Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3841732419952494227 91 mistmaker the Gusty (level 4, -7/25 HPs) Began as a Tengu Air Elementalist on June 1, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:06:22 (3085 turns). mistmaker the Gusty (Tengu Air Elementalist) Turns: 3085, Time: 00:06:23 Health: -7/25 AC: 1 Str: 8 XL: 4 Next: 57% Magic: 3/8 EV: 12 Int: 17 God: Gold: 75 SH: 0 Dex: 15 Spells: 2/8 levels left rFire + . . a - +0 dagger (flame) rCold + . . (no shield) rNeg + . . g - +0 leather armour rPois + h - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat, resist mutation @: very slightly contaminated A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 dagger of flaming (weapon) Missiles d - 5 poisoned darts (quivered) Armour g - a +0 leather armour (worn) h - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Scrolls e - 2 scrolls of vulnerability {unknown} f - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 1.4 Fighting + Level 0.7 Armour + Level 3.0 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting + Level 2.6 Conjurations + Level 4.7 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 6% 1 b - Static Discharge Conj/Air 28% 3-5/arc 9% 2 i - Swiftness Air 18% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 9% 2d(2-18) 36% 4 Volatile Blastmotes Fire/Tloc 4% 2d10 61% 3 Fulminant Prism Conj/Alch 3% 3d5 83% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (71% to hit) The zap hits the orc. The orc is severely wounded. The zap hits the orc priest. The orc priest is moderately wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (moderately wounded, 71% to hit) The zap misses the orc. The zap hits the orc. The orc is heavily wounded. The zap hits the orc priest. The orc priest is severely wounded. The orc hits you with a +0 mace. An orc opens the door. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (severely wounded, 71% to hit) You miscast Shock. Nothing appears to happen. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * An orc opens the door. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (severely wounded, 71% to hit) The zap hits the orc. You kill the orc! The zap hits the orc. The orc is almost dead. The zap hits the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ##.. #... +... ... #### .. ### ##... ## #.##.###..# ##..o#'#...##.# +..⌠o.o@....'.# ##...#'#...##.# ## ##.##.###.# ##...###...# #.....##.### +.....'..# #.....#### ###...### ##.##.##.## You could see an orc priest and 2 orcs. Vanquished Creatures 4 adders A ribbon worm (D:2) 4 dart slugs An orc (D:3) 3 ball pythons 4 endoplasms 5 goblins 3 hobgoblins 2 quokkas (D:1) 5 bats 3 frilled lizards 7 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mistmaker the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 223 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 813 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/7 816 | D:1 | Learned a level 2 spell: Static Discharge 820 | D:1 | Learned a level 3 spell: Swiftness 948 | D:1 | Reached skill level 1 in Fighting 1924 | D:2 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 2196 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/8 3085 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_basic, nicolae_elevator_lobby_plus D:3: layout_basic, mainiacjoe_overflow_alcove_4, nicolae_hexahallways, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 | 2.6 Fighting | 1 | 1.4 Dodging | 3 | 3.0 Armour | | 0.7 Stealth | | 2.0 Spellcasting | | 2.5 Air Magic | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 82 | 20 || 102 Armour: Robe | 2 | || 2 Leather armour | | 3 || 3 Dodge: Dodged | 4 | || 4