Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 7567334443106996974 126 mitkoXXVII the Ogre Mage (level 5, -5/52 HPs) Began as an Ogre Air Elementalist on June 4, 2023. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 3 of the Dungeon. The game lasted 00:07:12 (3551 turns). mitkoXXVII the Ogre Mage (Ogre Air Elementalist) Turns: 3551, Time: 00:07:13 Health: -5/52 AC: 3 Str: 18 XL: 5 Next: 9% Magic: 9/10 EV: 9 Int: 21 God: Gold: 115 SH: 0 Dex: 9 Spells: 8/11 levels left rFire x . . e - +0 trident (flame) rCold . . . (no shield) rNeg + . . a - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + k - ring of Traps {rPois rF- rN+ Str+6 Int+3} HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons e - a +0 trident of flaming (weapon) Armour a - a +0 robe (worn) Jewellery k - the ring of Traps (left hand) {rPois rF- rN+ Str+6 Int+3} (You found it on level 3 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. rN: It protects you from negative energy. Scrolls c - a scroll of identify {unknown} d - a scroll of blinking {unknown} f - a scroll of amnesia {unknown} i - a scroll of enchant armour {unknown} l - a scroll of fog {unknown} Potions g - 4 potions of curing {unknown} h - a potion of heal wounds {unknown} j - 2 potions of might {unknown} Skills: + Level 2.8 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.5 Spellcasting + Level 2.1 Conjurations + Level 3.4 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 4% 1 b - Searing Ray Conj 24% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 48% 1d5 5% 1 Static Discharge Conj/Air 30% 2-4/arc 6% 2 Swiftness Air 18% N/A 10% 3 Sublimation of Blood Necr 3% N/A 19% 2 Airstrike Air 9% 2d(2-18) 30% 4 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Petrify Tmut/Erth 3% N/A 77% 4 Irradiate Conj/Tmut 4% 3d13 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The searing ray hits Terence. Terence is severely wounded. The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The searing ray hits the dart slug. The dart slug is severely wounded. (Press . to maintain the ray.) Terence barely misses you. Terence hits you but does no damage. The searing ray hits Terence. Terence is severely wounded. The searing ray hits the dart slug. You kill the dart slug! Terence hits you but does no damage. Unknown command. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +0 flail! Terence hits you with a +0 flail. Unknown command. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Terence. x2; Terence barely misses you. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Terence hits you with a +0 flail. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence. Terence is almost dead. The zap hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! You die... #....#....# ..# #.## #...###...## ..# #.#. ##..## ##...######..###.#. ##....#.#................>† ##..#.##†##.#.........# #.#. #..#### .####..#...#.# #.#) #.## .K)##.#...#.###.#. #..#### #@##..#...#..†.... ##..#.## ##@#..........##.#. #.....# #.....[..........#. #.##.## ##............####. #.##..###..#.......#### #. #.###..#.......#...# ####. #.# ##...####.##...# #.... #<# ##### #.###### #.### #.. ..# #.# ## #.# You could see Terence (berserk) and a kobold. Vanquished Creatures An orc priest (D:3) Jessica (D:3) An adder (D:3) 2 worms 2 dart slugs 7 orcs (D:3) 3 ball pythons (D:1) 2 bats (D:3) 2 endoplasms 2 giant cockroaches 3 goblins 9 hobgoblins 3 kobolds A quokka (D:3) A frilled lizard (D:1) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mitkoXXVII the Ogre Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 65 | D:1 | Reached skill level 1 in Conjurations 241 | D:1 | Reached XP level 2. HP: 25/26 MP: 0/5 303 | D:1 | Reached skill level 1 in Fighting 1461 | D:2 | Learned a level 2 spell: Searing Ray 1886 | D:2 | Identified the +3 leather armour "Bazan" {rC+ rCorr} 2222 | D:2 | Reached XP level 3. HP: 33/33 MP: 0/7 2496 | D:3 | Noticed Jessica 2508 | D:3 | Killed Jessica 2820 | D:3 | Reached XP level 4. HP: 42/42 MP: 5/8 3009 | D:3 | Identified the ring of Traps {rPois rF- rN+ Str+6 Int+3} 3540 | D:3 | Noticed Terence 3543 | D:3 | Reached XP level 5. HP: 50/52 MP: 5/10 3551 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, minmay_tetromino_s4 D:2: layout_loops_corners, chequers_hall_statues_corner_a D:3: layout_loops_ring, small_statue_alley_b, minmay_misc_feat_cross, minmay_fractal_squares_gapless_5, uniq_terence, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 2 | 2.1 Fighting | 1 2 | 2.8 Air Magic | 3 | 3.4 Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Trident | 2 | || 2 Cast: Shock | 53 | 40 || 93 Searing Ray | | 4 || 4 Use: Potion | | 1 || 1 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3550 | 3476 | 74 | 1087 | 2034 | 3 | 1183.3 | Dungeon | 3550 | 3476 | 74 | 1087 | 2034 | 3 | 1183.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1453 daAuts D:3: 1214 daAuts D:2: 882 daAuts