mishael Level 1 of the Dungeon (10, 5, D:1) a +0 club (12, -1, D:1) a +0 club (15, 15, D:1) a +0 robe (19, 25, D:1) a +0 mace (25, 3, D:1) a +0 club (28, 10, D:1) a +0 spear (29, 26, D:1) a +0 short sword (31, 26, D:1) a +0 dagger (42, 17, D:1) a cursed -3 dagger (42, 34, D:1) a +0 short sword (45, 24, D:1) a +0 club (46, 35, D:1) a cursed -2 short sword (47, 32, D:1) a stone (47, 33, D:1) a stone (54, 18, D:1) a stone (55, 0, D:1) a +0 whip (56, 19, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +0 whip (3, -23, D:2) 9 stones (12, -37, D:2) a +0 short sword (12, -32, D:2) a +0 hand axe (18, -28, D:2) a +0 plate armour (28, -21, D:2) a +0 short sword 21 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (2, 37, D:3) 14 stones (8, 36, D:3) a stone (8, 37, D:3) a stone (10, 37, D:3) a stone (13, 26, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 37, D:3) a +0 short sword (23, 14, D:3) a +0 club (33, 17, D:3) a +0 dagger (34, 31, D:3) 35 arrows (35, 17, D:3) a stone (35, 29, D:3) 19 stones (36, 16, D:3) a stone (39, 47, D:3) a +0 short sword (39, 52, D:3) 29 arrows (40, -9, D:3) a +0 whip (41, 25, D:3) a cursed -2 flail (42, -3, D:3) a +0 dagger (43, 2, D:3) a +0 dagger (44, 2, D:3) a +0 club a +0 scale mail a +0 trident (44, 38, D:3) a cursed -3 dagger (45, 1, D:3) a +0 flail a +0 short sword (46, 29, D:3) an uncursed ring of attention (48, 48, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Voagrer's Antique Weapon Emporium a +0 hand axe (93 gold) a +0 war axe (108 gold) a +0 flail of holy wrath (257 gold) a +3 spear of flaming (694 gold) a +0 short sword (93 gold) a cursed +0 hunting sling (3 gold) the cursed +0 war axe of Heqej {elec, MR+ Dex+6} (957 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It has a curse placed upon it. the +8 hunting sling of Berchiru {flame, Fragile rF++ MP+9 SInv} (2625 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It affects your magic capacity (+9). It lets you see invisible. It will be destroyed if unequipped. a +0 giant spiked club (58 gold) a +1 vampiric rapier (589 gold) (0, 0, D:4) 18 stones (7, -10, D:4) a +0 giant spiked club (7, -3, D:4) a +0 giant club (15, -4, D:4) 18 stones (18, -5, D:4) a +0 long sword (22, 1, D:4) a +0 dagger (25, -16, D:4) a +0 dagger of holy wrath (26, 14, D:4) a +0 war axe (28, -2, D:4) a cursed -3 giant club (28, 4, D:4) 18 stones (35, -6, D:4) a +0 trident (37, 17, D:4) 20 sling bullets Level 5 of the Dungeon [Shop] Gunt's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:5) a +1 whip of electrocution a +0 robe (12, 18, D:5) a +0 giant club (14, 12, D:5) a +0 robe (15, -4, D:5) 10 arrows a +0 shortbow (16, -5, D:5) an arrow a +0 giant club (16, -4, D:5) an arrow (16, -2, D:5) a +0 leather armour (18, -1, D:5) an arrow (26, 31, D:5) 16 stones (28, 6, D:5) a +0 short sword (28, 14, D:5) 16 stones (31, 5, D:5) a +0 robe (31, 25, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of the Genius {Harm *Drain *Slow Int+5} (4190 gold) [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+5). It causes draining when unequipped. It may slow you when you take damage. the +10 whip of Valiance {vamp, *Corrode rN+ Int+6} (7570 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It protects you from negative energy. It may corrode you when you take damage. the +5 spear of Subterfuge {freeze, SInv} (4160 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. the amulet of Dishonour {Harm *Drain rC+} (4400 gold) [amulet of harm] It increases damage dealt and taken. It protects you from cold. It causes draining when unequipped. (0, 0, D:6) a +0 trident (2, 48, D:6) a +0 giant club (18, 50, D:6) a +0 giant club (22, 10, D:6) a +0 giant club (30, 45, D:6) a +0 robe (32, 1, D:6) a scroll of noise (35, 7, D:6) a +0 short sword a +0 leather armour (35, 8, D:6) a +0 dagger a +0 leather armour (37, 0, D:6) a cursed -1 club (37, 7, D:6) a +0 leather armour (38, 26, D:6) a +0 dagger (42, 46, D:6) 14 arrows (52, 36, D:6) a +0 leather armour (55, 34, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +3 hand axe (1, 0, D:7) a +0 glaive a +0 plate armour (6, 26, D:7) a cursed -2 flail (8, 0, D:7) a +0 club (14, 10, D:7) a +0 dagger (22, -8, D:7) an arrow (22, 20, D:7) a +0 halberd a +0 robe (23, 21, D:7) a +4 scimitar a +0 robe (23, 22, D:7) a cursed +0 scimitar a +0 robe a +5 mace a +0 robe (23, 23, D:7) a cursed +5 morningstar of freezing a +0 robe (25, -1, D:7) 18 arrows a +0 shortbow (29, 13, D:7) a +0 giant club (30, 16, D:7) a +0 robe (34, 3, D:7) a +0 club (35, 3, D:7) a +0 dagger (35, 4, D:7) a +0 plate armour a +0 halberd (38, 26, D:7) a +0 robe a +0 dagger (39, 23, D:7) an uncursed amulet of magic regeneration a +0 hand axe a +0 plate armour (42, 22, D:7) a +0 club (46, -6, D:7) a +1 war axe (48, 16, D:7) a +0 spear (49, -7, D:7) 18 stones (49, 17, D:7) a +0 halberd (50, 4, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 10 sling bullets (1, 28, D:8) a +0 giant club (unseen) (5, 2, D:8) a +0 trident (9, 2, D:8) a +0 troll leather armour (9, 26, D:8) a +0 hand axe (14, 34, D:8) 16 stones (19, -2, D:8) 19 arrows (26, 25, D:8) a +0 quarterstaff (28, 6, D:8) a +0 hunting sling (41, 35, D:8) a +0 hand axe a cursed -2 animal skin Level 9 of the Dungeon [Shop] Defe's Weapon Boutique a +0 halberd (52 gold) 25 arrows (65 gold) 15 stones (19 gold) a cursed +0 club (1 gold) a cursed -3 dagger (1 gold) a +0 falchion (39 gold) the +3 scimitar of Saltpetre {flame, Int+3} (461 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). 20 arrows (52 gold) a +0 hand axe (39 gold) a +2 great mace of venom (257 gold) a +0 falchion (39 gold) a +0 club (13 gold) [Shop] Pahyam's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Vexoull's Antique Armour Shoppe a +0 helmet of see invisible (310 gold) a +0 plate armour (621 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +1 robe of fire resistance (342 gold) a +0 helmet (121 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a cursed +0 robe (2 gold) a +2 pair of gloves (445 gold) a +0 ring mail (108 gold) a +0 chain mail (121 gold) the +5 robe of Night {Dark MR+ SInv} (1620 gold) It affects your resistance to hostile enchantments. It lets you see invisible. (0, 0, D:9) a cursed -3 whip (2, 9, D:9) 30 stones (4, -9, D:9) a +0 leather armour a +0 dagger (4, -8, D:9) a +0 dagger a +2 hand axe of freezing a +0 plate armour (5, -10, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe (7, 28, D:9) a +1 great mace of protection (10, 29, D:9) a +0 robe (12, -5, D:9) a +0 dagger (12, 31, D:9) a +0 hand axe a +0 leather armour (13, 30, D:9) a +0 quarterstaff a +0 shortbow 17 arrows (13, 31, D:9) a +0 hand axe (14, 33, D:9) 14 stones (15, 31, D:9) a +0 quarterstaff (16, 19, D:9) a +0 leather armour (20, -10, D:9) 19 stones (20, -3, D:9) a stone (20, -2, D:9) 12 stones a +0 ring mail a +0 club (20, 23, D:9) 7 stones (21, -2, D:9) a stone a +0 leather armour a +0 mace a +0 robe (21, 23, D:9) 26 sling bullets (22, -2, D:9) 3 stones a +0 hand axe (22, 29, D:9) a potion of degeneration (unseen) (23, -2, D:9) a stone (27, -2, D:9) a stone (27, 18, D:9) 8 stones (28, 8, D:9) 23 arrows (29, 8, D:9) a +0 giant club (29, 30, D:9) 13 gold pieces (29, 31, D:9) a scroll of fog (29, 33, D:9) a scroll of brand weapon (29, 34, D:9) 10 gold pieces (31, 30, D:9) an arrow (31, 37, D:9) an uncursed ring of poison resistance (32, 30, D:9) a +0 flail of venom (34, 31, D:9) 2 arrows (35, 21, D:9) a +0 dagger a +0 robe a +0 chain mail a +0 falchion (35, 31, D:9) an arrow (37, -7, D:9) a +0 shortbow (37, 32, D:9) 7 arrows a +0 shortbow (38, -5, D:9) an arrow (38, -4, D:9) an arrow (38, -3, D:9) an arrow (38, -1, D:9) 4 arrows Level 10 of the Dungeon (0, 0, D:10) 17 stones (13, 4, D:10) 24 arrows a +0 shortbow (13, 5, D:10) an arrow (15, 5, D:10) a +0 dagger (15, 6, D:10) a +0 scale mail a +2 dagger of holy wrath (15, 7, D:10) a cursed +0 leather armour a +0 club (26, 5, D:10) 22 stones (31, 34, D:10) a +0 shortbow (32, 19, D:10) 21 sling bullets (35, 10, D:10) 13 stones (36, 4, D:10) a +0 chain mail (37, 16, D:10) 10 gold pieces (37, 17, D:10) a scroll of teleportation (37, 18, D:10) 10 stones (43, 28, D:10) a +0 whip (44, 26, D:10) a +0 club (45, 20, D:10) a +0 short sword (45, 26, D:10) a +0 club (45, 28, D:10) a +0 hand axe (45, 30, D:10) a +0 short sword of venom (46, 25, D:10) a +0 robe a +0 dagger (46, 28, D:10) a +0 dagger (49, 33, D:10) a +0 troll leather armour (65, 11, D:10) a +0 short sword (66, 11, D:10) 2 potions of degeneration the +4 dagger of Desperation {pierce, Str+4 Int+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). It lets you see invisible. the +7 falchion "Oqomieg" {drain, *Drain +Fly rPois rN++} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It greatly protects you from negative energy. It lets you fly. It causes draining when unequipped. (67, 37, D:10) 8 sling bullets a +0 flail the Ecumenical Temple