mistmaker Level 1 of the Dungeon (0, 0, D:1) 10 arrows (7, 0, D:1) a +0 chain mail (36, -6, D:1) a +0 robe (44, 10, D:1) 23 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 17, D:2) a +1 trident of distortion a +0 scale mail (1, -8, D:2) a +0 ring mail (4, 0, D:2) a +0 short sword (9, -16, D:2) a +0 short sword (14, -7, D:2) a +0 short sword (14, -6, D:2) a +0 whip (15, -16, D:2) a +0 hand axe (21, 10, D:2) a +0 short sword (29, 10, D:2) 26 arrows (31, 6, D:2) a +0 war axe (43, 17, D:2) a +6 club a +0 robe (49, -13, D:2) 11 arrows (55, 5, D:2) a +4 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 0, D:3) a +0 helmet (4, 11, D:3) a +0 whip (6, -32, D:3) a +0 club (10, 17, D:3) a +0 plate armour (28, 15, D:3) a +0 quarterstaff (29, 15, D:3) a +0 dagger (31, -30, D:3) 2 throwing nets (33, -16, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour "Foiru" {rPois rF+} (2520 gold) rF: It protects you from fire. rPois: It protects you from poison. the +7 whip of Amezxaw {pain, rF++ Stlth+} (6850 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It greatly protects you from fire. Stlth: It makes you more stealthy. the ring "Sirrem" {rElec rN+ Will- rCorr Dex+6 Slay+2} (5500 gold) [ring of resist corrosion] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. the +3 ring mail of the Eternal Fruit {rPois rC++ Will+ MP+9} (7220 gold) rC: It greatly protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Will: It increases your willpower. (9, 3, D:4) a +0 scale mail (14, 11, D:4) a +0 spear (29, 12, D:4) a +0 short sword (46, 21, D:4) a +0 dagger (48, 31, D:4) a +0 chain mail (54, 37, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (63, 19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 giant club a +0 hand axe a +0 leather armour (1, -28, D:5) a +0 trident of protection a +0 scale mail (2, -1, D:5) a +0 ring mail a +0 whip (3, -1, D:5) a +0 scale mail a +0 flail (4, -1, D:5) a +0 leather armour a +0 hand axe (5, -25, D:5) 16 bolts (6, -6, D:5) a +0 dagger (9, -6, D:5) a +0 robe (10, -5, D:5) a +0 leather armour (15, -31, D:5) a +0 halberd (15, -30, D:5) a +0 whip a +0 halberd (20, -2, D:5) a +0 trident (23, -2, D:5) a +0 ring mail (24, -12, D:5) 20 arrows (26, -7, D:5) a +0 dagger (31, 11, D:5) a +0 giant spiked club (45, 6, D:5) a +0 dagger 5 stones a +0 dagger (46, 1, D:5) a +0 whip (46, 5, D:5) a +0 club a +0 short sword 3 stones (47, -1, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (1, -12, D:6) 14 stones (5, 8, D:6) a +0 dagger (7, 3, D:6) a +0 whip (10, 3, D:6) a +0 short sword 5 boomerangs (13, 0, D:6) a +0 club (13, 3, D:6) a +0 leather armour a +0 whip a +0 flail (14, 5, D:6) a +1 short sword of electrocution a +0 trident (16, 1, D:6) a +0 long sword (16, 17, D:6) a +0 flail 2 throwing nets a +0 whip a +0 leather armour (17, -11, D:6) 18 stones (17, 17, D:6) a +0 flail (18, 17, D:6) a +0 robe a +0 club a +0 dagger (19, 0, D:6) a +0 trident (20, 17, D:6) a +0 flail a +0 whip of venom (21, 11, D:6) a +0 robe (22, 7, D:6) a +0 chain mail a +0 short sword (26, 20, D:6) a +0 giant spiked club (27, 16, D:6) a +0 ring mail (30, -30, D:6) a +0 hand axe (30, -2, D:6) a +0 leather armour a +0 club (34, -18, D:6) 16 bolts (38, -14, D:6) 106 stones (42, 9, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Reatat's Antique Weapon Boutique a +1 vorpal hunting sling (257 gold) a +0 club (28 gold) the +8 dagger "Tiyber" {drain, +Rage rCorr Str-2 Dex-3} (1377 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-2). Dex: It affects your dexterity (-3). +Rage: It lets you go berserk. rCorr: It protects you from acid and corrosion. a +0 flail (98 gold) the +6 battleaxe of Megalomania {spect, Str+5 Int-5 SInv} (1607 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+5). Int: It affects your intelligence (-5). SInv: It lets you see invisible. a +0 quarterstaff (112 gold) the +5 sword of Power {vorpal} (2240 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. a +4 quarterstaff of draining (817 gold) a +0 war axe (98 gold) a +5 vorpal shortbow (882 gold) a +1 vorpal war axe (341 gold) the +10 trident of Nyoxesaj {freeze, Int-4 Dex+5} (1831 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). (0, 0, D:7) a +0 hand axe a +0 leather armour (1, -1, D:7) a +0 pair of boots (2, -10, D:7) a +0 club (2, 1, D:7) a +0 hand axe (2, 3, D:7) a +2 flail of draining a +0 dagger a +0 scale mail (2, 4, D:7) a +0 club a +0 leather armour (15, 0, D:7) 17 stones (20, 11, D:7) a +0 whip 4 boomerangs (25, -1, D:7) 23 arrows (26, -17, D:7) a +0 dagger (28, 12, D:7) 13 arrows (34, 4, D:7) a +0 helmet (34, 30, D:7) 2 scrolls of noise (42, -9, D:7) a +0 leather armour a +0 war axe (42, 5, D:7) a +0 flail (43, -10, D:7) a +0 dagger (43, 13, D:7) a +0 halberd (44, -8, D:7) a +0 dagger (44, 14, D:7) a +0 whip (60, 10, D:7) a +0 spear (63, 20, D:7) 23 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (still there?) 9 arrows (still there?) (1, 3, D:8) a +0 hand axe a +0 chain mail (3, 3, D:8) a +0 glaive a +0 chain mail (6, 2, D:8) a +0 dagger a +0 robe (8, -4, D:8) a +0 robe (14, 10, D:8) 20 stones (17, 31, D:8) a +0 dagger (26, 12, D:8) a +0 club a +0 dagger a +0 robe (26, 13, D:8) a +0 hand axe a +0 ring mail (27, 32, D:8) a +0 chain mail (28, 18, D:8) a +0 flail a +0 leather armour (29, 0, D:8) a +0 war axe (29, 18, D:8) a +0 dagger (29, 19, D:8) a +0 short sword (31, -11, D:8) a +0 hunting sling (33, 8, D:8) a +1 hat of willpower (34, 7, D:8) a ring of resist corrosion (34, 8, D:8) 10 gold pieces (still there?) 28 gold pieces (still there?) (34, 9, D:8) 11 gold pieces (36, -10, D:8) a +0 spear (39, 28, D:8) a +0 robe (42, 15, D:8) a +1 demon whip of freezing (45, -10, D:8) a potion of flight (46, 10, D:8) a scroll of noise (47, -3, D:8) an amulet of guardian spirit (48, 15, D:8) a +0 helmet (53, 13, D:8) +0 steam dragon scales (62, 2, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 17 bolts (1, 1, D:9) a +0 leather armour (4, 12, D:9) 8 arrows (6, -15, D:9) a +3 falchion (6, 1, D:9) 5 potions of degeneration (20, -30, D:9) a +0 spear (21, -28, D:9) a +0 spear (21, -27, D:9) a +0 flail (21, -26, D:9) a +0 leather armour a +0 whip (22, -32, D:9) 28 arrows a +0 shortbow (23, 3, D:9) a +0 plate armour a +0 scimitar of holy wrath (25, 4, D:9) +0 steam dragon scales a +0 mace (29, 4, D:9) a +0 robe a +0 dagger (30, 4, D:9) a +0 flail (33, 3, D:9) a +0 robe a +0 dagger a +1 mace of protection (33, 4, D:9) a +0 leather armour a +0 club (36, -15, D:9) a +0 robe a +0 dagger (37, 2, D:9) a +0 whip (43, -25, D:9) 22 arrows a +0 shortbow (47, 9, D:9) a +0 robe a potion of flight 20 arrows a +0 shortbow (59, 14, D:9) a +3 dagger Level 10 of the Dungeon (0, 0, D:10) 17 bolts (4, 11, D:10) a +0 hand axe (4, 12, D:10) a +0 animal skin a +1 spear of venom (4, 13, D:10) a +0 leather armour a +0 hand axe (5, 11, D:10) a +1 dagger of draining a +0 robe a +0 dagger (10, 38, D:10) a +0 leather armour (15, 24, D:10) a +0 dagger (16, 21, D:10) a +0 robe (17, 17, D:10) a +0 ring mail (18, 28, D:10) a +0 giant spiked club a +0 giant spiked club (24, 39, D:10) a +0 whip (26, 30, D:10) a +0 long sword 13 stones (27, 25, D:10) a +0 leather armour a +0 quarterstaff a +0 hunting sling (28, 16, D:10) a +1 vampiric short sword (30, 20, D:10) a +1 vorpal flail 30 stones (32, 20, D:10) a +0 flail of protection a +0 leather armour (33, 33, D:10) a +0 helmet (34, 18, D:10) a +1 vorpal morningstar +0 steam dragon scales (38, 20, D:10) a +0 leather armour a +0 morningstar (39, 15, D:10) a +0 giant club a +0 giant spiked club (41, 21, D:10) a +0 falchion (42, 8, D:10) 3 large rocks Level 11 of the Dungeon (3, -25, D:11) a +0 broad axe (9, -11, D:11) a +0 short sword of distortion 2 curare-tipped darts (23, -16, D:11) a +0 scale mail (25, -19, D:11) a +0 giant club a +0 robe (25, -5, D:11) a +0 robe (28, -50, D:11) a +0 rapier (28, -17, D:11) a +0 dire flail 4 throwing nets a +0 chain mail an amulet of guardian spirit 4 large rocks (29, -47, D:11) a +0 whip (29, -17, D:11) 4 large rocks (30, -53, D:11) a +0 hand crossbow (30, -45, D:11) a +0 dagger (36, -26, D:11) a +0 whip (36, -21, D:11) a +0 short sword (40, -19, D:11) 4 large rocks (41, -20, D:11) a +0 leather armour a +1 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger (45, 0, D:11) a +0 plate armour a +0 war axe (46, -24, D:11) 22 stones (56, -40, D:11) a +0 mace of holy wrath the Ecumenical Temple Level 1 of the Lair of Beasts (13, 4, Lair:1) 20 stones (28, 24, Lair:1) 8 datura-tipped darts (29, 21, Lair:1) 7 stones (30, -13, Lair:1) a +6 ring of strength an amulet of guardian spirit a +4 ring of slaying (31, -13, Lair:1) a wand of flame (53) a wand of polymorph (8) (32, -13, Lair:1) a scroll of amnesia 5 scrolls of enchant weapon a scroll of immolation (32, -12, Lair:1) a potion of lignification 5 potions of might 5 potions of mutation (32, -11, Lair:1) a scarf of invisibility (34, -6, Lair:1) a +0 hunting sling 30 poisoned darts 169 sling bullets 22 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (8, -10, Lair:2) a +0 shortbow a staff of air 16 arrows (10, 6, Lair:2) a +0 shortbow 20 arrows (20, -14, Lair:2) 21 stones (21, -7, Lair:2) a +0 scale mail (38, 14, Lair:2) a +0 quarterstaff (41, 13, Lair:2) a +0 ring mail (46, -22, Lair:2) 15 stones (48, -15, Lair:2) a +0 rapier a +0 shortbow 24 arrows (56, -20, Lair:2) 26 bolts (59, 12, Lair:2) a potion of lignification Level 3 of the Lair of Beasts (13, 16, Lair:3) a +0 ring mail (15, 36, Lair:3) 15 arrows (20, 43, Lair:3) a +0 robe (23, 48, Lair:3) a +0 mace (31, 29, Lair:3) 14 stones (41, 0, Lair:3) a +0 falchion (41, 4, Lair:3) 21 stones (43, 1, Lair:3) 18 stones (43, 5, Lair:3) 25 stones (43, 6, Lair:3) 19 stones (44, 4, Lair:3) 10 stones (45, 4, Lair:3) 20 stones (45, 6, Lair:3) 28 stones (45, 17, Lair:3) 22 sling bullets (46, 21, Lair:3) 6 javelins (47, 3, Lair:3) 20 stones Level 4 of the Lair of Beasts (5, -31, Lair:4) a +0 long sword (8, -2, Lair:4) a +2 ring mail of cold resistance (9, -6, Lair:4) a +0 leather armour (19, -35, Lair:4) a +0 hat (23, -28, Lair:4) a +1 leather armour of poison resistance a +0 buckler (36, 8, Lair:4) a +0 mace (42, 17, Lair:4) a +0 helmet (52, -31, Lair:4) a wand of polymorph (2) Level 5 of the Lair of Beasts (0, 0, Lair:5) an amulet of reflection (2, 34, Lair:5) a potion of lignification (4, 44, Lair:5) 15 stones (6, 35, Lair:5) 17 stones (6, 46, Lair:5) 13 arrows (8, 24, Lair:5) 25 arrows (9, 29, Lair:5) a +0 leather armour (14, 13, Lair:5) a +0 trident (16, 28, Lair:5) 20 bolts (30, 14, Lair:5) a +0 scale mail (38, 0, Lair:5) 15 stones (43, 12, Lair:5) a +0 flail Level 6 of the Lair of Beasts (5, 19, Lair:6) 19 bolts (10, -21, Lair:6) a potion of haste (21, -17, Lair:6) a dire elephant corpse (21, 16, Lair:6) a potion of lignification (21, 24, Lair:6) a scroll of noise (24, 17, Lair:6) a +3 flail of protection (26, 10, Lair:6) a +0 arbalest (32, -16, Lair:6) a potion of curing (32, 7, Lair:6) a +0 chain mail (33, -17, Lair:6) a +1 dagger of electrocution (33, -16, Lair:6) a ring of ice (33, -4, Lair:6) a +0 robe a +0 dagger (35, -16, Lair:6) a +0 rapier (36, -17, Lair:6) the +5 demon blade "Death Rattle" {venom, SInv} It poisons the flesh of those it strikes. SInv: It lets you see invisible. a +0 robe (36, -15, Lair:6) a +0 dagger (39, 22, Lair:6) a wand of paralysis (7) (40, -12, Lair:6) a +0 dagger a +0 robe a scroll of immolation (41, 16, Lair:6) 7 javelins (43, 26, Lair:6) 24 stones (44, -14, Lair:6) an elephant corpse (skeletalised by now) (46, 12, Lair:6) a +0 mace (62, 14, Lair:6) a +1 hat