Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 1352422235522806090 25 mive the Caller (level 3, -1/28 HPs) Began as a Ghoul Summoner on Sept 8, 2022. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:10:09 (1230 turns). mive the Caller (Ghoul Summoner) Turns: 1230, Time: 00:10:10 Health: -1/28 AC: 5 Str: 11 XL: 3 Next: 4% Magic: 1/5 EV: 10 Int: 12 God: Gold: 29 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . e - +0 ring mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Missiles d - 12 stones Armour a - a +0 robe e - a +0 ring mail (worn) Scrolls f - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of haste {unknown} Skills: + Level 1.4 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 3.9 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 40% N/A 13% 1 b - Call Imp Summ 10% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 10% N/A 36% 3 Summon Guardian Golem Hex/Summ 6% N/A 65% 3 Summon Lightning Spire Summ/Air 6% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The endoplasm jiggles. Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - endoplasm Aim: an endoplasm Attack! Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! Your crimson imp hits the endoplasm. You scratch the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You resist. Your crimson imp barely misses the endoplasm. You scratch the endoplasm. You kill the endoplasm! Your crimson imp hits the gnoll. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your crimson imp hits the gnoll. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Your crimson imp barely misses the gnoll. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... ####.≈≈..............#..# #.#~.......####.....## ###...#......####..#### #......#........#..# #.#.##.#####.##.#..# ###.#.##.# ###.......# #.....##.# #........############ #.#.####.###.###g.8..##......... #.#...).J.##.##@5.......####...# ##.#.......##.#..........#≈≈≈~~~≈ †≈.................8.....####...# #≈...#####.##.#....<.....#.##...# #≈~..#####g.....8.....8....##...# #≈............#...≈≈≈...........) #≈...######...###≈§≈§§##.######## .≈.~## #...# #≈§≈§≈##....# .≈### #...# #≈≈>≈§##.##.#### You could see a gnoll (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A ball python (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) A quokka (D:1) 3 rats (D:1) 6 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mive the Ghoul Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 427 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/4 640 | D:1 | Reached skill level 1 in Fighting 773 | D:1 | Learned a level 2 spell: Call Imp 1183 | D:1 | Reached XP level 3. HP: 18/28 MP: 1/5 1230 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_cross, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Fighting | 1 | 1.4 Dodging | | 1.7 Stealth | | 2.1 Summonings | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 65 Throw: Dart || 6 Cast: Summon Small Mamm || 22 Call Imp || 3 Stab: Sleeping || 1 Armor: Ring mail || 31 Dodge: Dodged || 55