mishamorgan Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 28, D:1) a +0 club (8, 27, D:1) a +0 club (18, -2, D:1) a +0 club (18, 6, D:1) 14 stones (20, -6, D:1) a +0 ring mail (29, 31, D:1) a +0 dagger (32, -6, D:1) a +0 spear (36, -1, D:1) a plain deck of wonders (36, 10, D:1) a +0 club (38, 17, D:1) a +0 club (41, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 25 arrows (6, -3, D:2) a +0 short sword (25, -28, D:2) a +0 scale mail (36, 20, D:2) a +0 dagger (42, -22, D:2) a +0 dagger (44, 15, D:2) a +0 dagger (45, -7, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger 3 stones (5, 31, D:3) 10 stones (9, 9, D:3) a +0 mace (9, 42, D:3) a +0 whip (18, 16, D:3) a +0 mace (18, 17, D:3) a +0 mace (19, 16, D:3) a +0 mace (19, 17, D:3) a +0 mace (19, 25, D:3) a +2 quarterstaff of chaos (20, 16, D:3) a +0 mace (20, 17, D:3) a +0 mace (20, 18, D:3) a +1 mace of protection (21, 14, D:3) a +0 mace (21, 16, D:3) a +0 mace (21, 17, D:3) a +0 mace (21, 27, D:3) a +2 mace of protection (40, 28, D:3) 22 bolts (43, 24, D:3) 22 arrows (47, 22, D:3) a +0 short sword (47, 24, D:3) 19 stones (52, 40, D:3) 8 needles of sleeping (55, 44, D:3) a +0 giant club (56, 56, D:3) a +0 dagger (59, 27, D:3) a +0 long sword (60, 7, D:3) 20 stones (64, 27, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Udet's Assorted Antiques the +3 leather armour of Roqedgh {Int+3} (727 gold) It affects your intelligence (+3). a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of amnesia (84 gold) a +0 rapier (96 gold) the +2 quarterstaff of Baynk {antimagic, rElec rN+ MP-9 Str+5} (1216 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+5). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (-9). a box of beasts (480 gold) a wand of polymorph (17/24) (456 gold) a disc of storms (480 gold) a potion of might (96 gold) (0, 0, D:4) a +0 club a +0 spear (0, 1, D:4) a +0 spear (8, -49, D:4) a +0 giant club (14, -51, D:4) a +0 giant spiked club (20, -46, D:4) a +0 dagger a +0 hand axe a +0 scale mail (23, -46, D:4) a +0 dagger 3 tomahawks a +0 leather armour (27, -10, D:4) 2 stones (28, -46, D:4) a +0 flail (28, -9, D:4) a cursed -3 dagger a +0 hunting sling 16 stones a +0 club (29, -15, D:4) a +0 dagger a +0 chain mail (29, -8, D:4) 2 stones (30, -21, D:4) a +0 ring mail (30, -19, D:4) a cursed -3 club (31, -21, D:4) a +0 dagger (32, -9, D:4) a stone (34, -10, D:4) a +0 club (35, -10, D:4) a +0 club 3 stones (36, -14, D:4) 26 stones (36, -8, D:4) a +0 club (44, -49, D:4) a +0 dagger (45, -49, D:4) a +0 club (49, -32, D:4) a stone (49, -31, D:4) a stone (50, -31, D:4) a stone (50, -18, D:4) a +1 dagger a +0 hat a +0 short sword (50, -17, D:4) a +0 leather armour a +0 buckler (50, -16, D:4) a +0 robe (51, -34, D:4) a +0 giant spiked club (51, -31, D:4) a stone (52, -33, D:4) a stone (52, -32, D:4) a stone (52, -31, D:4) 3 stones (54, -31, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) 11 stones (10, -12, D:5) a +0 mace (10, -9, D:5) a +0 quarterstaff (33, -1, D:5) 18 stones (38, 6, D:5) a +0 leather armour (38, 20, D:5) a +0 short sword (40, -16, D:5) a +0 hand axe (42, -13, D:5) a cursed -1 mace (43, 5, D:5) 12 bolts (47, 20, D:5) a +0 war axe a cursed +0 leather armour a +0 trident a +0 leather armour (49, 20, D:5) a +0 dagger a +0 robe (52, 1, D:5) a +0 spear (57, 8, D:5) a +2 glaive of flaming (60, 20, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Nihehoh's Antique Armour Shoppe the +1 chain mail of Henotheism {Int+8 Dex-5} (456 gold) It affects your intelligence (+8). It affects your dexterity (-5). a +0 chain mail (90 gold) a +0 ring mail (80 gold) a +0 chain mail (90 gold) the +0 cloak of Noisao {Regen+ Dex+2} (314 gold) It affects your dexterity (+2). It increases your rate of regeneration. a +0 ring mail (80 gold) a +0 helmet (90 gold) a cursed +0 leather armour (20 gold) a +0 chain mail (90 gold) a +0 helmet (90 gold) a +0 plate armour (460 gold) (0, 0, D:6) a +2 whip of electrocution a +0 flail a +0 leather armour 15 stones (0, 1, D:6) a +0 flail of draining a +0 halberd (0, 2, D:6) a +0 flail (11, -6, D:6) 7 tomahawks (13, 6, D:6) a tomahawk (13, 7, D:6) 22 stones (15, -1, D:6) a +0 whip (15, 2, D:6) a tomahawk (15, 3, D:6) a +0 dagger a +0 robe (16, 2, D:6) 2 tomahawks (17, -1, D:6) a +0 dagger a +0 robe (18, 1, D:6) a +0 flail a tomahawk a +0 ring mail (19, -10, D:6) 5 poisoned needles (21, -7, D:6) a +0 falchion (25, 8, D:6) a +0 spear (27, -8, D:6) 16 bolts (32, -37, D:6) a +0 dagger (34, -39, D:6) a +0 hand axe (34, -38, D:6) a +0 dagger a +0 robe a +0 hand axe (34, -37, D:6) a +0 dagger a +0 robe (34, -35, D:6) a tomahawk (35, -39, D:6) a +0 falchion a +1 leather armour of magic resistance (35, -38, D:6) a +0 halberd a +0 chain mail a +0 trident 4 tomahawks a +0 chain mail (41, 12, D:6) 10 poisoned needles Level 7 of the Dungeon [Shop] Xipof's Antique Weapon Shop the +5 quarterstaff of the Wasp {freeze, rC++} (1530 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. a +0 hunting sling (40 gold) a +0 hand axe (81 gold) the +3 blowgun "Goblinslayer" {evade, Str+3} (845 gold) It affects your evasion (+5 to EV). It affects your strength (+3). a +0 long sword (94 gold) a +0 falchion (81 gold) a cursed +0 hand axe (2 gold) a +0 glaive (175 gold) (0, 0, D:7) 23 stones (4, 6, D:7) 11 stones (11, 7, D:7) a +0 spear (14, 20, D:7) a scroll of noise (16, 11, D:7) a +0 mace (18, 0, D:7) 22 stones (21, -4, D:7) a +0 mace (29, 18, D:7) a +1 naga barding (33, 21, D:7) 21 stones (34, 19, D:7) a +0 shortbow (44, 11, D:7) 3 stones (44, 12, D:7) 4 stones a +2 whip of electrocution (44, 13, D:7) a +0 whip a +0 whip a +0 whip 5 stones (44, 14, D:7) a +0 whip a stone (44, 15, D:7) a +0 whip 3 stones (44, 16, D:7) 3 stones (45, 11, D:7) a stone (45, 16, D:7) a +0 short sword (48, 7, D:7) a +0 scale mail (49, 36, D:7) a +0 shortbow (50, 36, D:7) a +0 spear (51, 20, D:7) a +0 dagger a cursed -3 shortbow (60, 22, D:7) a +0 cloak (61, 33, D:7) a +0 mace (62, 20, D:7) a +0 glaive (62, 21, D:7) a +0 helmet (64, 31, D:7) a +0 whip (64, 41, D:7) a +0 shortbow (65, 33, D:7) a +0 whip (65, 36, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 robe (7, 0, D:8) a +0 giant club (9, 1, D:8) a +0 spear (10, 1, D:8) a +0 whip a +0 leather armour (13, -1, D:8) a +0 spear a +0 spear a +0 whip (15, 2, D:8) 10 poisoned needles (17, -24, D:8) a +0 scale mail a +0 hand axe (20, -20, D:8) a +0 leather armour (23, -20, D:8) a cursed -3 dagger (25, -28, D:8) a cursed -1 mace a +0 robe (26, -28, D:8) a +0 spear (36, -8, D:8) a +0 ring mail (37, -8, D:8) a +0 leather armour (39, -14, D:8) a +0 flail (42, -21, D:8) a +2 arbalest of flaming (44, -16, D:8) 30 stones (46, -23, D:8) a cursed +2 spear (47, -21, D:8) a +0 whip (50, -4, D:8) a +0 scale mail a cursed +0 hand axe (51, -4, D:8) a +0 robe a +0 dagger (51, 26, D:8) a +0 short sword (52, -2, D:8) a +0 leather armour a +3 morningstar (53, 1, D:8) a +0 chain mail a +0 flail (53, 2, D:8) a +0 dagger (57, 21, D:8) a +0 mace (unseen) (58, 20, D:8) a +0 giant club (60, 24, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +1 lajatang of protection (12, -16, D:9) a +0 robe (15, -30, D:9) a +0 robe a +0 dagger (15, -29, D:9) a +0 broad axe a +0 robe a +0 dagger (16, -22, D:9) a +0 hand axe (16, 11, D:9) an uncursed ring of teleportation the +2 robe of Patterns {rPois MR++ Dex-4} It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. a +0 hunting sling of venom a wand of polymorph (10/24) 4 potions of lignification a +1 leather armour of positive energy 60 sling bullets a +0 robe (19, 15, D:9) 16 poisoned needles (21, -35, D:9) a +0 giant club (23, 0, D:9) a +0 dagger a +0 robe (25, -5, D:9) a +0 glaive a +0 plate armour (27, 0, D:9) a +0 dagger a cursed +0 robe (30, 4, D:9) 18 stones (30, 6, D:9) a +0 war axe a +0 plate armour (37, -31, D:9) a +0 giant club (46, 4, D:9) a +0 shortbow (51, -7, D:9) a cursed ring of teleportation (56, -42, D:9) a +0 shortbow (66, -9, D:9) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (1, 3, Lair:1) a wand of digging (21/24) a wand of flame (38/48) a wand of iceblast (6/15) a wand of iceblast (3/15) (1, 4, Lair:1) the amulet of Cijualu {Dismiss rElec rPois rN++ Int-3} [amulet of dismissal] It may teleport away creatures that harm you. It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. an uncursed ring of stealth an uncursed ring of positive energy an uncursed ring of sustain attributes an uncursed ring of see invisible an uncursed ring of resist corrosion (1, 5, Lair:1) a scroll of brand weapon 4 scrolls of remove curse a scroll of amnesia 3 scrolls of fog (1, 6, Lair:1) a potion of cure mutation 2 potions of cancellation 6 potions of curing (2, 3, Lair:1) a scroll of vulnerability (2, 4, Lair:1) a book of Cantrips a book of Burglary a book of Minor Magic (2, 6, Lair:1) the +6 long sword of Volon {slice, *Corrode rElec rF+ MR+++} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode you when you take damage. the +5 battleaxe of the Apocalypse {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). a +3 dagger of venom (6, 1, Lair:1) a +1 eveningstar of freezing (12, 13, Lair:1) a +0 war axe (14, 46, Lair:1) an uncursed ring of see invisible a +1 hat (24, -8, Lair:1) a +0 war axe (39, 16, Lair:1) 25 stones (39, 17, Lair:1) 10 poisoned needles (42, 7, Lair:1) a +0 robe (44, -2, Lair:1) 8 tomahawks (45, -14, Lair:1) 20 bolts (59, 26, Lair:1) a +0 cloak (60, -9, Lair:1) 2 javelins (63, 39, Lair:1) a +0 scale mail (64, 12, Lair:1) a +0 mace (66, 41, Lair:1) a +0 battleaxe (70, 40, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (2, -13, Lair:2) a +0 leather armour (8, -22, Lair:2) a +0 falchion (16, 11, Lair:2) a +0 spear (21, -33, Lair:2) a fan of gales (42, -4, Lair:2) a wand of random effects (14/48) (48, -13, Lair:2) 23 stones (53, -10, Lair:2) a +0 leather armour (61, -41, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 scrolls of random uselessness (5, 6, Lair:3) 6 tomahawks (11, -11, Lair:3) 12 stones (25, 4, Lair:3) a +0 long sword (26, -11, Lair:3) a +0 falchion (38, -25, Lair:3) 3 needles of confusion (40, 13, Lair:3) a +0 robe (41, 33, Lair:3) a +0 morningstar (46, 0, Lair:3) a +0 robe (47, -21, Lair:3) a lamp of fire (49, 29, Lair:3) 6 sling bullets (54, -12, Lair:3) a +0 shortbow (59, -7, Lair:3) a potion of degeneration (59, 16, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (21, -11, Lair:4) a scroll of vulnerability (24, -4, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (2, -1, Lair:5) a +0 dagger (11, 4, Lair:5) a hippogriff skeleton (15, 9, Lair:5) a water moccasin corpse (17, 12, Lair:5) a yak corpse (20, 13, Lair:5) 21 sling bullets (34, 18, Lair:5) 13 stones