mishamorgan Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 short sword (8, 6, D:1) a +0 club (22, -10, D:1) 19 arrows (26, 6, D:1) a +0 club (42, 23, D:1) 24 sling bullets (47, -8, D:1) a cursed -2 club (53, -11, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 club 49 stones (6, -1, D:2) 4 stones (9, 34, D:2) 2 stones (12, 5, D:2) 10 stones (12, 17, D:2) a +0 chain mail a +0 short sword (13, 21, D:2) a +0 dagger (14, 19, D:2) a +0 dagger (16, 17, D:2) a stone (17, 17, D:2) a cursed -2 club (19, 16, D:2) a +0 hand axe (20, 15, D:2) a +0 short sword a +0 animal skin a +0 helmet (20, 18, D:2) a stone (21, 18, D:2) a stone (23, 17, D:2) 2 stones (27, 16, D:2) 19 stones a cursed -1 hunting sling (28, -2, D:2) a +0 dagger 2 stones (28, 13, D:2) a cursed -3 club (29, 13, D:2) a +0 dagger (30, 29, D:2) a +0 club (32, 8, D:2) a +0 dagger (34, -3, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (3, 19, D:3) a +0 mace (8, -7, D:3) a +0 robe (10, 36, D:3) a +0 plate armour (12, 17, D:3) a +0 club (15, 22, D:3) a +0 halberd (17, 24, D:3) a +0 spear (19, 5, D:3) a +0 short sword (19, 23, D:3) a +0 leather armour (24, -1, D:3) a cursed -2 club a +0 dagger (29, 34, D:3) a +0 whip (31, -6, D:3) a +0 club (32, 30, D:3) a +0 club (33, 5, D:3) a +0 leather armour a +0 hand axe (45, 11, D:3) a cursed +0 leather armour a +0 club (46, 12, D:3) a +0 club a +0 leather armour a +0 scale mail a +0 mace (54, 13, D:3) 26 stones (54, 25, D:3) a +0 dagger Level 4 of the Dungeon (1, -12, D:4) 14 stones (43, 38, D:4) a +0 ring mail (51, 31, D:4) 12 stones (53, 32, D:4) a +0 leather armour a +0 short sword a +0 short sword Level 5 of the Dungeon (7, 8, D:5) 12 stones (8, -32, D:5) a +1 dagger a +0 robe a +0 spear (8, -30, D:5) a +1 hand axe of chopping (9, -28, D:5) a +0 robe a +0 dagger (9, -7, D:5) a +0 falchion (10, -25, D:5) a +0 leather armour a +0 falchion (14, -19, D:5) a +0 giant club (21, 1, D:5) a +0 falchion (24, -13, D:5) an arrow (25, -16, D:5) an arrow (26, -15, D:5) 2 arrows (28, -20, D:5) 16 arrows a +0 shortbow (28, -2, D:5) 12 stones (29, -23, D:5) a +0 halberd (39, -16, D:5) a +0 trident (40, -28, D:5) a +0 dagger (42, -14, D:5) 11 poisoned needles (43, -9, D:5) a +0 robe a +1 whip of freezing (46, -2, D:5) a +0 mace (50, -2, D:5) a +0 robe Level 6 of the Dungeon [Shop] Jogeyhul's Magic Scroll Boutique a scroll of noise (11 gold) a scroll of noise (11 gold) a scroll of remove curse (33 gold) a scroll of recharging (104 gold) a scroll of noise (11 gold) a scroll of teleportation (33 gold) a scroll of vulnerability (82 gold) a scroll of teleportation (33 gold) a scroll of amnesia (38 gold) (2, 2, D:6) 2 tomahawks (3, 6, D:6) 21 stones (6, 27, D:6) a +2 vampiric whip (7, 32, D:6) a +0 mace (7, 34, D:6) a +0 mace (8, 33, D:6) a +0 mace (8, 35, D:6) a cursed -2 mace (8, 36, D:6) a +0 mace (8, 39, D:6) a +0 mace (8, 40, D:6) a +0 mace (8, 41, D:6) a +0 mace (9, 37, D:6) a +0 mace (9, 38, D:6) a +4 quarterstaff of chaos a +0 mace (9, 39, D:6) a +0 mace (9, 40, D:6) a +0 mace (10, 39, D:6) a +0 mace (10, 40, D:6) a +0 mace (10, 41, D:6) a +0 mace (11, 23, D:6) a +0 short sword (18, 1, D:6) a +0 dagger a +0 robe (24, 6, D:6) a +0 halberd a +0 chain mail (26, 9, D:6) a +2 hand axe of freezing 4 tomahawks (26, 28, D:6) a +0 leather armour (27, 3, D:6) a +0 short sword (27, 4, D:6) a +0 trident a +0 plate armour (28, 17, D:6) a +0 giant club (28, 22, D:6) 15 sling bullets (29, 7, D:6) a tomahawk (29, 33, D:6) a +0 dagger (32, 10, D:6) 20 stones (33, 28, D:6) 27 stones (36, 4, D:6) a +0 hand axe a +0 ring mail (36, 13, D:6) a +0 leather armour (39, 21, D:6) a +0 giant club (39, 28, D:6) 11 stones (42, 25, D:6) a +0 ring mail (44, 18, D:6) a +0 hand axe (45, 1, D:6) a +0 leather armour a +0 dire flail (52, 4, D:6) 8 stones Level 7 of the Dungeon [Shop] Mionisocs's Jewellery Shoppe an uncursed ring of positive energy (220 gold) an uncursed amulet of harm (330 gold) a +5 ring of evasion (605 gold) a +2 ring of evasion (110 gold) an uncursed ring of flight (192 gold) the ring of Futoweubb {rElec rF+ rN+ Dex+4} (574 gold) [ring of dexterity] It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It protects you from negative energy. an uncursed ring of ice (275 gold) a +3 ring of dexterity (172 gold) (0, 0, D:7) 7 stones (1, -21, D:7) 24 sling bullets (3, -20, D:7) a sling bullet (8, -18, D:7) a +0 leather armour a +0 short sword (10, -18, D:7) a +0 ring mail a +1 quarterstaff of speed 13 sling bullets a +1 hunting sling of flaming (11, 3, D:7) a +0 war axe (14, -29, D:7) a +0 robe (24, -8, D:7) a +0 mace a cursed +0 plate armour (25, -21, D:7) a +0 cloak (26, -34, D:7) 19 stones (28, -13, D:7) a +0 shortbow 17 arrows (28, -9, D:7) a wand of random effects (39/48) a +2 dagger of venom a wand of slowing (19/48) 2 potions of degeneration a +0 trident a +0 dagger a +0 robe (29, -24, D:7) a +0 hand axe (29, -19, D:7) a +0 short sword a +1 ring mail of poison resistance (29, -13, D:7) a +0 falchion (31, -15, D:7) a +0 robe (36, -17, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) 21 arrows (5, 6, D:8) a +0 short sword (5, 7, D:8) a +2 short sword of speed a +0 dagger a +0 robe (6, 7, D:8) a +0 dagger a +0 ring mail (7, 7, D:8) a +0 club a +0 ring mail (8, -15, D:8) an arrow (14, -2, D:8) a +0 ring mail (14, 4, D:8) a +0 flail (15, -9, D:8) a cursed -2 dagger (16, -6, D:8) a +0 club a cursed -1 ring mail (17, -5, D:8) a +0 club (17, 1, D:8) a +0 giant spiked club (17, 6, D:8) a +0 club (18, -16, D:8) a +0 shortbow 20 arrows (19, 2, D:8) a +0 war axe (19, 10, D:8) a +0 club (20, 3, D:8) a +0 dagger (24, 19, D:8) a +0 lajatang (25, 15, D:8) a +0 quarterstaff (30, 1, D:8) a +0 war axe (32, 12, D:8) a +0 dagger a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 27 stones (0, 7, D:9) a +0 shortbow 20 arrows (0, 8, D:9) a +0 giant spiked club a +0 giant spiked club (4, 10, D:9) an arrow (12, 0, D:9) a cursed -1 falchion (19, 42, D:9) a +0 leather armour (20, 5, D:9) a +0 dagger (22, 3, D:9) a +0 whip (22, 7, D:9) a +0 short sword 5 stones (22, 9, D:9) a +0 short sword 2 stones (22, 11, D:9) 3 stones (23, 8, D:9) a stone (24, 9, D:9) a +0 giant spiked club (26, 3, D:9) a +0 club (27, 6, D:9) 2 stones (28, 3, D:9) 2 stones (29, 4, D:9) a stone (32, 27, D:9) a +0 club (33, 28, D:9) a +0 leather armour a +0 robe a +2 dagger of electrocution (34, 27, D:9) a +0 scale mail a cursed -3 whip (38, -6, D:9) 13 sling bullets (39, 14, D:9) a +0 short sword (44, 32, D:9) a stone (45, 31, D:9) a stone (47, 33, D:9) a stone (48, 35, D:9) 3 stones (49, 25, D:9) a stone (50, 39, D:9) 2 stones (53, 40, D:9) a +0 hand axe a +0 animal skin Level 10 of the Dungeon [Shop] Cosif's Weapon Shoppe a +0 antimagic war axe (162 gold) a +0 war axe (45 gold) the +5 mace of the Bear {venom, +Inv Int+3 Dex-2} (581 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (-2). It lets you turn invisible. a +0 flail (45 gold) 20 arrows (52 gold) a +0 rapier (52 gold) 32 stones (41 gold) a +0 long sword (45 gold) a +2 spear of freezing (226 gold) a +0 arbalest (58 gold) [Shop] Xasoh's Jewellery Emporium the ring of the Middle {+Fly MR+ Str+4 Int+4} (750 gold) [ring of flight] It affects your strength (+4). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you fly. a cursed ring of teleportation (72 gold) an uncursed amulet of harm (480 gold) the amulet of Xyeruc {Inacc rF- MR+++ MP+9 Str+2} (190 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). an uncursed ring of fire (400 gold) the ring "Ufyr Rym" {Fragile rPois Slay+2 Stlth-} (344 gold) [ring of loudness] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It will be destroyed if unequipped. It makes you less stealthy. a cursed ring of loudness (72 gold) an uncursed ring of fire (400 gold) an uncursed ring of ice (400 gold) a +3 ring of intelligence (251 gold) the ring "Quxto" {rN+ Str+3 Stlth+} (577 gold) [ring of positive energy] It affects your strength (+3). It protects you from negative energy. It makes you more stealthy. the amulet "Josed" {Harm *Drain rC+ Str+2 Slay+3 SInv} (1040 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It lets you see invisible. [Shop] Affy's Antique Weapon Shop a +0 spear (102 gold) the +8 quarterstaff of Gedwoet {vamp, Str+3} (2220 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). a +0 scimitar of slicing (272 gold) a +0 hunting sling of freezing (159 gold) a +0 shortbow (102 gold) the cursed +9 Sword of Zonguldrok {reap, *Curse} (4250 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the +8 morningstar of the Equinox {freeze, rC+ MP+9} (2080 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your magic capacity (+9). (0, 0, D:10) a +0 leather armour (1, 5, D:10) a +0 giant club (6, -18, D:10) an arrow (7, -22, D:10) an arrow (8, -25, D:10) 6 arrows a +0 shortbow (8, -19, D:10) 2 arrows (16, -27, D:10) 3 arrows (17, -19, D:10) a cursed -2 club (18, 3, D:10) 18 stones (19, -17, D:10) a +0 giant club (19, -10, D:10) a stone (20, -13, D:10) a +0 giant club (21, -13, D:10) a +0 robe 21 stones a +0 dagger (24, -14, D:10) a +0 giant club (26, -24, D:10) a +0 short sword (26, 0, D:10) 16 sling bullets (29, 5, D:10) a wand of random effects (29/48) a wand of slowing (31/48) a wand of paralysis (4/24) (33, 5, D:10) a +0 glaive (37, -34, D:10) a +0 club (37, 5, D:10) a +0 mace (40, -36, D:10) a +0 giant spiked club (40, -21, D:10) a +0 trident (41, -29, D:10) a +0 flail (43, -29, D:10) a +0 morningstar (48, -18, D:10) a box of beasts Level 11 of the Dungeon (0, 0, D:11) a plain deck of wonders (2, 26, D:11) a wand of flame (24/48) (5, 18, D:11) a +0 giant club (11, -6, D:11) a scroll of random uselessness (11, -4, D:11) a +0 buckler (26, 10, D:11) a +0 giant club (30, 15, D:11) 13 arrows (39, 6, D:11) a +0 dagger a +0 robe (40, 16, D:11) a +0 flail (41, 3, D:11) a +0 club (42, 1, D:11) a +0 dagger a cursed +0 robe (43, 3, D:11) a +1 trident of venom (44, 3, D:11) a +0 dire flail a +0 robe (44, 31, D:11) a -2 spear a +0 animal skin (46, 20, D:11) an uncursed ring of ice 42 poisoned needles (49, 3, D:11) 5 large rocks (49, 31, D:11) 26 sling bullets (50, 3, D:11) a large rock (50, 10, D:11) a +0 giant club (51, 11, D:11) a +3 spear a +1 scimitar a +0 dagger a +0 robe a +0 robe a +0 robe (51, 12, D:11) a +2 falchion of slicing a +0 robe (51, 17, D:11) 20 stones (55, 17, D:11) 2 large rocks (61, 13, D:11) 2 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of immolation