mishamorgan Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, -13, D:1) 30 arrows (21, -23, D:1) a +0 club (32, 3, D:1) a +0 robe (33, -33, D:1) a +0 short sword (33, -31, D:1) a +0 mace (33, -29, D:1) a +0 club (45, 16, D:1) a +0 club (48, -14, D:1) a cursed +0 dagger (50, -12, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 6, D:2) a +0 dagger (6, -9, D:2) a +0 plate armour (8, 20, D:2) a +0 club (9, 28, D:2) a +0 club (10, 28, D:2) a +0 club a +0 club (11, 4, D:2) a +0 robe (11, 28, D:2) a cursed -1 club a +0 dagger (13, -11, D:2) a +0 quarterstaff (23, -15, D:2) 14 bolts (34, -7, D:2) a +0 club (45, 8, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) 24 arrows (4, 28, D:3) a +0 ring mail (7, 30, D:3) a +0 dagger (16, 30, D:3) a +0 helmet a +0 animal skin a +0 whip (17, 37, D:3) a +0 dagger (29, 25, D:3) a +0 hunting sling (38, 5, D:3) a +0 robe (48, 25, D:3) a +0 mace Level 4 of the Dungeon [Shop] Naifya's Magic Scroll Emporium a scroll of amnesia (49 gold) 3 scrolls of identify (84 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) [Shop] Zouzeub's Armour Boutique the +4 robe of Night {+Inv MR+ SInv Stlth+} (520 gold) It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. a cursed +0 leather armour (1 gold) a +1 robe of positive energy (106 gold) a +0 chain mail (49 gold) a +0 naga barding of fire resistance (330 gold) a +0 plate armour (253 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 buckler (49 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) [Shop] Weud's Weapon Shop (Shop contents are unknown) (0, 0, D:4) a +0 giant club (10, 24, D:4) a tomahawk (11, 20, D:4) a +0 dagger 2 tomahawks (12, 18, D:4) a +0 mace a +0 leather armour (12, 19, D:4) a +0 dagger a +0 robe (13, 18, D:4) a tomahawk (15, 19, D:4) a cursed -2 dagger (21, 5, D:4) a +0 ring mail (27, -25, D:4) a +0 leather armour (59, 17, D:4) a cursed -2 giant spiked club (61, 11, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (10, 34, D:5) 17 arrows (16, 44, D:5) a +0 war axe (17, 29, D:5) a cursed -2 long sword a +0 robe (28, 4, D:5) 19 arrows (36, -5, D:5) a +0 giant spiked club (48, 38, D:5) a cursed +0 ring mail Level 6 of the Dungeon (12, -14, D:6) a +0 leather armour (21, 6, D:6) 21 arrows (24, 15, D:6) 11 arrows (28, -25, D:6) a +0 falchion a +0 scale mail (32, 11, D:6) a +0 giant spiked club (34, 19, D:6) a +0 short sword (39, -30, D:6) a +0 shortbow 24 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 shield (15, 4, D:7) a +0 dagger (20, -23, D:7) a +0 shortbow 9 arrows (21, -27, D:7) 3 arrows (21, -26, D:7) 5 arrows (21, -25, D:7) an arrow (22, -28, D:7) 3 arrows (22, -22, D:7) a +0 shortbow 13 arrows (23, -27, D:7) an arrow (24, -23, D:7) an arrow (25, -23, D:7) an arrow (27, -26, D:7) a +0 war axe (40, -21, D:7) a +0 mace (43, 5, D:7) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 whip of draining a +0 whip (46, 2, D:7) a +0 chain mail a +0 long sword (47, 2, D:7) a +0 giant club (49, 1, D:7) a +0 robe a +0 club a cursed -1 shortbow (49, 3, D:7) a +0 whip a +0 whip (58, 0, D:7) an uncursed amulet of harm a potion of mutation 6 needles of confusion a +0 robe 152 stones Level 8 of the Dungeon (0, 0, D:8) a +0 trident (8, 8, D:8) a +0 dire flail a +0 giant spiked club (21, 14, D:8) a +0 short sword (25, -8, D:8) a +0 dagger a +0 dagger (31, -8, D:8) a stone (32, -5, D:8) 18 arrows (37, -20, D:8) a +0 whip (39, 1, D:8) a +0 scimitar a +0 robe a +0 dagger (40, 14, D:8) a +0 trident (41, 3, D:8) a +0 whip (42, 3, D:8) a +2 vampiric war axe a +2 falchion of distortion (47, -34, D:8) an arrow (48, -34, D:8) a +0 shortbow 17 arrows (52, -21, D:8) 24 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (24, -1, Lair:1) a +2 leather armour of cold resistance the +7 chain mail of the Hippo {rC+ Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It protects you from cold. a +3 plate armour of cold resistance (24, 0, Lair:1) an uncursed ring of sustain attributes (25, 0, Lair:1) a wand of lightning (5/15) a wand of acid (7/15) (26, -1, Lair:1) a potion of cure mutation (26, 0, Lair:1) a book of Transfigurations a book of Geomancy (31, 21, Lair:1) a stone (39, 19, Lair:1) a scroll of immolation 2 potions of degeneration a scroll of noise an uncursed ring of protection from cold a +0 dagger of protection a +1 leather armour of cold resistance 24 poisoned needles 57 stones (39, 21, Lair:1) a potion of resistance (43, 13, Lair:1) a +0 leather armour (50, 33, Lair:1) a +0 helmet (55, -8, Lair:1) a +0 shortbow (58, 4, Lair:1) a cursed +0 plate armour (62, -1, Lair:1) 12 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of mutation (24, 9, Lair:2) 23 arrows (24, 33, Lair:2) a +0 war axe (25, 38, Lair:2) a sling bullet (34, -1, Lair:2) a cursed -3 club (35, 35, Lair:2) 15 poisoned needles (47, 28, Lair:2) a +0 buckler (53, 35, Lair:2) 3 steel tomahawks Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 arrows (16, 18, Lair:3) an uncursed amulet of harm (20, -13, Lair:3) a scroll of noise (23, 1, Lair:3) a +0 spear (24, -14, Lair:3) a +0 dagger (25, 5, Lair:3) a +0 war axe (26, 2, Lair:3) a +0 robe a +0 halberd (27, 2, Lair:3) a +0 scimitar (29, 14, Lair:3) a cursed +0 chain mail (31, 8, Lair:3) a +0 leather armour (36, 10, Lair:3) a +0 shortbow (40, 16, Lair:3) a +0 long sword (42, 20, Lair:3) 15 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 8 needles of confusion (16, -3, Lair:4) a +0 shield (22, -46, Lair:4) a wand of slowing (27/48) a wand of random effects (40/48) a +2 halberd of chopping Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 potions of mutation (2, 16, Lair:5) a potion of mutation (3, -24, Lair:5) a +0 shortbow (6, -17, Lair:5) a +0 robe (17, 15, Lair:5) a stone of tremors (18, -3, Lair:5) a +0 great sword (24, 7, Lair:5) a +0 ring mail (24, 19, Lair:5) a +0 club (26, 7, Lair:5) a +0 scale mail (31, -25, Lair:5) 3 arrows (33, -25, Lair:5) 2 arrows (36, -27, Lair:5) a +2 longbow of flaming 12 arrows a +0 centaur barding (42, 16, Lair:5) a +0 blowgun (44, 2, Lair:5) 11 arrows (52, 16, Lair:5) 16 poisoned needles (56, -3, Lair:5) a +0 trident (59, -25, Lair:5) 24 bolts (65, -13, Lair:5) 12 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) 7 arrows (8, -22, Lair:6) a +0 leather armour (8, 4, Lair:6) a death yak skeleton (9, 5, Lair:6) a +2 pair of boots of flying (44, -10, Lair:6) a +0 quarterstaff Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 short sword (8, -6, Lair:7) 3 poisoned javelins (19, -32, Lair:7) a scroll of immolation (20, -3, Lair:7) 6 tomahawks (21, 19, Lair:7) a cursed +0 chain mail (32, -24, Lair:7) a +1 trident of protection (37, -23, Lair:7) a phial of floods (inert) the +3 battleaxe of Yxkox {chop, rElec rF- Str+4 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It insulates you from electricity. a lamp of fire (inert) 144 stones (44, 0, Lair:7) a throwing net (46, -3, Lair:7) a +0 scale mail (52, -3, Lair:7) a +1 antimagic quarterstaff Level 8 of the Lair of Beasts (26, -2, Lair:8) a +0 leather armour (35, 30, Lair:8) a +0 ring mail (41, 30, Lair:8) a +0 hand crossbow (44, 36, Lair:8) a plain deck of changes (58, 14, Lair:8) a +0 battleaxe (63, 19, Lair:8) a +0 chain mail