D:1) a +0 club (9, 24, D:1) 14 poisoned needles (19, 29, D:1) 15 bolts Level 2 of the Dungeon (-10, 1, D:2) a +0 whip (-8, 1, D:2) a stone (-1, 3, D:2) a +0 club (14, 9, D:2) a +0 whip (12, 22, D:2) a +0 leather armour (-14, 25, D:2) a +0 club (5, 27, D:2) a cursed +0 club (-4, 32, D:2) a +0 ring mail (-10, 33, D:2) 24 sling bullets (2, 38, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 1, D:3) a +0 short sword (5, 1, D:3) a +0 robe (4, 16, D:3) a cursed +0 leather armour (9, 18, D:3) a +0 dagger (1, 22, D:3) 6 gold pieces (8, 27, D:3) a +0 war axe (13, 27, D:3) 26 sling bullets