mkjhgv Level 1 of the Dungeon (4, -11, D:1) a +0 club (12, 37, D:1) a +0 leather armour (18, 20, D:1) a +0 club (20, -3, D:1) a +0 club (26, 17, D:1) a +0 club (27, -17, D:1) a +0 mace (27, 30, D:1) a +0 rapier (34, -13, D:1) a +0 hand axe (36, 5, D:1) a +0 mace (46, 30, D:1) a +0 ring mail Level 2 of the Dungeon (10, -11, D:2) a +0 hand axe (11, -17, D:2) a +0 quarterstaff (13, -14, D:2) a +0 falchion (15, -3, D:2) a +0 robe (18, -15, D:2) a +0 club (20, 4, D:2) a +0 club (20, 7, D:2) the +3 whip of Kindness {antimagic, *Slow Str+8} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+8). *Slow: It may slow you when you take damage. (21, 9, D:2) 9 stones (21, 11, D:2) a +0 dagger a +0 sling (21, 12, D:2) a +0 club (21, 14, D:2) a +0 short sword (22, 10, D:2) a +0 helmet (25, -1, D:2) 6 poisoned darts (32, 20, D:2) 4 stones a +0 whip (44, -9, D:2) a +0 ring mail (45, 26, D:2) a +0 robe (46, -7, D:2) a +0 dagger (46, 9, D:2) a +0 club a +0 sling (47, 6, D:2) a +0 scale mail (48, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +1 whip of venom 3 stones (15, 2, D:3) 10 stones (18, 11, D:3) a +0 mace (41, -8, D:3) a +0 club 5 stones (44, -13, D:3) a +0 scale mail a sewer (0, 0, Sewer) a ball python corpse (1, 6, Sewer) a rat corpse (1, 23, Sewer) a +0 kite shield (3, 3, Sewer) a ball python skeleton (22, 5, Sewer) a frilled lizard corpse (skeletalised by now) (22, 6, Sewer) a frilled lizard corpse (skeletalised by now)