mishael Level 1 of the Dungeon (0, 0, D:1) 13 stones (0, 2, D:1) a +0 ring mail (2, 1, D:1) a +0 robe (9, -4, D:1) 17 stones (14, 10, D:1) a +0 ring mail (14, 14, D:1) 3 stones (16, 12, D:1) 2 stones (17, 10, D:1) a +0 dagger (31, 25, D:1) a +0 whip (35, -9, D:1) a +0 short sword a stone (36, 7, D:1) a +0 robe (37, -9, D:1) a stone (38, 20, D:1) a +0 robe (38, 27, D:1) 16 stones (39, -9, D:1) a stone (42, 10, D:1) a +0 club (47, -8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) an uncursed amulet of harm (6, -20, D:2) a +0 club (11, -7, D:2) 19 arrows (12, -2, D:2) a +0 club (17, 4, D:2) a +0 spear (26, -14, D:2) a +0 club (34, -26, D:2) 15 stones (34, -8, D:2) a stone (36, -6, D:2) a stone (37, -5, D:2) a stone (38, -3, D:2) 19 stones (38, -2, D:2) a +0 club a +0 hunting sling 20 stones (46, 4, D:2) a +0 ring mail (49, -7, D:2) 29 stones (50, -30, D:2) a +0 club (50, 3, D:2) a +0 club (52, -27, D:2) a +0 ring mail (56, -29, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +3 dagger (6, -54, D:3) a +0 flail (6, -45, D:3) a +0 dagger a +0 scale mail (7, -47, D:3) a +0 dagger (unseen) (8, -55, D:3) a +0 war axe a +0 leather armour (8, -54, D:3) a +0 dagger a cursed +0 robe (15, -45, D:3) 21 sling bullets (29, -43, D:3) a +0 club (unseen) (38, -14, D:3) a +0 morningstar (39, -26, D:3) a +0 leather armour (39, -6, D:3) a +0 short sword a +0 ring mail (41, -13, D:3) 27 stones (42, -49, D:3) a +0 hand axe (44, -43, D:3) a +0 club (44, -4, D:3) a cursed -2 shield (51, -59, D:3) a +0 chain mail (51, -6, D:3) a +0 whip (53, -5, D:3) a +0 hand axe (53, -4, D:3) a +0 dagger (65, -7, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Juxecar's Antique Weapon Shoppe a +0 mace of crushing (136 gold) a +0 hand axe (63 gold) a +0 short sword (63 gold) a +0 war axe (73 gold) a +0 dagger (42 gold) a +0 quarterstaff (84 gold) the +9 war axe of Patience {flame, Int+7} (1533 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). a +0 whip (52 gold) a +1 vampiric trident (367 gold) a +0 arbalest (94 gold) (9, 17, D:4) a +0 flail (10, 35, D:4) 25 bolts (14, 5, D:4) a +0 falchion (18, 9, D:4) a +0 dagger a +0 robe (18, 10, D:4) a +0 short sword (19, 8, D:4) a +0 dagger a +0 robe (19, 9, D:4) a +0 dagger a +0 ring mail (34, 27, D:4) a +0 club (34, 28, D:4) a cursed +0 club (34, 29, D:4) a +0 club (37, 17, D:4) a +0 short sword (37, 22, D:4) a cursed -3 club (38, 9, D:4) a +0 dagger (38, 10, D:4) a +0 dagger (38, 27, D:4) a +0 club (39, 27, D:4) a cursed +0 helmet a +0 animal skin a +0 club (42, 16, D:4) a +0 ring mail (42, 19, D:4) a +0 club (43, 6, D:4) a cursed -1 long sword (44, 13, D:4) 22 arrows (55, -6, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (7, 6, D:5) a +0 hand axe (8, 15, D:5) a +0 flail (16, 16, D:5) a +0 mace (30, 37, D:5) 25 sling bullets (38, 36, D:5) a +0 flail a +0 chain mail (43, 43, D:5) a +0 robe (50, 25, D:5) a +0 war axe 2 boomerangs of dispersal (50, 26, D:5) a +0 whip a +0 leather armour a +0 club a +0 dagger a +0 robe a cursed +0 whip (51, 4, D:5) a +0 ring mail (52, 15, D:5) a +0 chain mail (53, 11, D:5) a +0 ring mail (60, 15, D:5) a +0 scale mail Level 6 of the Dungeon (7, -4, D:6) a +0 whip a +0 scale mail (7, -2, D:6) a manual of Armour (9, -11, D:6) 2 arrows (9, -9, D:6) 3 arrows (9, -8, D:6) a +0 whip of electrocution a cursed +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 leather armour a cursed -2 dagger a cursed +0 leather armour an arrow (9, -7, D:6) a +0 shortbow (9, -4, D:6) a +0 dagger (10, -7, D:6) a +0 trident a +0 leather armour (24, 5, D:6) a +0 shortbow 14 arrows (24, 7, D:6) 2 arrows (25, 8, D:6) an arrow (26, 8, D:6) an arrow (26, 10, D:6) an arrow (27, 14, D:6) 2 large rocks a chunk of flesh a hound skeleton (33, 42, D:6) an arrow (35, 43, D:6) a +0 shortbow 18 arrows