mitkoXXVII Level 1 of the Dungeon (8, 10, D:1) a +0 club (13, 37, D:1) a cursed +0 club (17, 3, D:1) 13 stones (32, -5, D:1) a +0 chain mail (35, -16, D:1) 28 sling bullets (45, 3, D:1) a +0 dagger (48, 26, D:1) a +0 whip (51, 23, D:1) a stone (53, 3, D:1) a +0 ring mail (54, 19, D:1) a +0 whip (55, 1, D:1) a +0 club (55, 2, D:1) 2 stones (56, 24, D:1) a +0 dagger a stone (58, 40, D:1) a cursed -3 dagger (62, 1, D:1) a +0 short sword 5 stones (63, 1, D:1) a +0 ring mail (64, 28, D:1) a +0 mace (66, -10, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (5, -8, D:2) a +0 club (12, 16, D:2) a +0 club (16, -15, D:2) a +0 ring mail (17, -13, D:2) a +0 club (25, 13, D:2) 24 stones (39, 4, D:2) a +0 leather armour (39, 7, D:2) a cursed -1 flail (40, 5, D:2) a +0 robe (43, 12, D:2) a +0 spear (43, 17, D:2) a +0 spear (50, 14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (17, -16, D:3) a +0 leather armour (17, 16, D:3) a +0 leather armour (20, 1, D:3) 13 sling bullets (20, 8, D:3) a cursed +0 club (25, -20, D:3) a +0 dagger (27, -4, D:3) a +0 club a +0 club (32, 21, D:3) a cursed -3 club (32, 24, D:3) a +0 leather armour (35, -16, D:3) 2 stones (37, 0, D:3) a +0 club (38, 21, D:3) a +0 mace (53, -7, D:3) a +0 mace (55, -7, D:3) a +0 ring mail (56, -9, D:3) a +0 robe a +0 whip a +0 chain mail (56, -8, D:3) a +0 dagger a +0 robe (61, -15, D:3) a +0 dagger (65, -6, D:3) a +0 leather armour a +0 war axe 2 boomerangs a +0 dagger a +0 robe a cursed -2 club Level 4 of the Dungeon [Shop] Vafoer's Weapon Emporium a +0 club (14 gold) the +6 long sword of the Dead {venom, MR+ Dex-5 SInv Stlth+} (606 gold) It poisons the flesh of those it strikes. It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. a +0 flail (49 gold) a +0 war axe (49 gold) 18 stones (25 gold) a +0 whip (35 gold) a +0 spear (42 gold) the +9 long sword of Midnight {flame, rPois MR- MP+9} (1080 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (0, 0, D:4) a +0 giant club (1, -3, D:4) a +0 club a +0 leather armour (16, 18, D:4) a +0 giant club (19, -37, D:4) a +0 scale mail (32, 16, D:4) a +0 flail (38, 13, D:4) a +0 leather armour (52, -10, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, 7, D:5) a +0 giant club (10, -3, D:5) a +0 hand axe (14, -12, D:5) a cursed -3 hand axe (16, 0, D:5) a +0 short sword (16, 19, D:5) 18 arrows (18, 16, D:5) a +0 war axe (29, 2, D:5) 21 arrows (30, 1, D:5) 17 stones (36, -9, D:5) a +0 falchion (37, -4, D:5) a +0 arbalest (40, 1, D:5) the cursed +0 ring mail of Modesty {+Fly rElec rN+ Str-2} It affects your strength (-2). It insulates you from electricity. It protects you from negative energy. It lets you fly. It has a curse placed upon it. (41, 20, D:5) 20 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 4, D:6) a +0 flail (3, 3, D:6) 2 boomerangs a +0 morningstar of protection (4, 3, D:6) a +0 leather armour (5, -4, D:6) an uncursed amulet of rage (5, -3, D:6) a +0 ring mail a +0 whip (5, -2, D:6) a +0 club a +0 robe a +0 dagger (18, 0, D:6) a +0 scale mail (22, 9, D:6) a +0 hand axe (22, 10, D:6) a +0 dagger a +0 robe (23, 10, D:6) a +0 hand axe (24, 31, D:6) a +0 whip a +0 scale mail (24, 32, D:6) a +0 whip a +0 flail (24, 33, D:6) a +0 trident a +0 leather armour (25, -2, D:6) 12 bolts (25, 32, D:6) a +0 club a +0 leather armour (25, 34, D:6) a +0 flail (25, 35, D:6) a +0 whip (28, 32, D:6) a +0 hand axe (41, 30, D:6) 12 stones (42, 35, D:6) 24 bolts (49, 26, D:6) a +0 flail (52, 33, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (4, -6, D:7) a potion of curing (5, -9, D:7) a sling bullet (5, -8, D:7) a bullfrog corpse (5, -7, D:7) a cursed +0 hunting sling (unseen) (6, 0, D:7) 7 boomerangs (9, -11, D:7) a potion of mutation (11, -10, D:7) 2 sling bullets (13, -17, D:7) a +0 dagger a +0 robe the Ecumenical Temple